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<blockquote data-quote="rvalle" data-source="post: 3919383" data-attributes="member: 28272"><p>My group has been using Fantasy Grounds for over 2 years now and it works very well for us.</p><p></p><p>I've been running the the WLD during this time and I can drop in the map for the whole region, mask it, zoom in and drop the player tokens onto the map and play the whole region from that one map. As they move from region to region I drop in the needed maps. I've used some pretty big maps (3+ megs) with no problems. This used to be a problem in the older version of FG but now works in FG II.</p><p></p><p>I've also had about 50+ tokens on a map with no problems. I did run into a problem when I tried to add more (FG would crash on start up till I removed those tokens).</p><p></p><p>We use Skype while playing for voice comms. We've been playing just about every Thursday night for the last 2 years and 4 months. I generally have 6 to 8 players each night.</p><p></p><p>The players are very close to getting out of WLD. After this I'm hoping to run a Savage Worlds (the rules set is available for FG) game and if the players like SW enough I'll run 1 or 2 campaigns in it.</p></blockquote><p></p>
[QUOTE="rvalle, post: 3919383, member: 28272"] My group has been using Fantasy Grounds for over 2 years now and it works very well for us. I've been running the the WLD during this time and I can drop in the map for the whole region, mask it, zoom in and drop the player tokens onto the map and play the whole region from that one map. As they move from region to region I drop in the needed maps. I've used some pretty big maps (3+ megs) with no problems. This used to be a problem in the older version of FG but now works in FG II. I've also had about 50+ tokens on a map with no problems. I did run into a problem when I tried to add more (FG would crash on start up till I removed those tokens). We use Skype while playing for voice comms. We've been playing just about every Thursday night for the last 2 years and 4 months. I generally have 6 to 8 players each night. The players are very close to getting out of WLD. After this I'm hoping to run a Savage Worlds (the rules set is available for FG) game and if the players like SW enough I'll run 1 or 2 campaigns in it. [/QUOTE]
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