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(+) Gaming in historical settings and dealing with values of the era
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<blockquote data-quote="Teo Twawki" data-source="post: 8467033" data-attributes="member: 7033305"><p>Not at all. But many of the football rivalries of my former nation are still steeped in the insular myopic ideology that caused the violence. But there are just as many cross-ethnic friendships and bonds.</p><p></p><p></p><p>Spin-doctor kind of way of squirming out of what you actually said to what you claim to have meant. And telling me to take up with others what you said. Then delete it as I typed this response. As if you knew that wasn't a valid argument. I'll pass on the "staggering" comment as the racism expressed in fiction and correspondence is miniscule compared to the lynching, rape, murder, and world war spawned by more overtly expressed racism of the time. But that's another story.</p><p></p><p>I sit at our regular game table with at least two "persons of color" in the US--myself being a third as I've lived a dozen places in the States for 20+ years and am often taken to be of various ethnicities which I am not; <em>is there need to clarify gender and religious diversity as well? There's a trans/Mormon among us!</em>--who both understand firsthand the historical turpitude of racism in the US. One of these two is a self-described "res-born Indian" (<em>does that term bother you? it doesn't him</em>). His family has an oral history that journeys back to a generational grandmother who sat with Meriwether Lewis when treaties were forged between their nations. Lot of good that did. His go-to CoC character is a white female federal agent who, despite the gender biases she would have faced to get where she is occupationally, still internally battles with the racism and phobias she--the character--grew up being taught. It provides many rich role-playing opportunities that usually impart "real-life" learning moments. I also cross-gender and -nationality with most characters, often playing a former US military guy who, contrary to my own life-experience, enjoys shooting people first and asking questions later. We don't feel there would be much to <em>role-playing</em> if we only played characters resembling ourselves and our own ethnic and ideological backgrounds.</p><p></p><p>It doesn't bother me at all what you said, it's the smug certainty of how and why you said it. And that is compounded by the privileged rationalization that you claim to know what's best for others without understanding a damn thing first-hand about other experiences. If you feel playing historical authenticity is terrible--that's fine for you. Doing so doesn't mean it's a terrible choice for others to make. Voicing that you know better than them makes you exactly the same as those who categorically pre-judge others for a variety of reasons.</p><p></p><p>Just because blogs and podcasts from YouTube communities claim something, doesn't make it true. How many of them have stepped away from their computers and cultural judgements to experience something more of the world first-hand? Some, most likely, but far more sit where they are and assume that alone is valid qualification to speak of things beyond their knowledge and experience. 71 million people can claim the same falsehood is truth but that doesn't make their indignation factual real. What it does do is feed false ideology into furthering own self-righteousness. And so forth and so on.</p><p></p><p></p><p>Understatement, indeed. You have no idea what it takes to live through such atrocity. And you shouldn't. No one should be forced to make the kind of decisions it takes to survive a slaughter conducted by people who are so self-certain of their ideas they'd act in such a manner.</p><p>One side effect of surviving such a thing is it makes seeing judgement cast from comfortable places all too evident. The bravery of being out of range.</p><p></p><p>And it makes playing a game or reading/writing fiction about it quite enlightening, cathartic, educational, and quite naughty word fun.</p><p>Fiction and games are a relatively space position from which to examine matters and events and ideas that would otherwise be dangerous to get near. But from your perspective--by your own words--for others to do so is a terrible idea.</p><p></p><p>It may be a terrible for you at your game table. It isn't a terrible idea for many others.</p></blockquote><p></p>
[QUOTE="Teo Twawki, post: 8467033, member: 7033305"] Not at all. But many of the football rivalries of my former nation are still steeped in the insular myopic ideology that caused the violence. But there are just as many cross-ethnic friendships and bonds. Spin-doctor kind of way of squirming out of what you actually said to what you claim to have meant. And telling me to take up with others what you said. Then delete it as I typed this response. As if you knew that wasn't a valid argument. I'll pass on the "staggering" comment as the racism expressed in fiction and correspondence is miniscule compared to the lynching, rape, murder, and world war spawned by more overtly expressed racism of the time. But that's another story. I sit at our regular game table with at least two "persons of color" in the US--myself being a third as I've lived a dozen places in the States for 20+ years and am often taken to be of various ethnicities which I am not; [I]is there need to clarify gender and religious diversity as well? There's a trans/Mormon among us![/I]--who both understand firsthand the historical turpitude of racism in the US. One of these two is a self-described "res-born Indian" ([I]does that term bother you? it doesn't him[/I]). His family has an oral history that journeys back to a generational grandmother who sat with Meriwether Lewis when treaties were forged between their nations. Lot of good that did. His go-to CoC character is a white female federal agent who, despite the gender biases she would have faced to get where she is occupationally, still internally battles with the racism and phobias she--the character--grew up being taught. It provides many rich role-playing opportunities that usually impart "real-life" learning moments. I also cross-gender and -nationality with most characters, often playing a former US military guy who, contrary to my own life-experience, enjoys shooting people first and asking questions later. We don't feel there would be much to [I]role-playing[/I] if we only played characters resembling ourselves and our own ethnic and ideological backgrounds. It doesn't bother me at all what you said, it's the smug certainty of how and why you said it. And that is compounded by the privileged rationalization that you claim to know what's best for others without understanding a damn thing first-hand about other experiences. If you feel playing historical authenticity is terrible--that's fine for you. Doing so doesn't mean it's a terrible choice for others to make. Voicing that you know better than them makes you exactly the same as those who categorically pre-judge others for a variety of reasons. Just because blogs and podcasts from YouTube communities claim something, doesn't make it true. How many of them have stepped away from their computers and cultural judgements to experience something more of the world first-hand? Some, most likely, but far more sit where they are and assume that alone is valid qualification to speak of things beyond their knowledge and experience. 71 million people can claim the same falsehood is truth but that doesn't make their indignation factual real. What it does do is feed false ideology into furthering own self-righteousness. And so forth and so on. Understatement, indeed. You have no idea what it takes to live through such atrocity. And you shouldn't. No one should be forced to make the kind of decisions it takes to survive a slaughter conducted by people who are so self-certain of their ideas they'd act in such a manner. One side effect of surviving such a thing is it makes seeing judgement cast from comfortable places all too evident. The bravery of being out of range. And it makes playing a game or reading/writing fiction about it quite enlightening, cathartic, educational, and quite naughty word fun. Fiction and games are a relatively space position from which to examine matters and events and ideas that would otherwise be dangerous to get near. But from your perspective--by your own words--for others to do so is a terrible idea. It may be a terrible for you at your game table. It isn't a terrible idea for many others. [/QUOTE]
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