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Gaming W/Jemal - Epic Mortal Kombat (Character creation.)
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<blockquote data-quote="Autumn" data-source="post: 3520416" data-attributes="member: 50015"><p>Good points for sure. I'm definitely thinking seriously about Paragon, not ruling it out by any means, particularly as it could be rather fitting for my concept of an ascended, enlightened wanderer. </p><p></p><p> Another thing I'm thinking about, though, is possibly drawing up a homebrewed 'Enlightened' template to run by you, since you specifically mentioned that you might be amenable to customized stuff in this game. If I did then I would probably attempt to balance it for about a +5 or so LA, which would give me somewhat more room to manoeuvre with my class levels. </p><p></p><p> Oh, after actually looking at the class it occurs to me that Tattooed Monks suck pretty hard. So strike that off of my plan for the crunch. Not sure if I'll look at taking another PrC or... what. Of course if I go with the Paragon template then it'll be a moot point since I won't have to worry about disposing of anywhere near so many class levels.</p></blockquote><p></p>
[QUOTE="Autumn, post: 3520416, member: 50015"] Good points for sure. I'm definitely thinking seriously about Paragon, not ruling it out by any means, particularly as it could be rather fitting for my concept of an ascended, enlightened wanderer. Another thing I'm thinking about, though, is possibly drawing up a homebrewed 'Enlightened' template to run by you, since you specifically mentioned that you might be amenable to customized stuff in this game. If I did then I would probably attempt to balance it for about a +5 or so LA, which would give me somewhat more room to manoeuvre with my class levels. Oh, after actually looking at the class it occurs to me that Tattooed Monks suck pretty hard. So strike that off of my plan for the crunch. Not sure if I'll look at taking another PrC or... what. Of course if I go with the Paragon template then it'll be a moot point since I won't have to worry about disposing of anywhere near so many class levels. [/QUOTE]
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