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Gaming W/Jemal - FinalFantasy D&D (Going Again!)
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<blockquote data-quote="Jemal" data-source="post: 4190527" data-attributes="member: 9026"><p>k, couple things bout characters: </p><p></p><p>Greenstar - Please indicate which school your spell focus applies to (ALso, I use the 3.0 version of +2 to save dcs, not sure if you noticed that earlier in the thread, it's buried under a lot of stuff)</p><p>also as asked before, could you please note by your stats which of them had which points, and where your level up points went.</p><p>Warmages do not need spell lists, they can cast any of the spells they know (Which is the entirety of the list in complete arcane) spontaneously. </p><p>Your warmage Advanced Learning class ability gives you two wizard evocation spells added to your spells known list, one of first level, and one of any level first through third.</p><p>Please include your warmage edge somewhere on your sheet.</p><p></p><p></p><p>Fangor - Why do you have a 2 level adjustment on the dino? Theydon't have one listed and I don't recall ad-hocing one, did you find it listed somewhere or just not change it from when you switched race? It works for me, I'm just curious.</p><p>Also, when linking rolls, [roll] does nothing, use {url=whatever}My Roll{/url}. Alternatively, invisible castle has near the bottom of the page a link you can click on to just automatically copy the correct code, then paste it into your post.</p><p>I don't see any problems with your character, so what had you decided regarding natural attacks vs a weapon? If you choose the natural attacks, then the 'weapon slot item' i give you will be something akin to an amulet of mighty fists, something that increases your natural attack capabilities.</p><p></p><p>Darimaus - it's been a while, and I can't recall (Nor do I have it written down as I do with the others) - What did you choose as offensive/defensive items?</p><p></p><p>Shayuri - Looks OK, but I've never actually DM'd for an artificer before, so if any unforseen problems come up during gameplay, we may need to do some tweaking.</p><p></p><p>Renau1g - I'm actually going to say no to Ray of Clumsiness, never really liked it, or the similar spells.</p></blockquote><p></p>
[QUOTE="Jemal, post: 4190527, member: 9026"] k, couple things bout characters: Greenstar - Please indicate which school your spell focus applies to (ALso, I use the 3.0 version of +2 to save dcs, not sure if you noticed that earlier in the thread, it's buried under a lot of stuff) also as asked before, could you please note by your stats which of them had which points, and where your level up points went. Warmages do not need spell lists, they can cast any of the spells they know (Which is the entirety of the list in complete arcane) spontaneously. Your warmage Advanced Learning class ability gives you two wizard evocation spells added to your spells known list, one of first level, and one of any level first through third. Please include your warmage edge somewhere on your sheet. Fangor - Why do you have a 2 level adjustment on the dino? Theydon't have one listed and I don't recall ad-hocing one, did you find it listed somewhere or just not change it from when you switched race? It works for me, I'm just curious. Also, when linking rolls, [roll] does nothing, use {url=whatever}My Roll{/url}. Alternatively, invisible castle has near the bottom of the page a link you can click on to just automatically copy the correct code, then paste it into your post. I don't see any problems with your character, so what had you decided regarding natural attacks vs a weapon? If you choose the natural attacks, then the 'weapon slot item' i give you will be something akin to an amulet of mighty fists, something that increases your natural attack capabilities. Darimaus - it's been a while, and I can't recall (Nor do I have it written down as I do with the others) - What did you choose as offensive/defensive items? Shayuri - Looks OK, but I've never actually DM'd for an artificer before, so if any unforseen problems come up during gameplay, we may need to do some tweaking. Renau1g - I'm actually going to say no to Ray of Clumsiness, never really liked it, or the similar spells. [/QUOTE]
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