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Gaming W/Jemal: Legends (3.5e d&D) *Recruitment Closed*
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<blockquote data-quote="Jemal" data-source="post: 4812941" data-attributes="member: 9026"><p>BLOODLINE TIME!</p><p></p><p>Arineil has just met the requirements to activate the first level of her bloodline: Be reduced to zero or fewer Hit Points by a worthy opponent.</p><p></p><p>And before you ask, no none of the rest of you have this trigger, so don't go trying to get yer asses kicked. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>Anyways, now that someone has accessed their Bloodline, here's the scoop: </p><p></p><p>I have a preset trigger for each of you that will allow you to access the first level of yoru bloodline. Both the trigger and the bloodline powers are based upon a combination of your character and his/her bloodline. Though it varies from PC to PC, they will generally take the form of power-ups or transformations that give you an extra advantage for a short time. The strength of the power-up/transformation will determine how often you can use it and how much it costs. </p><p></p><p>The cost will usually be something along the lines of XP, Ability Burn, or spell-slot usage.</p><p>For those of you unfamiliar with Ability Burn, it is similar to ability damage but cannot be magically or psionically healed, it only heals naturally (AKA through rest). Essentially you could take one ability burn per day and it would heal that night when you rest. Alternately, you may pay an XP cost from your "freebie" XP pool.. if you didn't spend it all on Gimmicks&Gadgets. I've specifically found other costs for characters who actually have Item Creation feats, but for those of you who used someone elses feat, it's XP or Burn.</p><p></p><p>(Just FYI The first transformation is free of charge)</p><p></p><p>Rathan - Celestial Bloodline Level 1</p><p>Arineil can undergo a Clestial Transformation, granting her the benefits of the half-celestial template with the following modifications: Does not gain the half-celestial Spell-Like-Abilities. Max HP/Skill points unaffected. HP set to 10xlvl +20xBlood level(Currently 220). Instead of gaining DR 10/magic, gains +2 to existing DR per blood level. Gain benefits of the <em>Protection from Evil</em> spell and immunity to poison.</p><p>This power costs either 500xp OR 1 con burn to activate. You may activate it multiple times per day, but may spend no more than 1 minute(total) in this state. You may activate it as a free action on your turn or as an immediate action if/when you would normally be knocked out/killed. You retain whatever buffs you had going prior to activation(Rage, etc).</p><p></p><p></p><p>EDIT: Also, it's been a while since we heard from Voidrazor or OnlytheStrong - whats up, guys? Did I miss you posting something or are you busy, or...?</p></blockquote><p></p>
[QUOTE="Jemal, post: 4812941, member: 9026"] BLOODLINE TIME! Arineil has just met the requirements to activate the first level of her bloodline: Be reduced to zero or fewer Hit Points by a worthy opponent. And before you ask, no none of the rest of you have this trigger, so don't go trying to get yer asses kicked. ;) Anyways, now that someone has accessed their Bloodline, here's the scoop: I have a preset trigger for each of you that will allow you to access the first level of yoru bloodline. Both the trigger and the bloodline powers are based upon a combination of your character and his/her bloodline. Though it varies from PC to PC, they will generally take the form of power-ups or transformations that give you an extra advantage for a short time. The strength of the power-up/transformation will determine how often you can use it and how much it costs. The cost will usually be something along the lines of XP, Ability Burn, or spell-slot usage. For those of you unfamiliar with Ability Burn, it is similar to ability damage but cannot be magically or psionically healed, it only heals naturally (AKA through rest). Essentially you could take one ability burn per day and it would heal that night when you rest. Alternately, you may pay an XP cost from your "freebie" XP pool.. if you didn't spend it all on Gimmicks&Gadgets. I've specifically found other costs for characters who actually have Item Creation feats, but for those of you who used someone elses feat, it's XP or Burn. (Just FYI The first transformation is free of charge) Rathan - Celestial Bloodline Level 1 Arineil can undergo a Clestial Transformation, granting her the benefits of the half-celestial template with the following modifications: Does not gain the half-celestial Spell-Like-Abilities. Max HP/Skill points unaffected. HP set to 10xlvl +20xBlood level(Currently 220). Instead of gaining DR 10/magic, gains +2 to existing DR per blood level. Gain benefits of the [I]Protection from Evil[/I] spell and immunity to poison. This power costs either 500xp OR 1 con burn to activate. You may activate it multiple times per day, but may spend no more than 1 minute(total) in this state. You may activate it as a free action on your turn or as an immediate action if/when you would normally be knocked out/killed. You retain whatever buffs you had going prior to activation(Rage, etc). EDIT: Also, it's been a while since we heard from Voidrazor or OnlytheStrong - whats up, guys? Did I miss you posting something or are you busy, or...? [/QUOTE]
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