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Gaming W/Jemal - Epic Mortal Kombat (Character creation.)
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<blockquote data-quote="Darimaus" data-source="post: 3544778" data-attributes="member: 50345"><p>Ok, I don't have my books here, and I won't for another few days, but I can give you a rundown on what I'm using just to give you a basic idea.</p><p></p><p>Underfoot Fighting (I'm not sure if this is what its called exactly, but Its close enough to the real thing to find if you've got access to Races of the Wild)</p><p></p><p>This feat allows for a small or smaller creature to move into an opponent's space without invurring an attack of opportunity (since tiny and smaller creatures have a reach of 2.5 feat and have to attack from the same square)</p><p></p><p>Confound the Big Folk (Tactical Feat, also from Races of the Wild)</p><p></p><p>This feat does sevral things. First off, if I start a round in my opponent's square, he is considered flatfooted towards me. Second, while I'm in an opponent's square, I gain a +4 cover bonus to my AC, as well as a 50% chance that anyone other than the person whos square I'm occupyig attacks me, they hit the other person in the square instead. Thirdly, I can make a trip attack with my Dex or Strength, and my opponent loses size modifiers to his opposed check.</p><p></p><p>Prehensile Tail (Feat, Out of savage Species)</p><p></p><p>This feat makes a tail able to function as a third hand, allowing to use items, wield weapons, ect. It also qualifies a character for the multiweapon fighting feats.</p><p></p><p>Arms of the Naga (Item, out of Savage Species)</p><p></p><p>This item is essentially a worn pair of arms with humanlike hands attached allowing a creature to use items they normally could not in them, and carry additional gear. It does not allow for any "additional" attacks, but I'm pretty sure if weapons are put in them you can use your normal attacks through them (somebody please correct me if I am wrong)</p><p></p><p>Gloves of Man (Item, Out of Savage Species)</p><p></p><p>These gloves can be worn in order to give creatures lacking humanoid hands the ability to use gear they normally could not (such as making a tentacle capable of wielding a weapon)</p><p></p><p></p><p>I'll post the exact wording once I'm up and running again. Also, if you want a brief overvue of my character, its going to be 16 Rogue, 2 Fighter, 1 Monk, and 1 Scout, + 2 HD and 3 LA from Psuedodragon and + 15 LA from Paragon.</p></blockquote><p></p>
[QUOTE="Darimaus, post: 3544778, member: 50345"] Ok, I don't have my books here, and I won't for another few days, but I can give you a rundown on what I'm using just to give you a basic idea. Underfoot Fighting (I'm not sure if this is what its called exactly, but Its close enough to the real thing to find if you've got access to Races of the Wild) This feat allows for a small or smaller creature to move into an opponent's space without invurring an attack of opportunity (since tiny and smaller creatures have a reach of 2.5 feat and have to attack from the same square) Confound the Big Folk (Tactical Feat, also from Races of the Wild) This feat does sevral things. First off, if I start a round in my opponent's square, he is considered flatfooted towards me. Second, while I'm in an opponent's square, I gain a +4 cover bonus to my AC, as well as a 50% chance that anyone other than the person whos square I'm occupyig attacks me, they hit the other person in the square instead. Thirdly, I can make a trip attack with my Dex or Strength, and my opponent loses size modifiers to his opposed check. Prehensile Tail (Feat, Out of savage Species) This feat makes a tail able to function as a third hand, allowing to use items, wield weapons, ect. It also qualifies a character for the multiweapon fighting feats. Arms of the Naga (Item, out of Savage Species) This item is essentially a worn pair of arms with humanlike hands attached allowing a creature to use items they normally could not in them, and carry additional gear. It does not allow for any "additional" attacks, but I'm pretty sure if weapons are put in them you can use your normal attacks through them (somebody please correct me if I am wrong) Gloves of Man (Item, Out of Savage Species) These gloves can be worn in order to give creatures lacking humanoid hands the ability to use gear they normally could not (such as making a tentacle capable of wielding a weapon) I'll post the exact wording once I'm up and running again. Also, if you want a brief overvue of my character, its going to be 16 Rogue, 2 Fighter, 1 Monk, and 1 Scout, + 2 HD and 3 LA from Psuedodragon and + 15 LA from Paragon. [/QUOTE]
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