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<blockquote data-quote="Bastoche" data-source="post: 2751894" data-attributes="member: 306"><p>You are making a false assumption that every player play or should play your way. Not every game has a DM for whom's job is "to delay their success, to frustrate them and confuse them so that when they succeed, they feel like they really overcame some obstacles." And I can garantee you I wouldn't have stick with you as a DM for 6 years (maybe a month). My DM is currently doing it your way and I'm still in the game only for a friend who's leaving our area sooner or later. As soon as his gone, I'm out! People can play it that way, it can be fine for yourself and your players. But if that's not where you fun comes from, there's no way out.</p><p></p><p>It's like recieving people at home to play monopoly and you show them a risk game telling them "Monopoly? <em>No. Trust me, I know what I'm doing.</em>" If they don't care about risk, you will lose their trust in a jiffy. However if the players never played risk and wants to give it a shot and in the end like it, they may very well stick for 6 years.</p><p></p><p>My comment you quoted applies to <em>players who wants an open ended game</em> if you play <em>your</em> way with players who wants <u>open-ended</u> playing, they will leave. I can garantee that.</p><p></p><p>Lost soul got it right. read his posts where he quotes you about tension.</p><p></p><p>Here on one end you're telling me "It's impossible to play the open-ended game you suggest" and to prove that, you use the other end where you tell me that in your successful games, you had to do it closed ended. You are not proving open endedness doesn't exists. You are proving it's not your "thing".</p></blockquote><p></p>
[QUOTE="Bastoche, post: 2751894, member: 306"] You are making a false assumption that every player play or should play your way. Not every game has a DM for whom's job is "to delay their success, to frustrate them and confuse them so that when they succeed, they feel like they really overcame some obstacles." And I can garantee you I wouldn't have stick with you as a DM for 6 years (maybe a month). My DM is currently doing it your way and I'm still in the game only for a friend who's leaving our area sooner or later. As soon as his gone, I'm out! People can play it that way, it can be fine for yourself and your players. But if that's not where you fun comes from, there's no way out. It's like recieving people at home to play monopoly and you show them a risk game telling them "Monopoly? [i]No. Trust me, I know what I'm doing.[/i]" If they don't care about risk, you will lose their trust in a jiffy. However if the players never played risk and wants to give it a shot and in the end like it, they may very well stick for 6 years. My comment you quoted applies to [i]players who wants an open ended game[/i] if you play [i]your[/i] way with players who wants [u]open-ended[/u] playing, they will leave. I can garantee that. Lost soul got it right. read his posts where he quotes you about tension. Here on one end you're telling me "It's impossible to play the open-ended game you suggest" and to prove that, you use the other end where you tell me that in your successful games, you had to do it closed ended. You are not proving open endedness doesn't exists. You are proving it's not your "thing". [/QUOTE]
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