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Gaming industry economics, essay discussion, HELP!
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<blockquote data-quote="OnyxPharaoh" data-source="post: 5448140" data-attributes="member: 6669063"><p>This is probably a more likely scenario.</p><p> </p><p></p><p> </p><p>Also very true.</p><p> </p><p></p><p> </p><p>It may sound otherwise but I wouldn't suggest that. I might suggest that the industry has more people innovating games (a great thing by the way) and not enough people innovating their business models. </p><p> </p><p>The truth is I have the highest possible respect for game designers. I've always been a gamer and will likely spend my declining years playing D&D in some retirement home somewhere.</p><p> </p><p></p><p> </p><p>I have to say yes and no. I want to believe that all that can has been done. But at the same time I know how easy it is to get stuck in this rut of 'business as usual'. You focus on the product and not the infrastructrue. Sometimes we get so fixed in a groove that we forget how to operate outside of it.</p><p> </p><p>Of course I am very biased when it comes to my analysis of the RPG industry. The truth is I love this industry so much that I want to see it grow and thrive at all costs. I'm sure a part of me has to believe that something can be done to drive this industry to new prosperity.</p><p> </p><p>Also, I think Paizo and Steve Jackson Games are two of the industry's greatest success stories. But I hate listing WOTC among the 'successful' roleplaying companies. I say this only because TSR collapsed financially and for all intents and purposes would now likely be defunct had WOTC not purchased the company. And when Hasbro purchsed WOTC it was for their multimillion dollar Pokemon' CCG rather than their line of RPGs.</p><p> </p><p>Personally I like to think of D&D in two lights. The first is that it served as the catalyst for this great hobby. The second, is that it has had an incredible run of luck in its lifetime. But that is strictly my opinion.</p></blockquote><p></p>
[QUOTE="OnyxPharaoh, post: 5448140, member: 6669063"] This is probably a more likely scenario. Also very true. It may sound otherwise but I wouldn't suggest that. I might suggest that the industry has more people innovating games (a great thing by the way) and not enough people innovating their business models. The truth is I have the highest possible respect for game designers. I've always been a gamer and will likely spend my declining years playing D&D in some retirement home somewhere. I have to say yes and no. I want to believe that all that can has been done. But at the same time I know how easy it is to get stuck in this rut of 'business as usual'. You focus on the product and not the infrastructrue. Sometimes we get so fixed in a groove that we forget how to operate outside of it. Of course I am very biased when it comes to my analysis of the RPG industry. The truth is I love this industry so much that I want to see it grow and thrive at all costs. I'm sure a part of me has to believe that something can be done to drive this industry to new prosperity. Also, I think Paizo and Steve Jackson Games are two of the industry's greatest success stories. But I hate listing WOTC among the 'successful' roleplaying companies. I say this only because TSR collapsed financially and for all intents and purposes would now likely be defunct had WOTC not purchased the company. And when Hasbro purchsed WOTC it was for their multimillion dollar Pokemon' CCG rather than their line of RPGs. Personally I like to think of D&D in two lights. The first is that it served as the catalyst for this great hobby. The second, is that it has had an incredible run of luck in its lifetime. But that is strictly my opinion. [/QUOTE]
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