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Gaming W/Jemal - FinalFantasy D&D (Going Again!)
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<blockquote data-quote="Jemal" data-source="post: 4185435" data-attributes="member: 9026"><p>Renau1g - Shield casting's allright, but dont' forget you'd still suffer arcane spell failure with your arcane spells.</p><p>Extra domain spell entirely depends on how many times you're taking it, and which spell you're planning on using it for.</p><p></p><p>Shayuri - both are ok.</p><p></p><p>Fangor - *low whistle* nice list.. OK, lets see..</p><p></p><p>Vest of resistance is just a slot change, so that's ok. Ring of counterspells is ok, right out of DMG, but you'd also have to pay the extra 100 GP to have hired a mage to cast the ray of enfeeblement into it.</p><p>I okayed the cincture for you before, so it's still ok. Wyrmfang amulet I told someone else was ok, so same goes for you.</p><p>The bracers of caduceus are ok, but I wouldn't suggest them, as you get an upgraded version of the same ability at dragon shaman lvl 11..</p><p></p><p>I'm gonna say no to the third eyes. Also to the vanishers cloak(I don't like cheap costing invisibility)</p><p></p><p>Hmm... The rest are all ok when I look at them seperately, though I hesitate when allowing a character to take a large number of "X/day" abilities/items. I'll just warn you that there WILL be numerous encounters a day during encounter days, so don't blow your load on the first 2 fights. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p>(This applies to you spellcasters out there too, btw)</p></blockquote><p></p>
[QUOTE="Jemal, post: 4185435, member: 9026"] Renau1g - Shield casting's allright, but dont' forget you'd still suffer arcane spell failure with your arcane spells. Extra domain spell entirely depends on how many times you're taking it, and which spell you're planning on using it for. Shayuri - both are ok. Fangor - *low whistle* nice list.. OK, lets see.. Vest of resistance is just a slot change, so that's ok. Ring of counterspells is ok, right out of DMG, but you'd also have to pay the extra 100 GP to have hired a mage to cast the ray of enfeeblement into it. I okayed the cincture for you before, so it's still ok. Wyrmfang amulet I told someone else was ok, so same goes for you. The bracers of caduceus are ok, but I wouldn't suggest them, as you get an upgraded version of the same ability at dragon shaman lvl 11.. I'm gonna say no to the third eyes. Also to the vanishers cloak(I don't like cheap costing invisibility) Hmm... The rest are all ok when I look at them seperately, though I hesitate when allowing a character to take a large number of "X/day" abilities/items. I'll just warn you that there WILL be numerous encounters a day during encounter days, so don't blow your load on the first 2 fights. ;) (This applies to you spellcasters out there too, btw) [/QUOTE]
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