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<blockquote data-quote="Scribble" data-source="post: 4867652" data-attributes="member: 23977"><p>Don't get me wrong, I have no issue with people wanting to focus their own games on one element or another, or want to exclude one element or another. </p><p>The very fact that two people can look at the same game and see two completely different ideas is where the game should be.</p><p></p><p></p><p>What bugs me is when people want to say something added to the game, is NOT D&D or something taken from the game makes it not D&D. The idea that D&D should be built to a certain look or feel really, and if it doesn't match that look or feel it shouldn't be in the game. I guess "annoys me" is a bad choice of words? Maybe "makes me sad" is better? </p><p></p><p>I guess I just like the fact that D&D has always seemed to be more about wild imagination, and less about "focused" imagination, and feel that was always its strong point.</p></blockquote><p></p>
[QUOTE="Scribble, post: 4867652, member: 23977"] Don't get me wrong, I have no issue with people wanting to focus their own games on one element or another, or want to exclude one element or another. The very fact that two people can look at the same game and see two completely different ideas is where the game should be. What bugs me is when people want to say something added to the game, is NOT D&D or something taken from the game makes it not D&D. The idea that D&D should be built to a certain look or feel really, and if it doesn't match that look or feel it shouldn't be in the game. I guess "annoys me" is a bad choice of words? Maybe "makes me sad" is better? I guess I just like the fact that D&D has always seemed to be more about wild imagination, and less about "focused" imagination, and feel that was always its strong point. [/QUOTE]
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