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Gaming W/Jemal - Epic Mortal Kombat (Character creation.)
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<blockquote data-quote="Voidrazor" data-source="post: 3543381" data-attributes="member: 41605"><p>Here's my character thus far. It has some magic items that I haven't cleared yet that are a legacy from the character sheet I copied the format from. I'll work on that part soon.</p><p></p><p></p><p><span style="font-family: 'Microsoft Sans Serif'"><span style="color: PaleGreen"><span style="font-size: 15px">Tehrazhon, the Abomination in Chains</span></span></span></p><p>[sblock=Background]For the first few years after his creation, Tahrazhon believed he was the offspring of a stone giant and a magic whale, and destined to be a guardian of nature. He had fond childhood memories of mountain vistas and the harmony of the sea. He took on faith that serving ‘Grandfather’ Theros, and elderly arcanist was part of his duty. In time a rival wizard attacked, using fell troops that mixed the most fearsome aspects of humans and great crocodilians trained for war. </p><p></p><p>Tahrazhon was injured in the attack but managed to escape. His master was less fortunate. The wizard’s passing released the enchantment upon the giant’s mind. He remembered the pain from eldritch energies used in his creation and the barred cell where he actually spent his childhood. Horrified, he turned to a peaceful monastery nearby, hoping to come to terms with his identity. But beneath a sanguine moon, Tahrazhon discovered that the bite of the crocodile men had left a terrible curse. In a mindless rage, the transformed giant slew his gentle brethren and left nothing of the monastery but rubble.</p><p></p><p>From that point Tahrazhon wandered, consumed by his curse. In time, he came to embrace what he referred to as Sebek’s Kiss, destroying whole townships for money or just the joy of slaughter. While hired to procure a relic hidden in the depths of the earth, he ran afoul of an Illithid holdfast. If there had been anything left of the original Tahrazhon it was destroyed that day. For the mind flayers’ powers quickly overcame the freakish giant, and most of his brain was consumed, replaced with a foul but potent secretion. </p><p></p><p>The Illithids’ new slave was soon sent back to the surface to wreak havoc upon their enemies. Enhanced, by the slime that had replaced most of its brain, Tahrazhon’s already formidable prowess quickly grew to that of a legend. Whole cities were flattened before the creatures might, and despite the danger of being in his proximity, the freakish giant gained a following of mongrelmen. Yet, despite the vengeance by proxy the mind flayers brought upon the surface, their fortunes waned. Two of the illithids that had transformed the giant were slain in lightning raids by Drow. The remaining mind flayer was subsumed into the holdfast’s elder brain in order to maintain control of their prize. Even that measure was only partly effective, constantly the mindlessly destructive nature of Tahrazhon’s lycanthropic curse vied the ancient aberration’s mental dominance. But the elder brain soon found an opportunity to capitalize on its powerful but untrustworthy resource. A tournament of the greatest warriors in all creation was about to be held, and the spoils for winning such a competition promised to be very, very useful. Certain that a victory there could be parleyed into eventual dominance of the underdark, it entered Tahrazhon in the legendary event.[/sblock][CODE]</p><p>Male Voidmind (+2 LA) Half-Ogre (+1 LA) Anthropomorphic Whale (3 HD +0 LA) afflicted with Lycanthropy (Giant War Crocodile) (8 HD +2 LA)</p><p>Monk of the Passive Way 2 / Fighter 2 / Blackguard 2 / Warshaper 3 / War Hulk 15</p><p></p><p>Strength 100 (+45) 14 base +6 Enchantment +5 Inherent +1 Levels +4 Voidmind +6 Half-Ogre +8 Anth Whale +20 Were-Croc +4 Warshaper +30 War Hulk</p><p>Dexterity 32 (+11) 14 base +6 Enchantment +5 Inherent +1 Levels +2 Voidmind -2 Half-Ogre +4 Anth Whale +2 Were-Croc</p><p>Constitution 40 (+15) 15 base +6 Enchantment +5 Inherent +4 Levels +2 Voidmind +4 Anth Whale +4 Warshaper</p><p>Intelligence 12 (+1) 8 base +4 Inherent +2 Voidmind -2 Half-Ogre</p><p>Wisdom 32 (+11) 14 base +6 Enchantment +5 Inherent +1 Levels +4 Anth Whale +2 Were Croc</p><p>Charisma 24 (+7) 15 base +6 Enchantment +5 Inherent +2 Levels -2 Voidmind -2 Half-Ogre</p><p></p><p>Size: Huge</p><p>Height: 20 ft</p><p>Weight: 3 tons</p><p>Skin: Blue</p><p>Eyes: Grey, flecked with gold</p><p>Hair: none</p><p>Age: 33 years</p><p></p><p>HP: (8 + 15d8 + 4d10 + 15d12 + 540 Con)</p><p>AC: 65 (10 base +12 Dex +8 Armor +5 Deflection +3 Profane +15 Natural +11 Monk +1 Insight) 50 Touch 49 Flat-footed</p><p>Initiative: +26 (+11 Dex +2 Eager +5 insight:Warning +8 Superior Initiative)</p><p>BAB: +23 Grapple: +76</p><p></p><p>Fort 64 (19 base +8 Epic +15 Con +10 resistance +3 Profane +1 Ioun Stone +1 Luckstone +7 Paladin)</p><p>Ref 56 (14 base +8 Epic +12 Dex +10 resistance +3 Profane +1 Ioun Stone +1 Luckstone +7 Paladin)</p><p>Will 51 (10 base +8 Epic +11 Wis +10 resistance +3 Profane +1 Ioun Stone +1 Luckstone +7 Paladin)</p><p></p><p>Melee Attack +76 (+23 BAB +45 Str +6 Enhancement +1 Competence +1 Epic Prowess)</p><p>Ranged Attack +41 (+23 BAB +11 Dex +5 Enhancement +1 Competence +1 Epic Prowess)</p><p></p><p>1 Anthropomorphic Baleen Whale 1 </p><p>2 Anthropomorphic Baleen Whale 2</p><p>3 Anthropomorphic Baleen Whale 3</p><p>4 Were Giant War Crocodile 1</p><p>5 Were Giant War Crocodile 2</p><p>6 Were Giant War Crocodile 3</p><p>7 Were Giant War Crocodile 4</p><p>8 Were Giant War Crocodile 5</p><p>9 Were Giant War Crocodile 6</p><p>10 Were Giant War Crocodile 7</p><p>11 Were Giant War Crocodile 8</p><p>12 Monk of the Passive Way 1</p><p>13 Monk of the Passive Way 2</p><p>14 Fighter 1</p><p>15 Fighter 2</p><p>16 Blackguard 1</p><p>17 Blackguard 2</p><p>18 Warshaper 1</p><p>19 Warshaper 2</p><p>20 Warshaper 3</p><p>21 War Hulk 1</p><p>22 War Hulk 2</p><p>23 War Hulk 3</p><p>24 War Hulk 4</p><p>25 War Hulk 5</p><p>26 War Hulk 6</p><p>27 War Hulk 7</p><p>28 War Hulk 8</p><p>29 War Hulk 9</p><p>30 War Hulk 10</p><p>31 War Hulk 11</p><p>32 War Hulk 12</p><p>33 War Hulk 13</p><p>34 War Hulk 14</p><p>35 War Hulk 15</p><p></p><p>Feats</p><p>Voidmind Bonus Feats: Alertness, Combat Reflexes, Great Fortitude</p><p>Lycanthrope Bonus Feat: Iron Will</p><p>Monk Bonus Feats: Combat Expertise, Improved Trip</p><p>Fighter Bonus Feats: Power Attack, Cleave</p><p>War Hulk Epic Bonus Feat: Dire Charge</p><p>1st EWP - Spiked Chain</p><p>3rd Improved Initiative</p><p>6th Large and in Charge</p><p>9th Leadership</p><p>12th Stunning Fist</p><p>15th Improved Sunder</p><p>18th Leap attack</p><p>21st Improved Combat Reflexes</p><p>24th Superior Initiative</p><p>27th Deft Opportunist</p><p>30th Epic Prowess</p><p>33rd Epic Sunder </p><p></p><p>Skill Points 123 (12 @ 1st, 6 @ 2nd-3rd, 24 @ 4th-11th, 10 @ 12th-13th, 6 @ 14th-15th, 6 @ 16th-17th, 5 @ 18th, 9 @ 19th-21st, 45 @ 22nd-36th)</p><p>Skill Name Ability Total Mod Ranks Misc.</p><p>Hide Dex 29 = +3 +20 +1 Luck, +5 Competence</p><p>Intimidate Cha 48 = +7 +36 +1 Luck, +1 Competence</p><p>Jump Str 55 = +45 +8 +1 Luck, +1 Competence</p><p>Knowledge (religion) Int 1 = +1 +2(0) </p><p>Listen Wis ? = +11 +? +1 Luck, +1 Competence</p><p>Move Silently Dex 25 = +11 +8 +1 Luck, +5 Competence </p><p>Spot Wis ? = +11 +? +1 Luck, +1 Competence </p><p></p><p>Skill Tricks: </p><p></p><p>Equipment </p><p></p><p>[B]Arms[/B] - Strongarm Bracers 6k</p><p>[B]Head[/B] - Crown of Sorcerous Terror 200k + Scout's Headband (+2 competence to Spot. 3 charges/day - 1 charge: darvision 60' for 1 hr, 2 charges: See Invisible for 10 min, 3 charges: True Seeing for 1 min) 3,400</p><p>[B]Face[/B] - Basilisk's Mask (Wearer always makes his/her save vs. Gaze Attacks. Gains Feat: Diehard. If the wearer’s hit-points drop to –10 or lower, he/she does not die until the end of</p><p>the next round. If healed to –9 or higher before the end of the next round, the wearer</p><p>automatically stabilizes and does not die. After 3 uses of this ability, the Mask looses</p><p>its magic) 47,500 + Mask of Fury (Wearer can Rage as a Barbarian twice per day. To activate, the wearer must smear the mast with his/her own blood (Standard Action + 3hp damage). If the wearer has been wounded within the last hour, the Rage can be activated as a Free Action & no additional damage is taken) 18k</p><p>[B]Shoulders[/B] - +20 Intimidate 40k + Mantle of Second Chances 9k (1 re-roll per day)</p><p>[B]Throat[/B] - Periapt of Wisdom +6 36k + Amulet of Health +6 54k + Antimagic Torc 37,500</p><p>[B]Body[/B] - Dyr's Impervious Vestments 123K + Ghost Shroud 5k (+1 defclection to AC, attacks have stike incorporeal normally)</p><p>[B]Torso[/B] - Vest of Resistance +10 1,000k</p><p>[B]Hands[/B] - Gloves of Dexterity +6 36k</p><p>[B]Waist[/B] - Epic Belt of Strength +12 1,440k + Belt of Battle 18k (+2 Competence bonus to Init. It also has 3 charges that are renewed each day at dawn. These charges can be used as a swift action to gain an extra action depending on the number of charges used. 1 charge: 1 move action. 2 charges: 1 standard action. 3 charges: 1 full-round action.)</p><p>[B]Feet[/B] - Boots of Teleportation 49k + Boots of Speed 18k + Steadfast Boots 2,100 (+4 bonus to avoid bull rush, trip, or overrun attacks. Any two-handed weapon you carry is treated as if readied against charges.)</p><p>[B]Finger[/B] - Ring of Deflection +5 50k</p><p>[B]Finger[/B] - Ring of Feeedom of Movement 40k + Ring of Sustenance 3,750</p><p></p><p>Large Eager (+2 unnamed to Init, +2 damage in surprise rnd) Warning (+5 insight to Init) Wrathful Healing (heal 1/2 damage dealt) Sweeping (+4 trip) Sizing Vicious Wounding Ki- Focus Starmetal Spiked Chain +6 5,790,770</p><p>Huge Composite Longbow (+10 in ench) 205,700</p><p>Large Sizing Defending Eager Spiked Gauntlets +5 98,610</p><p>+4 Tome of Clear Though 110k (Used)</p><p>5 +5 Tomes&Manuals 137,500ea 687,500gp</p><p>Eversmoking Bottle 5,400</p><p>Rod of Absorption 50k</p><p>Luckstone 20k</p><p>Dusty rose Prism Ioun Stone (+1 insight bonus to AC) 5k</p><p>Pale Green Ioun Stone (+1 competence bonus on attack rolls, saves, skill checks, and ability checks) 30k</p><p>Iridescent Spindle Ioun Stone (Sustains creature without air) 18k</p><p>Handy Haversack 2k</p><p>Sphere of Awakening (Awaken all allies within 60'. Remove exhaustion and fatigue from same. All are immunie to fatigue, exhaustion and sleep effects for 10 min after activation) 1,800</p><p>30 vials of Enlarge Person potion 250ea 7,500</p><p>30 vials of Fly potion 750ea 22,500</p><p></p><p>Remaining funds 3,713,970</p><p>[/CODE]</p></blockquote><p></p>
[QUOTE="Voidrazor, post: 3543381, member: 41605"] Here's my character thus far. It has some magic items that I haven't cleared yet that are a legacy from the character sheet I copied the format from. I'll work on that part soon. [FONT=Microsoft Sans Serif][COLOR=PaleGreen][SIZE=4]Tehrazhon, the Abomination in Chains[/SIZE][/COLOR][/FONT] [sblock=Background]For the first few years after his creation, Tahrazhon believed he was the offspring of a stone giant and a magic whale, and destined to be a guardian of nature. He had fond childhood memories of mountain vistas and the harmony of the sea. He took on faith that serving ‘Grandfather’ Theros, and elderly arcanist was part of his duty. In time a rival wizard attacked, using fell troops that mixed the most fearsome aspects of humans and great crocodilians trained for war. Tahrazhon was injured in the attack but managed to escape. His master was less fortunate. The wizard’s passing released the enchantment upon the giant’s mind. He remembered the pain from eldritch energies used in his creation and the barred cell where he actually spent his childhood. Horrified, he turned to a peaceful monastery nearby, hoping to come to terms with his identity. But beneath a sanguine moon, Tahrazhon discovered that the bite of the crocodile men had left a terrible curse. In a mindless rage, the transformed giant slew his gentle brethren and left nothing of the monastery but rubble. From that point Tahrazhon wandered, consumed by his curse. In time, he came to embrace what he referred to as Sebek’s Kiss, destroying whole townships for money or just the joy of slaughter. While hired to procure a relic hidden in the depths of the earth, he ran afoul of an Illithid holdfast. If there had been anything left of the original Tahrazhon it was destroyed that day. For the mind flayers’ powers quickly overcame the freakish giant, and most of his brain was consumed, replaced with a foul but potent secretion. The Illithids’ new slave was soon sent back to the surface to wreak havoc upon their enemies. Enhanced, by the slime that had replaced most of its brain, Tahrazhon’s already formidable prowess quickly grew to that of a legend. Whole cities were flattened before the creatures might, and despite the danger of being in his proximity, the freakish giant gained a following of mongrelmen. Yet, despite the vengeance by proxy the mind flayers brought upon the surface, their fortunes waned. Two of the illithids that had transformed the giant were slain in lightning raids by Drow. The remaining mind flayer was subsumed into the holdfast’s elder brain in order to maintain control of their prize. Even that measure was only partly effective, constantly the mindlessly destructive nature of Tahrazhon’s lycanthropic curse vied the ancient aberration’s mental dominance. But the elder brain soon found an opportunity to capitalize on its powerful but untrustworthy resource. A tournament of the greatest warriors in all creation was about to be held, and the spoils for winning such a competition promised to be very, very useful. Certain that a victory there could be parleyed into eventual dominance of the underdark, it entered Tahrazhon in the legendary event.[/sblock][CODE] Male Voidmind (+2 LA) Half-Ogre (+1 LA) Anthropomorphic Whale (3 HD +0 LA) afflicted with Lycanthropy (Giant War Crocodile) (8 HD +2 LA) Monk of the Passive Way 2 / Fighter 2 / Blackguard 2 / Warshaper 3 / War Hulk 15 Strength 100 (+45) 14 base +6 Enchantment +5 Inherent +1 Levels +4 Voidmind +6 Half-Ogre +8 Anth Whale +20 Were-Croc +4 Warshaper +30 War Hulk Dexterity 32 (+11) 14 base +6 Enchantment +5 Inherent +1 Levels +2 Voidmind -2 Half-Ogre +4 Anth Whale +2 Were-Croc Constitution 40 (+15) 15 base +6 Enchantment +5 Inherent +4 Levels +2 Voidmind +4 Anth Whale +4 Warshaper Intelligence 12 (+1) 8 base +4 Inherent +2 Voidmind -2 Half-Ogre Wisdom 32 (+11) 14 base +6 Enchantment +5 Inherent +1 Levels +4 Anth Whale +2 Were Croc Charisma 24 (+7) 15 base +6 Enchantment +5 Inherent +2 Levels -2 Voidmind -2 Half-Ogre Size: Huge Height: 20 ft Weight: 3 tons Skin: Blue Eyes: Grey, flecked with gold Hair: none Age: 33 years HP: (8 + 15d8 + 4d10 + 15d12 + 540 Con) AC: 65 (10 base +12 Dex +8 Armor +5 Deflection +3 Profane +15 Natural +11 Monk +1 Insight) 50 Touch 49 Flat-footed Initiative: +26 (+11 Dex +2 Eager +5 insight:Warning +8 Superior Initiative) BAB: +23 Grapple: +76 Fort 64 (19 base +8 Epic +15 Con +10 resistance +3 Profane +1 Ioun Stone +1 Luckstone +7 Paladin) Ref 56 (14 base +8 Epic +12 Dex +10 resistance +3 Profane +1 Ioun Stone +1 Luckstone +7 Paladin) Will 51 (10 base +8 Epic +11 Wis +10 resistance +3 Profane +1 Ioun Stone +1 Luckstone +7 Paladin) Melee Attack +76 (+23 BAB +45 Str +6 Enhancement +1 Competence +1 Epic Prowess) Ranged Attack +41 (+23 BAB +11 Dex +5 Enhancement +1 Competence +1 Epic Prowess) 1 Anthropomorphic Baleen Whale 1 2 Anthropomorphic Baleen Whale 2 3 Anthropomorphic Baleen Whale 3 4 Were Giant War Crocodile 1 5 Were Giant War Crocodile 2 6 Were Giant War Crocodile 3 7 Were Giant War Crocodile 4 8 Were Giant War Crocodile 5 9 Were Giant War Crocodile 6 10 Were Giant War Crocodile 7 11 Were Giant War Crocodile 8 12 Monk of the Passive Way 1 13 Monk of the Passive Way 2 14 Fighter 1 15 Fighter 2 16 Blackguard 1 17 Blackguard 2 18 Warshaper 1 19 Warshaper 2 20 Warshaper 3 21 War Hulk 1 22 War Hulk 2 23 War Hulk 3 24 War Hulk 4 25 War Hulk 5 26 War Hulk 6 27 War Hulk 7 28 War Hulk 8 29 War Hulk 9 30 War Hulk 10 31 War Hulk 11 32 War Hulk 12 33 War Hulk 13 34 War Hulk 14 35 War Hulk 15 Feats Voidmind Bonus Feats: Alertness, Combat Reflexes, Great Fortitude Lycanthrope Bonus Feat: Iron Will Monk Bonus Feats: Combat Expertise, Improved Trip Fighter Bonus Feats: Power Attack, Cleave War Hulk Epic Bonus Feat: Dire Charge 1st EWP - Spiked Chain 3rd Improved Initiative 6th Large and in Charge 9th Leadership 12th Stunning Fist 15th Improved Sunder 18th Leap attack 21st Improved Combat Reflexes 24th Superior Initiative 27th Deft Opportunist 30th Epic Prowess 33rd Epic Sunder Skill Points 123 (12 @ 1st, 6 @ 2nd-3rd, 24 @ 4th-11th, 10 @ 12th-13th, 6 @ 14th-15th, 6 @ 16th-17th, 5 @ 18th, 9 @ 19th-21st, 45 @ 22nd-36th) Skill Name Ability Total Mod Ranks Misc. Hide Dex 29 = +3 +20 +1 Luck, +5 Competence Intimidate Cha 48 = +7 +36 +1 Luck, +1 Competence Jump Str 55 = +45 +8 +1 Luck, +1 Competence Knowledge (religion) Int 1 = +1 +2(0) Listen Wis ? = +11 +? +1 Luck, +1 Competence Move Silently Dex 25 = +11 +8 +1 Luck, +5 Competence Spot Wis ? = +11 +? +1 Luck, +1 Competence Skill Tricks: Equipment [B]Arms[/B] - Strongarm Bracers 6k [B]Head[/B] - Crown of Sorcerous Terror 200k + Scout's Headband (+2 competence to Spot. 3 charges/day - 1 charge: darvision 60' for 1 hr, 2 charges: See Invisible for 10 min, 3 charges: True Seeing for 1 min) 3,400 [B]Face[/B] - Basilisk's Mask (Wearer always makes his/her save vs. Gaze Attacks. Gains Feat: Diehard. If the wearer’s hit-points drop to –10 or lower, he/she does not die until the end of the next round. If healed to –9 or higher before the end of the next round, the wearer automatically stabilizes and does not die. After 3 uses of this ability, the Mask looses its magic) 47,500 + Mask of Fury (Wearer can Rage as a Barbarian twice per day. To activate, the wearer must smear the mast with his/her own blood (Standard Action + 3hp damage). If the wearer has been wounded within the last hour, the Rage can be activated as a Free Action & no additional damage is taken) 18k [B]Shoulders[/B] - +20 Intimidate 40k + Mantle of Second Chances 9k (1 re-roll per day) [B]Throat[/B] - Periapt of Wisdom +6 36k + Amulet of Health +6 54k + Antimagic Torc 37,500 [B]Body[/B] - Dyr's Impervious Vestments 123K + Ghost Shroud 5k (+1 defclection to AC, attacks have stike incorporeal normally) [B]Torso[/B] - Vest of Resistance +10 1,000k [B]Hands[/B] - Gloves of Dexterity +6 36k [B]Waist[/B] - Epic Belt of Strength +12 1,440k + Belt of Battle 18k (+2 Competence bonus to Init. It also has 3 charges that are renewed each day at dawn. These charges can be used as a swift action to gain an extra action depending on the number of charges used. 1 charge: 1 move action. 2 charges: 1 standard action. 3 charges: 1 full-round action.) [B]Feet[/B] - Boots of Teleportation 49k + Boots of Speed 18k + Steadfast Boots 2,100 (+4 bonus to avoid bull rush, trip, or overrun attacks. Any two-handed weapon you carry is treated as if readied against charges.) [B]Finger[/B] - Ring of Deflection +5 50k [B]Finger[/B] - Ring of Feeedom of Movement 40k + Ring of Sustenance 3,750 Large Eager (+2 unnamed to Init, +2 damage in surprise rnd) Warning (+5 insight to Init) Wrathful Healing (heal 1/2 damage dealt) Sweeping (+4 trip) Sizing Vicious Wounding Ki- Focus Starmetal Spiked Chain +6 5,790,770 Huge Composite Longbow (+10 in ench) 205,700 Large Sizing Defending Eager Spiked Gauntlets +5 98,610 +4 Tome of Clear Though 110k (Used) 5 +5 Tomes&Manuals 137,500ea 687,500gp Eversmoking Bottle 5,400 Rod of Absorption 50k Luckstone 20k Dusty rose Prism Ioun Stone (+1 insight bonus to AC) 5k Pale Green Ioun Stone (+1 competence bonus on attack rolls, saves, skill checks, and ability checks) 30k Iridescent Spindle Ioun Stone (Sustains creature without air) 18k Handy Haversack 2k Sphere of Awakening (Awaken all allies within 60'. Remove exhaustion and fatigue from same. All are immunie to fatigue, exhaustion and sleep effects for 10 min after activation) 1,800 30 vials of Enlarge Person potion 250ea 7,500 30 vials of Fly potion 750ea 22,500 Remaining funds 3,713,970 [/CODE] [/QUOTE]
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Gaming W/Jemal - Epic Mortal Kombat (Character creation.)
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