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<blockquote data-quote="Shayuri" data-source="post: 4765349" data-attributes="member: 4936"><p>In the home stretch here.</p><p></p><p><strong>Regarding pre-game item creation:</strong></p><p></p><p>Do all crafted items that a PC starts with come from the level 20 exp reservoir? Or are they assumed to have been created in the past, and thus allow the level 20 reservoir to be full at game start?</p><p></p><p><strong>Regarding cohorts and followers:</strong></p><p></p><p>How do you want cohorts to determine stats? Standard array (all 10's), elite array (from Monster Manual), or using some manner of point buy? I assume they have starting funds and equipment as a standard NPC of their level as well. Also, can cohorts be "monster" races, or use templates even though PC's can't?</p><p></p><p>As for followers, do you want to limit them to NPC classes and "normal" races, or are 'monster' followers possible? Bearing in mind that I absolutely won't be expecting followers to adventure with me. They'd probably be a loose network to collect rumors and news, as well as perhaps a stronghold staff.</p><p></p><p><strong>Regarding strongholds:</strong></p><p></p><p>Do you allow Stronghold Builder's Guide stuff, or should I just buy a generic "tower" or "keep" from the DMG? If I get a stronghold, that is.</p><p></p><p><strong>Odds and Ends:</strong></p><p></p><p>Is Shadow Walk considered a "planar transport" spell, even though it's most common usage is to travel the material plane quickly?</p><p></p><p>Concept-wise, I'm pondering the idea of having been born in the normal material world, but having been spirited off to Faerie at some point, and having lived (and leveled) there for a long time before returning. Because of the weird temporal relationship between the real world and Faerie, an arbitrary amount of time can have passed between her leaving and her return. Is this okay? And if so, are there background elements that might be fun to include?</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Shayuri, post: 4765349, member: 4936"] In the home stretch here. [B]Regarding pre-game item creation:[/B] Do all crafted items that a PC starts with come from the level 20 exp reservoir? Or are they assumed to have been created in the past, and thus allow the level 20 reservoir to be full at game start? [B]Regarding cohorts and followers:[/B] How do you want cohorts to determine stats? Standard array (all 10's), elite array (from Monster Manual), or using some manner of point buy? I assume they have starting funds and equipment as a standard NPC of their level as well. Also, can cohorts be "monster" races, or use templates even though PC's can't? As for followers, do you want to limit them to NPC classes and "normal" races, or are 'monster' followers possible? Bearing in mind that I absolutely won't be expecting followers to adventure with me. They'd probably be a loose network to collect rumors and news, as well as perhaps a stronghold staff. [B]Regarding strongholds:[/B] Do you allow Stronghold Builder's Guide stuff, or should I just buy a generic "tower" or "keep" from the DMG? If I get a stronghold, that is. [B]Odds and Ends:[/B] Is Shadow Walk considered a "planar transport" spell, even though it's most common usage is to travel the material plane quickly? Concept-wise, I'm pondering the idea of having been born in the normal material world, but having been spirited off to Faerie at some point, and having lived (and leveled) there for a long time before returning. Because of the weird temporal relationship between the real world and Faerie, an arbitrary amount of time can have passed between her leaving and her return. Is this okay? And if so, are there background elements that might be fun to include? Thanks! [/QUOTE]
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