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General Tabletop Discussion
*TTRPGs General
Gaming group scheduling: what do you use?
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<blockquote data-quote="Rel" data-source="post: 5355568" data-attributes="member: 99"><p>I'll throw my opinion on the "have a set schedule" pile.</p><p></p><p>For a group of busy people it might <em>seem </em>like a good idea to have a flexible schedule but really it isn't. If you have a fixed schedule then you can pick a day and time that generally works for most of the group. Then, when other stuff comes up, they can decide in advance if that supersedes gaming.</p><p></p><p>Without a fixed schedule what happens is that other events get scheduled at times that might work well for the rest of the group. If they had known in advance that gaming was happening then they might not have scheduled that thing but now that they've committed to it then they don't want to break that. If this happens enough times then people get frustrated and it reduces their investment in the game.</p><p></p><p>We've been gaming on Monday nights for at least 7 years or so and it works well for us (late 30's guy who all have wives, kids and jobs) because we know when it's going to be every week. Sure people still have to miss now and then. When it happens we either run with what we've got or play a boardgame or something like that.</p></blockquote><p></p>
[QUOTE="Rel, post: 5355568, member: 99"] I'll throw my opinion on the "have a set schedule" pile. For a group of busy people it might [I]seem [/I]like a good idea to have a flexible schedule but really it isn't. If you have a fixed schedule then you can pick a day and time that generally works for most of the group. Then, when other stuff comes up, they can decide in advance if that supersedes gaming. Without a fixed schedule what happens is that other events get scheduled at times that might work well for the rest of the group. If they had known in advance that gaming was happening then they might not have scheduled that thing but now that they've committed to it then they don't want to break that. If this happens enough times then people get frustrated and it reduces their investment in the game. We've been gaming on Monday nights for at least 7 years or so and it works well for us (late 30's guy who all have wives, kids and jobs) because we know when it's going to be every week. Sure people still have to miss now and then. When it happens we either run with what we've got or play a boardgame or something like that. [/QUOTE]
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Gaming group scheduling: what do you use?
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