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Gaming group scheduling: what do you use?
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<blockquote data-quote="Stoat" data-source="post: 5358410" data-attributes="member: 16786"><p>How widely dispersed are your players?</p><p></p><p>For several years, I DM'd a game where I drove 5 hours to play, with other folks driving between 1 and 3 hours to make it. We played every 6 weeks or so for an entire weekend at a time. Under those circumstances, it was essentially impossible to schedule a regular game. I'd find a few weekends when I could play and send out an email to everyone else asking them to check their schedules.</p><p></p><p>That was an unusual situation, because everyone basically gave up a whole weekend to the game. If you're going to be playing a more typical 4-6 hour game, I urge you to set up a regular time and place to play. That way folks will start keeping their calendars clear and otherwise make an effort to get to game night. If you work on an ad hoc schedule, you'll be everybody's last priority.</p><p></p><p>For electronic tools, I'd suggest a private message board or website if you have the ability to do one. Start a thread titled "When are we playing again?" and encourage folks to post if they can or can't make it to game night. Establish a quorum. If X people can play, play. </p><p></p><p>A message board is also good for managing the game between sessions. Use it when PC's want to buy items, or choose powers or talk long-term strategy. Use it to distribute maps and handouts.</p></blockquote><p></p>
[QUOTE="Stoat, post: 5358410, member: 16786"] How widely dispersed are your players? For several years, I DM'd a game where I drove 5 hours to play, with other folks driving between 1 and 3 hours to make it. We played every 6 weeks or so for an entire weekend at a time. Under those circumstances, it was essentially impossible to schedule a regular game. I'd find a few weekends when I could play and send out an email to everyone else asking them to check their schedules. That was an unusual situation, because everyone basically gave up a whole weekend to the game. If you're going to be playing a more typical 4-6 hour game, I urge you to set up a regular time and place to play. That way folks will start keeping their calendars clear and otherwise make an effort to get to game night. If you work on an ad hoc schedule, you'll be everybody's last priority. For electronic tools, I'd suggest a private message board or website if you have the ability to do one. Start a thread titled "When are we playing again?" and encourage folks to post if they can or can't make it to game night. Establish a quorum. If X people can play, play. A message board is also good for managing the game between sessions. Use it when PC's want to buy items, or choose powers or talk long-term strategy. Use it to distribute maps and handouts. [/QUOTE]
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