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Gaming W/Jemal - Epic Mortal Kombat (Character creation.)
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<blockquote data-quote="Jemal" data-source="post: 3551113" data-attributes="member: 9026"><p>Darimaus, a couple things... </p><p>You have 2 Quarterstaffs and a Sword, and only 2 hands and a tail to wield them with... And since they all require two hands to wield (I didn't notice Exotic Pro: Bastard Sword on your sheet), that puts you 3 hands short, unless you're only wielding one at a time.</p><p></p><p>Plus, .since you're a size smaller, the damage on them will be less. 1d4 for the quarterstaff's for small size, and I believe 1d8 for the Bastard Sword.</p><p></p><p>OH, and I don't think I'll be allowing Darkstalker this time around.</p><p></p><p>Not too sure on grafts, I'll have to think about it.</p><p></p><p>Also, quarterstaff's are made of wood and thus can't be converted to adamantine. You could use Darkwood or maybe Ironwood.</p><p></p><p>Vertex (And ALL)</p><p> Stat boosters, skill boosters, Weapon/Armour/Nat.Armour Enhancements, Deflection Bonuses(AC) and Resistance Bonuses(saves) follow a specific, non-abusable pattern, and are thus not considered 'custom made' regardless of the Bonus. The ELH Just doesn't continue listing them past a certain point b/c it would be redundant. I DO, however, put a limit on such items... Weapon/Armour/Save bonuses can't be more than 3/4 your level (30 in this case) and stat/skill/Resistance bonuses can't be more than your level (40 in this case). I thought I'd pointed this out before, but if I did or if anybody was wondering, there it is.</p><p></p><p>Avalon - Yeah, that ring's OK, I guess. Nothing broken about it.</p><p></p><p>Shayuri - Don't knock Pseudonatural... Max HP, Double Speed, and Their SR may as well be SPELL IMMUNITY. (HD X 5? even if it were a +20 LA, at lvl 40 that's still 20 HD, which is SR 100....). Plus they get bonus Tentacle attacks.. 1 + 1/4HD, each doing 1d8+STR damage. Considering their +22 STR.. Paragon's still better overall(IMO), but not by much.</p><p>And Pseudonatural Paragon is just scarry. </p><p>Just imagine, if you can, the Paragon Pseudonatural Half-Red Dragon Tarrasque. CR: 47. </p><p>that would be considered a tough boss fight for 6 of you guys at this level. And it's perfectly legal by the rules. ALL of those templates can be stacked. </p><p></p><p>Hmm, I oughta stat that monster up and use him if any of youse ticks me off ... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Jemal, post: 3551113, member: 9026"] Darimaus, a couple things... You have 2 Quarterstaffs and a Sword, and only 2 hands and a tail to wield them with... And since they all require two hands to wield (I didn't notice Exotic Pro: Bastard Sword on your sheet), that puts you 3 hands short, unless you're only wielding one at a time. Plus, .since you're a size smaller, the damage on them will be less. 1d4 for the quarterstaff's for small size, and I believe 1d8 for the Bastard Sword. OH, and I don't think I'll be allowing Darkstalker this time around. Not too sure on grafts, I'll have to think about it. Also, quarterstaff's are made of wood and thus can't be converted to adamantine. You could use Darkwood or maybe Ironwood. Vertex (And ALL) Stat boosters, skill boosters, Weapon/Armour/Nat.Armour Enhancements, Deflection Bonuses(AC) and Resistance Bonuses(saves) follow a specific, non-abusable pattern, and are thus not considered 'custom made' regardless of the Bonus. The ELH Just doesn't continue listing them past a certain point b/c it would be redundant. I DO, however, put a limit on such items... Weapon/Armour/Save bonuses can't be more than 3/4 your level (30 in this case) and stat/skill/Resistance bonuses can't be more than your level (40 in this case). I thought I'd pointed this out before, but if I did or if anybody was wondering, there it is. Avalon - Yeah, that ring's OK, I guess. Nothing broken about it. Shayuri - Don't knock Pseudonatural... Max HP, Double Speed, and Their SR may as well be SPELL IMMUNITY. (HD X 5? even if it were a +20 LA, at lvl 40 that's still 20 HD, which is SR 100....). Plus they get bonus Tentacle attacks.. 1 + 1/4HD, each doing 1d8+STR damage. Considering their +22 STR.. Paragon's still better overall(IMO), but not by much. And Pseudonatural Paragon is just scarry. Just imagine, if you can, the Paragon Pseudonatural Half-Red Dragon Tarrasque. CR: 47. that would be considered a tough boss fight for 6 of you guys at this level. And it's perfectly legal by the rules. ALL of those templates can be stacked. Hmm, I oughta stat that monster up and use him if any of youse ticks me off ... ;) [/QUOTE]
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