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Gaming group ponderance - draw attention to an expert's inexpertise?
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<blockquote data-quote="Pielorinho" data-source="post: 489394" data-attributes="member: 259"><p>Those do sound like some pretty big problems -- especially the spontaneous clerical casting business. I'd recommend taking it to your DM and talking about it.</p><p></p><p>Were I the DM, I'd want to run a few sessions purely as rules-knowledge sessions. Tell everyone that you want to get a better handle on rules, so you'll play a few sessions in which <strong>everything</strong> gets looked up. It'll slowt he sessions to a crawl, but you'll come out of them with a better grasp of the rules.</p><p></p><p>Use these couple of sessions to lay the smackdown on him. Make sure he realizes all the points that you've made above, and more.</p><p></p><p>At the end of it, if he's still stretching the rules (and I'm suspicious that he knows what he's doing, to some degree), and if you don't want to kick him out, suggest that the DM institute a broken-rules balance. If something questionable comes up during a session, the DM will let it slide. If it works in a PC's favor, and the DM find out after the session that it was a rules-violation, then the PC gets a -1 unnamed penalty to all attacks, saves, and skill checks -- essentially all D20 rolls -- in the next session.</p><p></p><p>And unnamed penalties are cumulative <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />. If you stretch the rules in your favor three times this session, that's a -3 penalty to everything next session.</p><p></p><p>Conversely, if the DM rules against a PC adversely and the ruling is wrong, it's only fair to give a +1 unnamed bonus next session to these things -- but this only kicks in if the DM is overruling a player. (If a DM allows an unarmed NPC an AoO against a grappling PC, for example, the grappling PC only gets the bonus next session if her player points out that unarmed characters don't threaten the area around them -- if she doesn't point it out and get overruled, no bonus for her next session!)</p><p></p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 489394, member: 259"] Those do sound like some pretty big problems -- especially the spontaneous clerical casting business. I'd recommend taking it to your DM and talking about it. Were I the DM, I'd want to run a few sessions purely as rules-knowledge sessions. Tell everyone that you want to get a better handle on rules, so you'll play a few sessions in which [b]everything[/b] gets looked up. It'll slowt he sessions to a crawl, but you'll come out of them with a better grasp of the rules. Use these couple of sessions to lay the smackdown on him. Make sure he realizes all the points that you've made above, and more. At the end of it, if he's still stretching the rules (and I'm suspicious that he knows what he's doing, to some degree), and if you don't want to kick him out, suggest that the DM institute a broken-rules balance. If something questionable comes up during a session, the DM will let it slide. If it works in a PC's favor, and the DM find out after the session that it was a rules-violation, then the PC gets a -1 unnamed penalty to all attacks, saves, and skill checks -- essentially all D20 rolls -- in the next session. And unnamed penalties are cumulative :D. If you stretch the rules in your favor three times this session, that's a -3 penalty to everything next session. Conversely, if the DM rules against a PC adversely and the ruling is wrong, it's only fair to give a +1 unnamed bonus next session to these things -- but this only kicks in if the DM is overruling a player. (If a DM allows an unarmed NPC an AoO against a grappling PC, for example, the grappling PC only gets the bonus next session if her player points out that unarmed characters don't threaten the area around them -- if she doesn't point it out and get overruled, no bonus for her next session!) Daniel [/QUOTE]
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