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Gaming W/Jemal: Legends Chapter 1
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<blockquote data-quote="Jemal" data-source="post: 4806908" data-attributes="member: 9026"><p>[sblock=Initiative]</p><p>-Round 4-</p><p>Currently To Act: Sigil, Arineil, Sabastian</p><p></p><p>Initiative Order:</p><p>Sigil 24</p><p>Arineil 21</p><p>Sabastian 19</p><p>Rho 18A</p><p>Feral 18B</p><p>Drow 13</p><p>Raven 12</p><p>Adamas 11a</p><p>Silivrenniel 11b</p><p>Oroz 10</p><p>Chevik 9</p><p>D - 5</p><p>[/sblock]</p><p>[sblock=Map]</p><p>========-----========</p><p>===XX===-----========</p><p>===XX======o========</p><p>==smg===A==C========</p><p>==33==11============</p><p>======11==2=v=======</p><p>=====o==============</p><p>====================</p><p>====================</p><p>====================</p><p>====================</p><p>====================</p><p>@@@@@@@@@@@@@@</p><p>[sblock=RAVEN ONLY]</p><p>Please</p><p>[sblock=Rest of map]</p><p>@@@@@@@@@@@@@@</p><p>@@@@@@@@@@@@@@</p><p>@@@@@@@@@@@@@@</p><p>@@@@@@@@@@@@@@</p><p>@@@@@@@@@@@@@@</p><p>@@@@@@@@@@@@@@</p><p>@@@@@@@@@@@@@@</p><p>@@@@@@@@@@@@@@</p><p>@@DDD R@@@@@@@@@</p><p>@@DDD<span style="color: yellow">@</span>@@@@@@@@@</p><p>@@DDD@@@@@@@@@@</p><p>@@@@@@@@@@@@@@</p><p>[/sblock][/sblock]</p><p>Legend: </p><p>= 5' square</p><p>@ Forest</p><p>- Building(Cabin)</p><p>X=Fire</p><p>1=Rho(Large)</p><p>2=Feral</p><p>3=Bear(Large, Formerly Drow) -Note: Top 2 squares occupied by Sabastian and Adamas-</p><p>S=Sabastian</p><p>G=Sigil (15' in air)</p><p>A=Arineil</p><p>M=Adamas(the Myth)</p><p>V=Silivrenniel</p><p>O=Oroz (30' in air)</p><p>C=Chevik</p><p>R=Raven*</p><p>D=Unknown Enemy*</p><p>*-Raven and D will appear when their locations are known to someone other than each other-[/sblock]</p><p></p><p>Though valiant, Adamas' struggles seem to be of no use against the gigantic beast slobbering above him.</p><p></p><p>The elven archmage's cone washes over her foes, the only one seemingly unphased being Rho, though the others don't seem to be as injured by it as Sila would have expected.</p><p></p><p>Meanwhile, Oroz lands in the wake of the flames and prods Rho defensively, though the man barely reacts, allowing the pick to glance off his magical protections. He winces in pain however as Chevik's Roar covers the battlefield, though none of the opponents seem too shaken by it, as they press on.</p><p></p><p>[sblock=Raven]</p><p>*Since I'm having trouble getting ahold of you through our usual channels..*</p><p></p><p>Your Opponent scowls down in your direction, clearly becoming frustrated with your antics. You can also tell that he is becoming injured from something other than you.</p><p>[sblock=spellcraft dc 17]</p><p>D has Shield Other spell cast on at least one of the baddies back in the clearing, and is taking damage from them[/sblock]</p><p>With a growl of Anger, He casts a spell on a nearby tree, and bellows at you...</p><p>[/sblock]</p><p></p><p>The fight is momentarily interupted, as a great light blossoms in the forest to the south, followed by a deep throaty bellow <span style="color: green">"Let's see you hide from THAT!"</span>. The entirety of the battlefield is now bathed in brightness as though it were noon instead of night.</p><p></p><p></p><p>[sblock=ooc]</p><p>Myth, according to your sheet your save DC's are Spell DC: 10 + Spell Level + 13 (Int) + 2 (Energy Focus: Fire) + 1 (Spell Focus: Evocation/Conjuraton). For a fire based evocation/conjuration spell, that's 26 plus spell level. You have your cone of cold listed as DC 34, but Cone of cold is a 5th level spell, meaning it should be DC 31. (metamagic doesn't modify the ACTUAL spell level for purposes of DC's, etc, just the spell slot required to cast it - with the exception of Heighten Spell). </p><p>In the end, it doesn't matter, b/c Rho got a 34, so he made it either way, and neither of the others beat 30, so failed either way, just something to keep in mind for the future.</p><p>Rho takes no damage due to Evasion, Feral and bear both fail.</p><p></p><p>All three succeeded at their fort saves vs the Lion's Roar.</p><p></p><p>The glow of light covers a large section of the forest, and extends fully into the clearing. There is also a dim glow extending beyond the edges of the battlefield. The glow seems to be emanating from about 50' into the forest.</p><p>[sblock=spellcraft DC 19] The intensity and size of the light indicates a Widened Daylight spell[/sblock]</p><p></p><p>*HP guesses : From what you can see, Rho appears to be barely injured, the bear is around 1/3 injured, and the Feral is 1/4*</p><p>[sblock=raven] D appears half dead. The yellow @ in the map is the tree he cast Daylight on, you may no longer <em>hide in plain sight</em>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Jemal, post: 4806908, member: 9026"] [sblock=Initiative] -Round 4- Currently To Act: Sigil, Arineil, Sabastian Initiative Order: Sigil 24 Arineil 21 Sabastian 19 Rho 18A Feral 18B Drow 13 Raven 12 Adamas 11a Silivrenniel 11b Oroz 10 Chevik 9 D - 5 [/sblock] [sblock=Map] ========-----======== ===XX===-----======== ===XX======o======== ==smg===A==C======== ==33==11============ ======11==2=v======= =====o============== ==================== ==================== ==================== ==================== ==================== @@@@@@@@@@@@@@ [sblock=RAVEN ONLY] Please [sblock=Rest of map] @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@DDD R@@@@@@@@@ @@DDD[color=yellow]@[/color]@@@@@@@@@ @@DDD@@@@@@@@@@ @@@@@@@@@@@@@@ [/sblock][/sblock] Legend: = 5' square @ Forest - Building(Cabin) X=Fire 1=Rho(Large) 2=Feral 3=Bear(Large, Formerly Drow) -Note: Top 2 squares occupied by Sabastian and Adamas- S=Sabastian G=Sigil (15' in air) A=Arineil M=Adamas(the Myth) V=Silivrenniel O=Oroz (30' in air) C=Chevik R=Raven* D=Unknown Enemy* *-Raven and D will appear when their locations are known to someone other than each other-[/sblock] Though valiant, Adamas' struggles seem to be of no use against the gigantic beast slobbering above him. The elven archmage's cone washes over her foes, the only one seemingly unphased being Rho, though the others don't seem to be as injured by it as Sila would have expected. Meanwhile, Oroz lands in the wake of the flames and prods Rho defensively, though the man barely reacts, allowing the pick to glance off his magical protections. He winces in pain however as Chevik's Roar covers the battlefield, though none of the opponents seem too shaken by it, as they press on. [sblock=Raven] *Since I'm having trouble getting ahold of you through our usual channels..* Your Opponent scowls down in your direction, clearly becoming frustrated with your antics. You can also tell that he is becoming injured from something other than you. [sblock=spellcraft dc 17] D has Shield Other spell cast on at least one of the baddies back in the clearing, and is taking damage from them[/sblock] With a growl of Anger, He casts a spell on a nearby tree, and bellows at you... [/sblock] The fight is momentarily interupted, as a great light blossoms in the forest to the south, followed by a deep throaty bellow [color=green]"Let's see you hide from THAT!"[/color]. The entirety of the battlefield is now bathed in brightness as though it were noon instead of night. [sblock=ooc] Myth, according to your sheet your save DC's are Spell DC: 10 + Spell Level + 13 (Int) + 2 (Energy Focus: Fire) + 1 (Spell Focus: Evocation/Conjuraton). For a fire based evocation/conjuration spell, that's 26 plus spell level. You have your cone of cold listed as DC 34, but Cone of cold is a 5th level spell, meaning it should be DC 31. (metamagic doesn't modify the ACTUAL spell level for purposes of DC's, etc, just the spell slot required to cast it - with the exception of Heighten Spell). In the end, it doesn't matter, b/c Rho got a 34, so he made it either way, and neither of the others beat 30, so failed either way, just something to keep in mind for the future. Rho takes no damage due to Evasion, Feral and bear both fail. All three succeeded at their fort saves vs the Lion's Roar. The glow of light covers a large section of the forest, and extends fully into the clearing. There is also a dim glow extending beyond the edges of the battlefield. The glow seems to be emanating from about 50' into the forest. [sblock=spellcraft DC 19] The intensity and size of the light indicates a Widened Daylight spell[/sblock] *HP guesses : From what you can see, Rho appears to be barely injured, the bear is around 1/3 injured, and the Feral is 1/4* [sblock=raven] D appears half dead. The yellow @ in the map is the tree he cast Daylight on, you may no longer [I]hide in plain sight[/I][/sblock] [/sblock] [/QUOTE]
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