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<blockquote data-quote="pukunui" data-source="post: 5542074" data-attributes="member: 54629"><p>No, not entirely.</p><p></p><p>I put my game on hiatus because everyone, including me, was going away on summer holidays one after the other. It was easier just to put the game on hold until everyone's schedules settled down. At the time, though, the plan was to pick back up with Star Wars and D&D 4e, but over the summer break, the 4e GM decided to can his campaign altogether.</p><p></p><p>The new guy's PF game wasn't just a "time filler", though. He didn't start it up just because nothing else was going on over the summer.</p><p></p><p>That time I already had a number of other players who weren't going to make it, but the "new guy" called in sick on the day, which meant I really didn't have enough people and I had to cancel at the last moment.</p><p></p><p>I actually think he <em>was</em> enjoying my campaign. My issue here is that he agreed to play in <em>my</em> game but then went and started up his own. <em>Naturally</em> his priorities are going to shift to his own game. Am I to take it from your comment that commitment is not something that gamers do or should be expected to do? Committing to something certainly seems to have fallen by the wayside in modern society in general. I think it's sad.</p><p></p><p>Hell no. I only keep asking him because he keeps saying no. I don't want to take every single Friday away from him. He seemed to misunderstand that as well.</p><p></p><p>Again, it was not just a case of "let's do something while nothing else is happening". I don't really know what his primary motivations were. I think he probably just wanted to GM again.</p><p></p><p>And at this point, I'm OK with that.</p><p></p><p>I think it's hilarious that people think I'm being inflexible in my quest to gain more flexibility.</p><p></p><p>Do you honestly think I haven't thought of that?</p><p></p><p>Good luck. None of them have much of an online presence.</p><p></p><p>Yes and not really. As I said, I have one guy who hates house rules on principle. The rest of them seem willing to work with me on it. I don't think this is really that major an issue, though. Plus, Star Wars Saga Edition <em>needs</em> quite a few house rules in order to make it work in a fair and balanced way. Skill checks vs defense scores, for instance, are particularly broken at low-level.</p><p></p><p>As I said, I've decided to stick with the two remaining players who are still gung-ho about the campaign and go from there. I'd like to give a two player campaign a shot actually. I've always preferred smaller, more intimate social groups to big ones. However, if it gets awkward or whatever, then we'll start looking for another player or two.</p><p></p><p>Thanks.</p><p></p><p>I tried. And my questions were either ignored or else I wasn't given anything helpful to work with.</p><p></p><p>Kingmaker is what they're playing. The thing is, all three players in question also play in Player #2's Pathfinder game on Sundays. Player #2 is into Pathfinder in a BIG way. That's his system of choice. SWSE is mine, although it may not be aging that well for me. As I said above, it needs quite a few house rules and "judgment calls" to make it work. To be honest, I may just be souring on d20 altogether. It may be time to try a different RPG system.</p><p></p><p>I don't know that I would go so far as to say that I feel "entitled" to that, but it is something I would very much like to have. And yes, I can acknowledge that some players are casual ones. That's fine. I think it's finally hit me that I need to find some new players who are more like me and are thus more willing to invest time outside of game night on it.</p><p></p><p>Yes. I'm not denying that I am taking it personally.</p></blockquote><p></p>
[QUOTE="pukunui, post: 5542074, member: 54629"] No, not entirely. I put my game on hiatus because everyone, including me, was going away on summer holidays one after the other. It was easier just to put the game on hold until everyone's schedules settled down. At the time, though, the plan was to pick back up with Star Wars and D&D 4e, but over the summer break, the 4e GM decided to can his campaign altogether. The new guy's PF game wasn't just a "time filler", though. He didn't start it up just because nothing else was going on over the summer. That time I already had a number of other players who weren't going to make it, but the "new guy" called in sick on the day, which meant I really didn't have enough people and I had to cancel at the last moment. I actually think he [i]was[/i] enjoying my campaign. My issue here is that he agreed to play in [i]my[/i] game but then went and started up his own. [i]Naturally[/i] his priorities are going to shift to his own game. Am I to take it from your comment that commitment is not something that gamers do or should be expected to do? Committing to something certainly seems to have fallen by the wayside in modern society in general. I think it's sad. Hell no. I only keep asking him because he keeps saying no. I don't want to take every single Friday away from him. He seemed to misunderstand that as well. Again, it was not just a case of "let's do something while nothing else is happening". I don't really know what his primary motivations were. I think he probably just wanted to GM again. And at this point, I'm OK with that. I think it's hilarious that people think I'm being inflexible in my quest to gain more flexibility. Do you honestly think I haven't thought of that? Good luck. None of them have much of an online presence. Yes and not really. As I said, I have one guy who hates house rules on principle. The rest of them seem willing to work with me on it. I don't think this is really that major an issue, though. Plus, Star Wars Saga Edition [i]needs[/i] quite a few house rules in order to make it work in a fair and balanced way. Skill checks vs defense scores, for instance, are particularly broken at low-level. As I said, I've decided to stick with the two remaining players who are still gung-ho about the campaign and go from there. I'd like to give a two player campaign a shot actually. I've always preferred smaller, more intimate social groups to big ones. However, if it gets awkward or whatever, then we'll start looking for another player or two. Thanks. I tried. And my questions were either ignored or else I wasn't given anything helpful to work with. Kingmaker is what they're playing. The thing is, all three players in question also play in Player #2's Pathfinder game on Sundays. Player #2 is into Pathfinder in a BIG way. That's his system of choice. SWSE is mine, although it may not be aging that well for me. As I said above, it needs quite a few house rules and "judgment calls" to make it work. To be honest, I may just be souring on d20 altogether. It may be time to try a different RPG system. I don't know that I would go so far as to say that I feel "entitled" to that, but it is something I would very much like to have. And yes, I can acknowledge that some players are casual ones. That's fine. I think it's finally hit me that I need to find some new players who are more like me and are thus more willing to invest time outside of game night on it. Yes. I'm not denying that I am taking it personally. [/QUOTE]
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