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Gaming W/Jemal - FinalFantasy D&D (Going Again!)
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<blockquote data-quote="WarlockLord" data-source="post: 3606356" data-attributes="member: 40098"><p>Jemal, dd you get my email? If not</p><p></p><p>[sblock=Jemal/]</p><p>Caitan the Necromancer</p><p>Necromancer 3/Master Specialist10/Archmage1</p><p>Male Human</p><p>Alignment Neutral</p><p>XP 91,900 HP 65 AC 18 Speed: 40 feet</p><p></p><p>Abilties</p><p>Str 10</p><p>Dex 16</p><p>Con 16</p><p>Int 21 (after level adjustments), but treated as 23 (with headband of intellect +2</p><p>Wis 10</p><p>Cha 12</p><p></p><p>BAB+ 6/Grapple +6</p><p></p><p>Attack dagger +6 (1d4) or light crossbow +9 (1d8) or dagger +9 ranged (1d4) or ranged touch +9 (spell).</p><p></p><p>Skills (only listed where he has ranks)</p><p>Concentration +20, Bluff + 8, Knowledge (arcana)+23, Knowledge (religion) +23, Knowledge (history) +23, Jump +7 (boots, synergy) Tumble +10, Spellcraft +28</p><p></p><p>Feats: Spell Focus: Necromancy, Scribe Scroll, Corpsecrafter, Skill Focus (Spellcraft), Greater Spell Focus: Necromancy, Nimble Bones, Quicken Spell, Spell Focus: Illusion</p><p></p><p>Saves:</p><p>Fort + 7</p><p>Ref +7</p><p>Will +12</p><p></p><p>Special Abilities: </p><p>Necromancy Specialist. Prohibited Schools: Enchantment and Evocation.</p><p>Summon Familiar. Caitan has no familiar at this time, because familiars are an annoying penalty.</p><p>Minor School Esoterica: When Caitan casts a necromancy spell, undead allies within 60 feet gain +10 to saves and turn resistance for a number of rounds equal to the spell level.</p><p>Moderate School Esoterica: When Caitan casts a necromancy spell, he gains immunity to ability damage/drain, energy drain, and negative levels.</p><p>Major School Esoterica: When Caitan casts a necromancy spell, he may give all undead allies within 60 feet fast healing 10 for 5 rounds. He can use this ability 3 times a day. </p><p>Caster Level Boost: +2 to caster level when casting necromancy spells</p><p>Arcane Reach: Caitan has permanently given up a 5th level spell slot to be able to cast any spell with a range of 'touch' as a 30-foot ray.</p><p></p><p>Spellbook:</p><p>0-All allowed</p><p>1-ray of enfeeblement, color spray, grease, unseen servant, disguise self, identify, silent image, enlarge person</p><p>2- command undead, web, ghoul touch, shadow spray, see invisibility</p><p>3-shadow binding, vampiric touch, ray of exhaustion, dispel magic, mind poison, major image, haste</p><p>4- evard's black tentacles, enervation, fear, orb of force, animate dead, dimension door, summon monster IV, heart of earth</p><p>5-magic jar, cloudkill, shadow evocation, necrotic skull bomb, touch of Vecna, lightning leap, baleful polymorph</p><p>6- create undead, disintegrate, acid fog, fleshshiver, greater dispel magic, true seeing</p><p>7- finger of death, project image, control undead, greater scrying</p><p></p><p>Spells Prepared: (DC 16+level, +1 for illusion, +2 for necromancy</p><p>4/6/6/5/5/3/4/2. Caitan also gets a bonus necromancy spell slot for each spell level.</p><p>0-touch of fatigue, detect magic (2), caltops, read magic</p><p>1- ray of enfeeblement, grease, unseen servant, silent image, color spray, (2 blank)</p><p>2-ghoul touch, command undead, web, mirror image, detect thoughts (1 blank)</p><p>3- shadow binding, dispel magic, ray of exhaustion, vampiric touch, (1 blank)</p><p>4- enervation (2), evard's black tentacles, summon monster IV, dimension door</p><p>5- magic jar, cloudkill, shadow evocation, necrotic skull bomb,</p><p>6- fleshshiver, greater dispel magic, acid fog, quickened web(2)</p><p>7-finger of death, project image, (1 blank)</p><p></p><p>Spells added to book via purchase (rented from other spellbooks)</p><p>Spell Price</p><p>dimension door 200</p><p>summon monster IV 200</p><p>greater dispel magic 300</p><p>major image 150</p><p>mirror image 100</p><p>detect thoughts 100 </p><p>lightning leap 250</p><p>baleful polymorph 250</p><p>true seeing 300</p><p>see invisibility 100 </p><p>haste 150</p><p>heart of earth 200</p><p>greater invisibility 200 </p><p>--------------------------------------------------------------</p><p>Total amount 2,500</p><p>Possessions: headband of intellect +2, Boccob's (or whoever's) blessed book, adventurer's kit, Heward's handy haversack, dagger, light crossbow (with 10 bolts), spell component pouch, wand of displacement (50 charges), ring of protection +5, folding boat, boots of striding and spring, 20 doses primal dust, fire elemental gem, iron golem manual, magic jar focus (100 gp black game) 16243 gp.</p><p></p><p>I could post minions later.</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="WarlockLord, post: 3606356, member: 40098"] Jemal, dd you get my email? If not [sblock=Jemal/] Caitan the Necromancer Necromancer 3/Master Specialist10/Archmage1 Male Human Alignment Neutral XP 91,900 HP 65 AC 18 Speed: 40 feet Abilties Str 10 Dex 16 Con 16 Int 21 (after level adjustments), but treated as 23 (with headband of intellect +2 Wis 10 Cha 12 BAB+ 6/Grapple +6 Attack dagger +6 (1d4) or light crossbow +9 (1d8) or dagger +9 ranged (1d4) or ranged touch +9 (spell). Skills (only listed where he has ranks) Concentration +20, Bluff + 8, Knowledge (arcana)+23, Knowledge (religion) +23, Knowledge (history) +23, Jump +7 (boots, synergy) Tumble +10, Spellcraft +28 Feats: Spell Focus: Necromancy, Scribe Scroll, Corpsecrafter, Skill Focus (Spellcraft), Greater Spell Focus: Necromancy, Nimble Bones, Quicken Spell, Spell Focus: Illusion Saves: Fort + 7 Ref +7 Will +12 Special Abilities: Necromancy Specialist. Prohibited Schools: Enchantment and Evocation. Summon Familiar. Caitan has no familiar at this time, because familiars are an annoying penalty. Minor School Esoterica: When Caitan casts a necromancy spell, undead allies within 60 feet gain +10 to saves and turn resistance for a number of rounds equal to the spell level. Moderate School Esoterica: When Caitan casts a necromancy spell, he gains immunity to ability damage/drain, energy drain, and negative levels. Major School Esoterica: When Caitan casts a necromancy spell, he may give all undead allies within 60 feet fast healing 10 for 5 rounds. He can use this ability 3 times a day. Caster Level Boost: +2 to caster level when casting necromancy spells Arcane Reach: Caitan has permanently given up a 5th level spell slot to be able to cast any spell with a range of 'touch' as a 30-foot ray. Spellbook: 0-All allowed 1-ray of enfeeblement, color spray, grease, unseen servant, disguise self, identify, silent image, enlarge person 2- command undead, web, ghoul touch, shadow spray, see invisibility 3-shadow binding, vampiric touch, ray of exhaustion, dispel magic, mind poison, major image, haste 4- evard's black tentacles, enervation, fear, orb of force, animate dead, dimension door, summon monster IV, heart of earth 5-magic jar, cloudkill, shadow evocation, necrotic skull bomb, touch of Vecna, lightning leap, baleful polymorph 6- create undead, disintegrate, acid fog, fleshshiver, greater dispel magic, true seeing 7- finger of death, project image, control undead, greater scrying Spells Prepared: (DC 16+level, +1 for illusion, +2 for necromancy 4/6/6/5/5/3/4/2. Caitan also gets a bonus necromancy spell slot for each spell level. 0-touch of fatigue, detect magic (2), caltops, read magic 1- ray of enfeeblement, grease, unseen servant, silent image, color spray, (2 blank) 2-ghoul touch, command undead, web, mirror image, detect thoughts (1 blank) 3- shadow binding, dispel magic, ray of exhaustion, vampiric touch, (1 blank) 4- enervation (2), evard's black tentacles, summon monster IV, dimension door 5- magic jar, cloudkill, shadow evocation, necrotic skull bomb, 6- fleshshiver, greater dispel magic, acid fog, quickened web(2) 7-finger of death, project image, (1 blank) Spells added to book via purchase (rented from other spellbooks) Spell Price dimension door 200 summon monster IV 200 greater dispel magic 300 major image 150 mirror image 100 detect thoughts 100 lightning leap 250 baleful polymorph 250 true seeing 300 see invisibility 100 haste 150 heart of earth 200 greater invisibility 200 -------------------------------------------------------------- Total amount 2,500 Possessions: headband of intellect +2, Boccob's (or whoever's) blessed book, adventurer's kit, Heward's handy haversack, dagger, light crossbow (with 10 bolts), spell component pouch, wand of displacement (50 charges), ring of protection +5, folding boat, boots of striding and spring, 20 doses primal dust, fire elemental gem, iron golem manual, magic jar focus (100 gp black game) 16243 gp. I could post minions later. [/sblock] [/QUOTE]
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