Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Gaming Style Assumptions That Don't Make Sense
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Umbran" data-source="post: 6703628" data-attributes="member: 177"><p>Hold on a second. I'm not sure that's true. More importantly, I don't think we can say that with the information provided.</p><p></p><p>The player said they wanted the characters to go North, right? But nothing else? I'll continue as if they said nothing else, and you may discard the rest if that's not correct...</p><p></p><p>So, we have a couple ways to take our consideration from here - we could go down a rabbit hole of semantics. Did he mean "go *exactly* due north, with no deviation whatsoever?" What do people usually mean when they say they want to go North? We could discuss literal interpretations and liberal interpretations of "north". And so on. I don't think that'll be constructive, so I won't.</p><p></p><p>I will instead ask, <em>Why did he want to go North?</em> That'll tell us whether we are actually negating player choice. Because the player's choice, and the player's stated action are not necessarily synonymous.</p><p></p><p>For example: </p><p></p><p>If he went north because he heard BigCity was to the north, and he ultimately wanted to end up there, taking him to some other ultimate destination is thwarting player choice. The GM may perhaps be forgiven if the player didn't say that BigCity was the goal, and we can quibble over whether the GM should have sought additional information - but that's a communications issue, not a "negating player choice" issue. </p><p></p><p>If he went north in the hopes of finding <em>otherwise unspecified</em> action and adventure, whatever is in that direction, and the mountain is *mostly* north, and maybe a bit east, I'd have a hard time saying that the player's choice was negated. Indeed, it looks a lot like the players choice was fulfilled!</p></blockquote><p></p>
[QUOTE="Umbran, post: 6703628, member: 177"] Hold on a second. I'm not sure that's true. More importantly, I don't think we can say that with the information provided. The player said they wanted the characters to go North, right? But nothing else? I'll continue as if they said nothing else, and you may discard the rest if that's not correct... So, we have a couple ways to take our consideration from here - we could go down a rabbit hole of semantics. Did he mean "go *exactly* due north, with no deviation whatsoever?" What do people usually mean when they say they want to go North? We could discuss literal interpretations and liberal interpretations of "north". And so on. I don't think that'll be constructive, so I won't. I will instead ask, [i]Why did he want to go North?[/i] That'll tell us whether we are actually negating player choice. Because the player's choice, and the player's stated action are not necessarily synonymous. For example: If he went north because he heard BigCity was to the north, and he ultimately wanted to end up there, taking him to some other ultimate destination is thwarting player choice. The GM may perhaps be forgiven if the player didn't say that BigCity was the goal, and we can quibble over whether the GM should have sought additional information - but that's a communications issue, not a "negating player choice" issue. If he went north in the hopes of finding [i]otherwise unspecified[/i] action and adventure, whatever is in that direction, and the mountain is *mostly* north, and maybe a bit east, I'd have a hard time saying that the player's choice was negated. Indeed, it looks a lot like the players choice was fulfilled! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Gaming Style Assumptions That Don't Make Sense
Top