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Gaming W/Jemal - Epic Mortal Kombat (Character creation.)
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<blockquote data-quote="Vertexx69" data-source="post: 3543600" data-attributes="member: 48854"><p>Alrighty then Jemal here is the 95% version of Tenneth. without any special added bonuses.</p><p></p><p>[sblock=story]The tale of Tenneth Shafar is a sad one indeed, but does not begin with him. </p><p></p><p> In the underdark, some time ago, there was a young drow woman named Shanana Shafar. Her beauty was unsurpassed and it led to her most gruesome demise. She was a wizard of Lolth, and fast approaching the time of her ultimate test. One day while harvesting mushrooms in the deep caves, the floor gave way depositing her quite roughly to the bottom of a chamber she had never seen before. Unfortunately this was the home of an immensely foul tempered shadow dragon, who saw this as an insufferable trespass. But on seeing her beauty thought of the perfect vengeance to wreak upon her. Shanana was ravaged for days before her limp, used body was thrown back out the hole she had inadvertently created. </p><p></p><p> After what seemed like days more she came to and made her way home, using her masterful disguise skills to hide her shame. But a few months after the wounds had healed, she discovered a much more serious violation had occurred. She was with child, but could tell nobody. </p><p></p><p> The day of testing arrived, and she was nearly full term. And when she was brought before the spider queen herself as a failure, Shanana knew there was but one punishment. As the goddess’ finger pointed to her, the pain was truly blinding. But at the same time she did not feel herself changing. Instead, the horror that started tearing its way from inside her told the truth of the matter. The wings, claws, teeth and tail left no time to consider her fate as the child rose from the shredded remains of his mother, on wobbly spider legs. He grew to his fully monstrous proportions in a matter of moments, born with the memories of her, as the goddess watched with fascination. Beckoning him to her, he approached utterly without fear, pulling a chunk of draped flesh from his shoulder and eating it. At this she smiled and whispered, “Ah, mother’s milk. You have murdered your way into this world my young Tenneth, I think you might have a great future. But you cannot stay in this Underdark child, your test shall be what you can make of yourself alone. Know that none shall ever love you, save me.” And as she leaned forward and kissed his bloody forehead, he stretched his damp new wings and his eyes flashed red. Then he was on the surface, unbidden, unwelcome, and unafraid. </p><p></p><p> Days later while stalking through an empty and forgotten battlefield, he found an old rusty helmet. When he placed it on his horn crowned head, he felt something besides hunger. He felt a need to help and that this helmet was now his forever (Cursed helm of opposite alignment CE>LG while worn). Magics came as naturally as breathing but interested him only for a short while. The murder vanished from his eyes and Tenneth wandered. In an ancient temple he found a small child crying amongst piles of discarded robes. Dressing himself in them he consoled the youth and led her back to the outskirts of her village, where stories of the strange dark monk are still told to this day. </p><p></p><p> However, that small village was the exception to the rule of monsters. As Tenneth traveled the land, he was met more with screams of terror than with disdain or anything else. And had to learn his “monks” ways fairly quickly from an old blind man just to survive. But early in his training, a brutal blow shattered the helm from his brow and the hunger returned along with the fiery glow in his eyes. He set upon his tutor with such ferocity that when the smoke cleared there was nothing left of the blind monk but a bloody smear, and an oddly full feeling.</p><p></p><p> The wars that found this abomination taught him fast the value of weaponry more versatile than his claws, and the bow came naturally to his attention. Tenneth started to notice himself drawn to the darker places of the world and his immunity to its rotting denizens’ touch meant he could take what he wanted. And so he did. Tenneth rained bloody death down from the heavens on any he met and none could stand before his fury. </p><p></p><p> After many years Tenneth found his way back into the underdark, returning as a lord of war and great champion of darkness, he found his way to the one who loved him. “You were right my dark goddess, you were the only one that loved me in all the world.” The words fell from his lips like a chisel etching steel. Bowing before her as she smiled her immutable smile. “You have done well, my blackest prince. There is now a task I would set for you. The champions of many worlds will soon gather, and you will send their hearts to their lesser gods.” A terrifying new expression of glee burned its way across his face as he bowed deeper. The bloodlust rising in anticipation.[/sblock]</p><p></p><p></p><p>[sblock=spoiler stat block]Tenneth, Shafar</p><p></p><p>Half shadow dragon(+3 LA), Lolth-Touched(+1 LA) Dryder(6+4 counts as 6 lvls of wizard): </p><p>Wizard1 / Monk 2nd / Fighter 2nd /Arcane Archer 21st</p><p></p><p>Large Dragon</p><p>Hit Dice: 10+1D4+8D10+22D8+544 (699)</p><p>Initiative: +17</p><p>Speed: 50 ft. / 105 ft. fly (good)/climb 15 ft.</p><p></p><p>Adjusted Abilities: (base+racial+inherent+enhancement+level)</p><p>Str: 42/+16 (10+18+4+10)</p><p>Dex: 44/+17 (16+4+4+12+8)</p><p>Con: 44/+17 (16+14+4+10)</p><p>Int: 24/+7 (8+6+4+6)</p><p>Wis: 34/+12 (16+6+4+8)</p><p>Cha: 24/+7 (10+8+6)</p><p></p><p>Saves: (Dragon6+wizard1+fighter2+monk2+arcane archer10+ability+magic+epic+luck+comp)</p><p>Fortitude: 53 (5+0+3+3+7+17+10+6+1+1)</p><p>Reflex: 50 (5+0+0+3+7+17+10+6+1+1)</p><p>Will: 47 (5+2+0+3+3+12+10+6+1+1)</p><p></p><p>Armor Class: 85 (10 Base, +17 Dex, +12 Wis, +1 Monk, +15 Natural, +15 Armor,</p><p>+5 Defense, +10 Deflection, +1 insight, -1 size) touch 55, flatfooted 68</p><p></p><p>Base Attack/Grapple: +25/+49</p><p></p><p>Attack (30ft. or closer): +11 Composite Longbow(+11 str bonus) +47 ranged (5 arrows)(1D10 + 23 +2d4 level drain/X3) or +7 scimitar +47 melee (2d6 + 31 /15-20X2) or +5 Gauntlet +45 (1D8 +21/X2) or breath</p><p></p><p>Attack (outside 30ft.): +11 Composite Longbow(+11 str bonus) +57 ranged 1D10 + 23 +2d4 level drain/X3</p><p></p><p>Full Attack (30ft. or closer): +11 Composite Longbow(+11 str bonus) +47/+47/+42/+37/+32/+27 ranged (5 arrows each)(1D10 + 23 +2d4 level drain/X3) or +7 scimitar +49 melee (2d6 + 31 /15-20X2) or +5 Gauntlet +47 (1D8 +21/X2) and breath</p><p></p><p>Full Attack (outside 30ft.): +11 Composite Longbow(+11 str bonus) +55/+55/+50/+45/+40/+35 ranged (1D10 + 23 +2d4 level drain/X3) </p><p></p><p>Space/Reach: 10ft/5ft</p><p></p><p>Special Attacks:</p><p>Imbue arrow</p><p>Seeker arrow 1/day</p><p>Phase arrow 1/day</p><p>Hail of arrows 1/day</p><p>Arrow of death 1/day</p><p>Breath weapon:</p><p></p><p>Special Qualities:</p><p>Spell Resistance 37</p><p>Damage Reduction 15/Adamantine</p><p>Immunity to gases, ranged attacks, sleep, critical hits, energy drain</p><p>Resistance +30 to fire, cold, electricity, sonic, acid</p><p>Low-light vision</p><p>Darkvision 60ft</p><p>Enhance arrow (+11)</p><p>D-door 3/day</p><p>Repel Vermin</p><p>Evasion</p><p></p><p>Spells cast: 4/6/5/4/3</p><p>Spells Known: all 1st-4th from Phb</p><p></p><p>Spell like abilities:: 1/day dancing lights, clar, darkness, detect good, detect law, detect magic, dispel magic, faerie fire, levitate, suggestion</p><p></p><p>Feats:</p><p>1 Weapon focus (Composite Longbow)</p><p>3 Rapidshot</p><p>6 Dragon Breath</p><p>-- Scribe scroll (bonus wizard)</p><p>-- Improved unarmed strike (bonus monk)</p><p>-- Improved grapple (bonus monk) </p><p>-- Combat reflexes (bonus monk)</p><p>9 Improved Sunder</p><p>-- Point Blank Shot (bonus fighter)</p><p>-- Precise shot (bonus fighter)</p><p>12 Practiced spellcaster</p><p>15 Manyshot</p><p>18 Deflect arrows</p><p>21 Exceptional Deflection</p><p>24 Infinite deflection</p><p>-- Uncanny accuracy (bonus epic arcane)</p><p>27 Reflect arrows</p><p>-- Improved Manyshot (bonus epic arcane)</p><p>30 Greater Manyshot</p><p></p><p>Items: 14 mil</p><p>Tomes & Manuals +4 110k X5 550k,</p><p>circlet of stealth (hide) 40 1.6 mil +(int 6 54k)</p><p>Scabbard of keen edges 19k</p><p>Falchion of Ruin 1mil</p><p>Rod of Invulnerability 600k</p><p>Amulet of Con 10 1 mil +Wisdom 8 960k +(adaptation 13k)</p><p>Ghost gauntlet 68.8k +(+5 defending 108k, caster X2 75k) 251.8k</p><p>Souldrinker 478k, Composite longbow(+11) 1.5k 479.4k</p><p>Ring of greater universal energy resistance 216k + (counterspelling X3 18k) </p><p>Bracers of armor 15 2mil +(greater archery 37.5k) </p><p>Ring of protection 10 2mil +(invisibility 30k) +(Growth 27k) + (Freedom of movement 60k)</p><p>Belt of giant strength 6 36k +(monks 19.5k)</p><p>Goggles of seeing 75k </p><p>Cloak of epic resistance 10 1mil +(mounteback X3 45k) + (cha 6 54k) </p><p>+ (capote of dragonfly wings 127.5k)</p><p>Dusty rose Ioune stone 5k</p><p>Greaves of epic dex 12 1.44mil </p><p>Quiver of elohna 1.8k +(elohna X9 24.3k) 26.1k</p><p>Daazzix's vest 25k</p><p>Portable hole 20k</p><p>Pale green ioune stone 30k</p><p>Luckstone 20k</p><p>Barrels of arrows (500 each) X6 600g</p><p>Candle of Invocation X2 16.8k</p><p>Feather Tree Token X10 8k</p><p>Smokesticks w/ tindertwigs attached to end X20 420g</p><p>Wand of Web 4500g</p><p>Boccob's blessed book 12.5k</p><p>Wand of Improved Invisibility (lvl20) 60k</p><p></p><p>37,595g unspent</p><p></p><p>Skills: (rank+ability+racial+competence+magic+luck)+synergy</p><p>292 skill points (Monster 90 / fighter 18 / monk 16 / arcane archer 168)</p><p></p><p></p><p>Hide (Dex) +136/116 attacking while hiding (30+17+8+40+40[20]+1)</p><p>Move Silently (Dex) +49 (30+17+1+1)</p><p>Concentration (Con) +29 (10+17+1+1)</p><p>Search (Int) +16 (10(20pts.)+4+1+1)</p><p>Survival (Wis) +35 (20+13+1+1)</p><p>Listen (Wis) +45 (30+13+1+1)</p><p>Spot (Wis) +84 (30+13+40+1)</p><p>Intimidate (Cha) +19 (10(14pts.)+7+1+1)</p><p>Spellcraft (Int) +16 (9+4+1+1)</p><p>Bluff (Cha) +13 (10(20pts.)+2+1)</p><p>Sense Motive (Cha) +19 (10(20pts.)+7+1+1)</p><p>Open Lock (Dex) +24 (1+17+5+1)</p><p>Disable Device (Int) +11 (1+4+5+1)</p><p>Diplomacy (Cha) +18 (10(20pts.)+7+1)</p><p>Gather Information (Cha) +9 (1+7+1)</p><p>Knowledge Dungeoneering (Int) +22 (16(32)+4+1+1)[/sblock]</p></blockquote><p></p>
[QUOTE="Vertexx69, post: 3543600, member: 48854"] Alrighty then Jemal here is the 95% version of Tenneth. without any special added bonuses. [sblock=story]The tale of Tenneth Shafar is a sad one indeed, but does not begin with him. In the underdark, some time ago, there was a young drow woman named Shanana Shafar. Her beauty was unsurpassed and it led to her most gruesome demise. She was a wizard of Lolth, and fast approaching the time of her ultimate test. One day while harvesting mushrooms in the deep caves, the floor gave way depositing her quite roughly to the bottom of a chamber she had never seen before. Unfortunately this was the home of an immensely foul tempered shadow dragon, who saw this as an insufferable trespass. But on seeing her beauty thought of the perfect vengeance to wreak upon her. Shanana was ravaged for days before her limp, used body was thrown back out the hole she had inadvertently created. After what seemed like days more she came to and made her way home, using her masterful disguise skills to hide her shame. But a few months after the wounds had healed, she discovered a much more serious violation had occurred. She was with child, but could tell nobody. The day of testing arrived, and she was nearly full term. And when she was brought before the spider queen herself as a failure, Shanana knew there was but one punishment. As the goddess’ finger pointed to her, the pain was truly blinding. But at the same time she did not feel herself changing. Instead, the horror that started tearing its way from inside her told the truth of the matter. The wings, claws, teeth and tail left no time to consider her fate as the child rose from the shredded remains of his mother, on wobbly spider legs. He grew to his fully monstrous proportions in a matter of moments, born with the memories of her, as the goddess watched with fascination. Beckoning him to her, he approached utterly without fear, pulling a chunk of draped flesh from his shoulder and eating it. At this she smiled and whispered, “Ah, mother’s milk. You have murdered your way into this world my young Tenneth, I think you might have a great future. But you cannot stay in this Underdark child, your test shall be what you can make of yourself alone. Know that none shall ever love you, save me.” And as she leaned forward and kissed his bloody forehead, he stretched his damp new wings and his eyes flashed red. Then he was on the surface, unbidden, unwelcome, and unafraid. Days later while stalking through an empty and forgotten battlefield, he found an old rusty helmet. When he placed it on his horn crowned head, he felt something besides hunger. He felt a need to help and that this helmet was now his forever (Cursed helm of opposite alignment CE>LG while worn). Magics came as naturally as breathing but interested him only for a short while. The murder vanished from his eyes and Tenneth wandered. In an ancient temple he found a small child crying amongst piles of discarded robes. Dressing himself in them he consoled the youth and led her back to the outskirts of her village, where stories of the strange dark monk are still told to this day. However, that small village was the exception to the rule of monsters. As Tenneth traveled the land, he was met more with screams of terror than with disdain or anything else. And had to learn his “monks” ways fairly quickly from an old blind man just to survive. But early in his training, a brutal blow shattered the helm from his brow and the hunger returned along with the fiery glow in his eyes. He set upon his tutor with such ferocity that when the smoke cleared there was nothing left of the blind monk but a bloody smear, and an oddly full feeling. The wars that found this abomination taught him fast the value of weaponry more versatile than his claws, and the bow came naturally to his attention. Tenneth started to notice himself drawn to the darker places of the world and his immunity to its rotting denizens’ touch meant he could take what he wanted. And so he did. Tenneth rained bloody death down from the heavens on any he met and none could stand before his fury. After many years Tenneth found his way back into the underdark, returning as a lord of war and great champion of darkness, he found his way to the one who loved him. “You were right my dark goddess, you were the only one that loved me in all the world.” The words fell from his lips like a chisel etching steel. Bowing before her as she smiled her immutable smile. “You have done well, my blackest prince. There is now a task I would set for you. The champions of many worlds will soon gather, and you will send their hearts to their lesser gods.” A terrifying new expression of glee burned its way across his face as he bowed deeper. The bloodlust rising in anticipation.[/sblock] [sblock=spoiler stat block]Tenneth, Shafar Half shadow dragon(+3 LA), Lolth-Touched(+1 LA) Dryder(6+4 counts as 6 lvls of wizard): Wizard1 / Monk 2nd / Fighter 2nd /Arcane Archer 21st Large Dragon Hit Dice: 10+1D4+8D10+22D8+544 (699) Initiative: +17 Speed: 50 ft. / 105 ft. fly (good)/climb 15 ft. Adjusted Abilities: (base+racial+inherent+enhancement+level) Str: 42/+16 (10+18+4+10) Dex: 44/+17 (16+4+4+12+8) Con: 44/+17 (16+14+4+10) Int: 24/+7 (8+6+4+6) Wis: 34/+12 (16+6+4+8) Cha: 24/+7 (10+8+6) Saves: (Dragon6+wizard1+fighter2+monk2+arcane archer10+ability+magic+epic+luck+comp) Fortitude: 53 (5+0+3+3+7+17+10+6+1+1) Reflex: 50 (5+0+0+3+7+17+10+6+1+1) Will: 47 (5+2+0+3+3+12+10+6+1+1) Armor Class: 85 (10 Base, +17 Dex, +12 Wis, +1 Monk, +15 Natural, +15 Armor, +5 Defense, +10 Deflection, +1 insight, -1 size) touch 55, flatfooted 68 Base Attack/Grapple: +25/+49 Attack (30ft. or closer): +11 Composite Longbow(+11 str bonus) +47 ranged (5 arrows)(1D10 + 23 +2d4 level drain/X3) or +7 scimitar +47 melee (2d6 + 31 /15-20X2) or +5 Gauntlet +45 (1D8 +21/X2) or breath Attack (outside 30ft.): +11 Composite Longbow(+11 str bonus) +57 ranged 1D10 + 23 +2d4 level drain/X3 Full Attack (30ft. or closer): +11 Composite Longbow(+11 str bonus) +47/+47/+42/+37/+32/+27 ranged (5 arrows each)(1D10 + 23 +2d4 level drain/X3) or +7 scimitar +49 melee (2d6 + 31 /15-20X2) or +5 Gauntlet +47 (1D8 +21/X2) and breath Full Attack (outside 30ft.): +11 Composite Longbow(+11 str bonus) +55/+55/+50/+45/+40/+35 ranged (1D10 + 23 +2d4 level drain/X3) Space/Reach: 10ft/5ft Special Attacks: Imbue arrow Seeker arrow 1/day Phase arrow 1/day Hail of arrows 1/day Arrow of death 1/day Breath weapon: Special Qualities: Spell Resistance 37 Damage Reduction 15/Adamantine Immunity to gases, ranged attacks, sleep, critical hits, energy drain Resistance +30 to fire, cold, electricity, sonic, acid Low-light vision Darkvision 60ft Enhance arrow (+11) D-door 3/day Repel Vermin Evasion Spells cast: 4/6/5/4/3 Spells Known: all 1st-4th from Phb Spell like abilities:: 1/day dancing lights, clar, darkness, detect good, detect law, detect magic, dispel magic, faerie fire, levitate, suggestion Feats: 1 Weapon focus (Composite Longbow) 3 Rapidshot 6 Dragon Breath -- Scribe scroll (bonus wizard) -- Improved unarmed strike (bonus monk) -- Improved grapple (bonus monk) -- Combat reflexes (bonus monk) 9 Improved Sunder -- Point Blank Shot (bonus fighter) -- Precise shot (bonus fighter) 12 Practiced spellcaster 15 Manyshot 18 Deflect arrows 21 Exceptional Deflection 24 Infinite deflection -- Uncanny accuracy (bonus epic arcane) 27 Reflect arrows -- Improved Manyshot (bonus epic arcane) 30 Greater Manyshot Items: 14 mil Tomes & Manuals +4 110k X5 550k, circlet of stealth (hide) 40 1.6 mil +(int 6 54k) Scabbard of keen edges 19k Falchion of Ruin 1mil Rod of Invulnerability 600k Amulet of Con 10 1 mil +Wisdom 8 960k +(adaptation 13k) Ghost gauntlet 68.8k +(+5 defending 108k, caster X2 75k) 251.8k Souldrinker 478k, Composite longbow(+11) 1.5k 479.4k Ring of greater universal energy resistance 216k + (counterspelling X3 18k) Bracers of armor 15 2mil +(greater archery 37.5k) Ring of protection 10 2mil +(invisibility 30k) +(Growth 27k) + (Freedom of movement 60k) Belt of giant strength 6 36k +(monks 19.5k) Goggles of seeing 75k Cloak of epic resistance 10 1mil +(mounteback X3 45k) + (cha 6 54k) + (capote of dragonfly wings 127.5k) Dusty rose Ioune stone 5k Greaves of epic dex 12 1.44mil Quiver of elohna 1.8k +(elohna X9 24.3k) 26.1k Daazzix's vest 25k Portable hole 20k Pale green ioune stone 30k Luckstone 20k Barrels of arrows (500 each) X6 600g Candle of Invocation X2 16.8k Feather Tree Token X10 8k Smokesticks w/ tindertwigs attached to end X20 420g Wand of Web 4500g Boccob's blessed book 12.5k Wand of Improved Invisibility (lvl20) 60k 37,595g unspent Skills: (rank+ability+racial+competence+magic+luck)+synergy 292 skill points (Monster 90 / fighter 18 / monk 16 / arcane archer 168) Hide (Dex) +136/116 attacking while hiding (30+17+8+40+40[20]+1) Move Silently (Dex) +49 (30+17+1+1) Concentration (Con) +29 (10+17+1+1) Search (Int) +16 (10(20pts.)+4+1+1) Survival (Wis) +35 (20+13+1+1) Listen (Wis) +45 (30+13+1+1) Spot (Wis) +84 (30+13+40+1) Intimidate (Cha) +19 (10(14pts.)+7+1+1) Spellcraft (Int) +16 (9+4+1+1) Bluff (Cha) +13 (10(20pts.)+2+1) Sense Motive (Cha) +19 (10(20pts.)+7+1+1) Open Lock (Dex) +24 (1+17+5+1) Disable Device (Int) +11 (1+4+5+1) Diplomacy (Cha) +18 (10(20pts.)+7+1) Gather Information (Cha) +9 (1+7+1) Knowledge Dungeoneering (Int) +22 (16(32)+4+1+1)[/sblock] [/QUOTE]
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Gaming W/Jemal - Epic Mortal Kombat (Character creation.)
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