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Gaming W/Jemal: Legends (3.5e d&D) *Recruitment Closed*
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<blockquote data-quote="Jemal" data-source="post: 4765850" data-attributes="member: 9026"><p>Rathan - Yeah, you can join in again. As I've stated previously though, Custom items must be crafted. Even then, I think I'd say no to the misc +10 ac item.</p><p></p><p>There are two Core SR Items. the epic cloak is SR 40 for 290,000. The nonepic version is SR 21 for 90,000. Anything else would require item crafting.</p><p></p><p>Mithril adds 9000 gp to the cost of Heavy Armour(And must be masterwork). (Pg 284 DMG)</p><p></p><p>Thanks to Shayuri for covering the weapon, but there was one mistake with the weapon - Cold Iron does not double the masterwork cost, just the base cost. (See the Cold Iron Longsword on the specific weapons chart, pg 227 DMG, for an example), so if you drop the flaming burst to just flaming, the total cost should be 170,330.</p><p></p><p></p><p>Myth - There's not really much of a choice. Complete arcane is both on the allowed sources list, AND 3.5. T&B is neither.</p><p></p><p>Re: Inherent bonuses. The Wish spell is pretty clear on that. (Emphasis added for clarity)</p><p>"Grant a creature a +1 inherent bonus to an ability score. Two to five wish spells cast in immediate succession can grant a creature a +2 to +5 inherent bonus to an ability score (two wishes for a +2 inherent bonus, three for a +3 inherent bonus, and so on). Inherent bonuses are instantaneous, so they cannot be dispelled. <strong>Note: An inherent bonus <u>may not</u> exceed +5 for a single ability score, and inherent bonuses to a particular ability score <u>do not stack</u>, so only the best one applies.</strong> "</p><p></p><p>ALSO, similar questions have popped up a few times, so just to make this clear: </p><p>everybody please note that D&D Specifies that NO named bonus other than dodge will stack with a bonus of the same name/type. you can't wield two shields, you can't wear two suits of armour, mage armour doesn't stack with armour, gauntlets of strength don't stack with the bulls strength spell, wish does not stack with tombs/manuals, the halflings luck bonus to AC does not stack with a luckstone's +1 luck bonus to AC, the +1 enhancement bonus to attack from MW weapons doesn't stack with magic enhancement, etc, etc, etc.</p><p></p><p></p><p>A: If you can find one with a price in the core books. B: If you're an item crafter capable of crafting the item yourself. C: You could, but they wouldn't stack. It could be useful to have spares in case they get destroyed, though.</p><p></p><p>RE: Spellcrafting. Once you reach epic you can take the Epic Spellcasting feat which would allow you to craft spells.</p><p></p><p>Reincarnate is a Druid only spell, and Wands can only hold spells of up to 4th lvl. (As I see has allready been covered)</p><p></p><p>RPGramen - Your SR math is a bit off. The continuous function is only added to iems created specifically to mimic a spell. See Mantle of Spell Resistance for an example. SR 21 for 90,000. (21-12=9. 9x10,000=90,000).</p></blockquote><p></p>
[QUOTE="Jemal, post: 4765850, member: 9026"] Rathan - Yeah, you can join in again. As I've stated previously though, Custom items must be crafted. Even then, I think I'd say no to the misc +10 ac item. There are two Core SR Items. the epic cloak is SR 40 for 290,000. The nonepic version is SR 21 for 90,000. Anything else would require item crafting. Mithril adds 9000 gp to the cost of Heavy Armour(And must be masterwork). (Pg 284 DMG) Thanks to Shayuri for covering the weapon, but there was one mistake with the weapon - Cold Iron does not double the masterwork cost, just the base cost. (See the Cold Iron Longsword on the specific weapons chart, pg 227 DMG, for an example), so if you drop the flaming burst to just flaming, the total cost should be 170,330. Myth - There's not really much of a choice. Complete arcane is both on the allowed sources list, AND 3.5. T&B is neither. Re: Inherent bonuses. The Wish spell is pretty clear on that. (Emphasis added for clarity) "Grant a creature a +1 inherent bonus to an ability score. Two to five wish spells cast in immediate succession can grant a creature a +2 to +5 inherent bonus to an ability score (two wishes for a +2 inherent bonus, three for a +3 inherent bonus, and so on). Inherent bonuses are instantaneous, so they cannot be dispelled. [b]Note: An inherent bonus [u]may not[/u] exceed +5 for a single ability score, and inherent bonuses to a particular ability score [u]do not stack[/u], so only the best one applies.[/b] " ALSO, similar questions have popped up a few times, so just to make this clear: everybody please note that D&D Specifies that NO named bonus other than dodge will stack with a bonus of the same name/type. you can't wield two shields, you can't wear two suits of armour, mage armour doesn't stack with armour, gauntlets of strength don't stack with the bulls strength spell, wish does not stack with tombs/manuals, the halflings luck bonus to AC does not stack with a luckstone's +1 luck bonus to AC, the +1 enhancement bonus to attack from MW weapons doesn't stack with magic enhancement, etc, etc, etc. A: If you can find one with a price in the core books. B: If you're an item crafter capable of crafting the item yourself. C: You could, but they wouldn't stack. It could be useful to have spares in case they get destroyed, though. RE: Spellcrafting. Once you reach epic you can take the Epic Spellcasting feat which would allow you to craft spells. Reincarnate is a Druid only spell, and Wands can only hold spells of up to 4th lvl. (As I see has allready been covered) RPGramen - Your SR math is a bit off. The continuous function is only added to iems created specifically to mimic a spell. See Mantle of Spell Resistance for an example. SR 21 for 90,000. (21-12=9. 9x10,000=90,000). [/QUOTE]
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