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Gaming W/Jemal - Epic Mortal Kombat (Character creation.)
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<blockquote data-quote="Vertexx69" data-source="post: 3542577" data-attributes="member: 48854"><p>Okey dokey Jemal. </p><p>I would like to throw my Hat in the ring with Tenneth Shafar.</p><p></p><p>The Half Shadow dragon, Lolth-Touched Dryder: fighter 3/Monk 2/ Arcane Archer 21 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p>Evil Needs to be represented in this Tournament!</p><p></p><p>Lolth touched is a template from MM4. Its a blessing from Lolth that gives +6 str, +6 con, darkvision and the SA Fearless. LA +1</p><p></p><p>(maybe the no lvl adjustment thing for his special and or maybe the dragon born dice advancement for my breath weapon [1D8 per 3 HD]?)</p><p></p><p>Should we post our builds/background in a RG forum or in this thread? Either way I should have something later today.</p><p></p><p>Heres a few items and feats Id like consideration on:</p><p></p><p>[sblock=new things]Ghost gauntlet (DMG2): makes any weapon held in that hand ghost touch, can make parts of itself and hand inside incorporeal (+5 to disable device/open locks), send 1 touched object far away on ehtereal plane (as teleport object) 1/day. 68,782g</p><p></p><p>Caster glove (DMG2): like storing glove + Item is considered weilded while shrunk, once per round a magical effect can be used as if in hand while shrunk (potion drunk, wand charge used etc.) 25k</p><p></p><p>Dazzix's vest (DMG2): adds 5 to SR given by SA or other item. 25k</p><p></p><p>Robe of 2nd chances (DMG2): 1/day reroll before success or failure are determined. 6k</p><p>Monks Belt: is it ok to get it if you already have monk lvls?</p><p></p><p>Dragon Breath (races of the dragon): lets half dragon with 6+HD use breath attack every 1D4 rounds instead of 1/day</p><p></p><p>Dragon Tail (races of the dragon): 1st lvl only. gives a dragon blooded character a secondary tail attatck.</p><p></p><p>Greater Manyshot (Expanded Psionics handbook) dex 17, BaB 6, Manyshot, Pb shot, Rapid shot. When using manyshot, can fire at more than 1 target, roll seperate attacks for each arrow apply all dmg to each arrow and if multi crits are rolled each can deal crit dmg.[/sblock]</p></blockquote><p></p>
[QUOTE="Vertexx69, post: 3542577, member: 48854"] Okey dokey Jemal. I would like to throw my Hat in the ring with Tenneth Shafar. The Half Shadow dragon, Lolth-Touched Dryder: fighter 3/Monk 2/ Arcane Archer 21 :cool: Evil Needs to be represented in this Tournament! Lolth touched is a template from MM4. Its a blessing from Lolth that gives +6 str, +6 con, darkvision and the SA Fearless. LA +1 (maybe the no lvl adjustment thing for his special and or maybe the dragon born dice advancement for my breath weapon [1D8 per 3 HD]?) Should we post our builds/background in a RG forum or in this thread? Either way I should have something later today. Heres a few items and feats Id like consideration on: [sblock=new things]Ghost gauntlet (DMG2): makes any weapon held in that hand ghost touch, can make parts of itself and hand inside incorporeal (+5 to disable device/open locks), send 1 touched object far away on ehtereal plane (as teleport object) 1/day. 68,782g Caster glove (DMG2): like storing glove + Item is considered weilded while shrunk, once per round a magical effect can be used as if in hand while shrunk (potion drunk, wand charge used etc.) 25k Dazzix's vest (DMG2): adds 5 to SR given by SA or other item. 25k Robe of 2nd chances (DMG2): 1/day reroll before success or failure are determined. 6k Monks Belt: is it ok to get it if you already have monk lvls? Dragon Breath (races of the dragon): lets half dragon with 6+HD use breath attack every 1D4 rounds instead of 1/day Dragon Tail (races of the dragon): 1st lvl only. gives a dragon blooded character a secondary tail attatck. Greater Manyshot (Expanded Psionics handbook) dex 17, BaB 6, Manyshot, Pb shot, Rapid shot. When using manyshot, can fire at more than 1 target, roll seperate attacks for each arrow apply all dmg to each arrow and if multi crits are rolled each can deal crit dmg.[/sblock] [/QUOTE]
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