Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Gaming industry economics, essay discussion, HELP!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Croesus" data-source="post: 5445076" data-attributes="member: 35019"><p>These two comments reminded me of the following posts (When was the last time you bought a tie? and Why I don't sell Kimchi):</p><p></p><p><a href="http://sethgodin.typepad.com/" target="_blank">Seth's Blog</a></p><p></p><p>Consider, prior to TSR and D&D, there was no TTRPG market. TSR in effect created a new market by providing something consumers didn't even know they wanted. In doing so, they created what we today refer to as the RPG industry. All competition within the industry seems to be simply more of the same - no one is attempting to recreate the TSR experience of creating a totally new market. </p><p></p><p>There are opportunities to do so. Anyone remember "How to Host a Murder"? I played several of the games, mostly with people who wouldn't be caught dead playing D&D. Yet I also saw more real roleplaying in those sessions than I see in the average TTRPG game. The rules are simpler, the scenes more structured, the gameplay much more laid back, and most of all, prep time is minimal. And for a time, they were very successful. Yet no one considers them to be part of the RPG "industry".</p><p></p><p>Just my two cents', but I think the only way we'll have an "exceptionally successful" RPG company is if they create something new, rather than simply regurgitating the same old stuff to the same old tired market.</p></blockquote><p></p>
[QUOTE="Croesus, post: 5445076, member: 35019"] These two comments reminded me of the following posts (When was the last time you bought a tie? and Why I don't sell Kimchi): [url=http://sethgodin.typepad.com/]Seth's Blog[/url] Consider, prior to TSR and D&D, there was no TTRPG market. TSR in effect created a new market by providing something consumers didn't even know they wanted. In doing so, they created what we today refer to as the RPG industry. All competition within the industry seems to be simply more of the same - no one is attempting to recreate the TSR experience of creating a totally new market. There are opportunities to do so. Anyone remember "How to Host a Murder"? I played several of the games, mostly with people who wouldn't be caught dead playing D&D. Yet I also saw more real roleplaying in those sessions than I see in the average TTRPG game. The rules are simpler, the scenes more structured, the gameplay much more laid back, and most of all, prep time is minimal. And for a time, they were very successful. Yet no one considers them to be part of the RPG "industry". Just my two cents', but I think the only way we'll have an "exceptionally successful" RPG company is if they create something new, rather than simply regurgitating the same old stuff to the same old tired market. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Gaming industry economics, essay discussion, HELP!
Top