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Gaming w/Jemal: Mutant Apocalypse Issue 1
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<blockquote data-quote="Jemal" data-source="post: 5754633" data-attributes="member: 9026"><p>Chaos reigns in the streets, with civilians shrieking and running as the giant Ice Golem stomps down the road. A couple men, likely the agents, pull weapons and open fire upon the golem. </p><p>Four more agents leap from the back of the van wielding automatic rifles. One of them drops, Uomo's shot striking solidly in the center of his bullet-proof vest, winding him, probably cracking some ribs, but not killing the man. Two of the others turn and unload fire at the 'sniper' position above them while the final opens up on the golem with little effect.</p><p></p><p>Felix and Laura dash out, seemingly unnoticed, during the chaos, and Frost, keeping his eyes open, takes the opportunity to blast the engine of the van, freezing and disabling it. Unfortunately, he has given away his position as one of the pistol-wielding agents traces the ice-beam up and shouts something into his radio.</p><p></p><p>[sblock=uomo]</p><p>Translation of what he says:</p><p>"Multiple Mutant incursion at Charlie site, request immediate backup."</p><p>[/sblock]</p><p></p><p></p><p>[ooc]</p><p>Please post intended actions for a second combat round, whether they be continueing to engage/draw fire, or begin withdrawing somehow. Note that Uomo and Frost have been spotted, but nobody else seems to have been seen.</p><p></p><p></p><p>Tried a couple tests with the dice roller, but the 'count' feature doesn't seem to work properly, so I just did it up manually, 1 guy noticed Frost freeze the van. </p><p></p><p></p><p>Voda, all-out/power attack/etc feats are limited to 5, replacing the normal max 2 of the maneuver. Thus your defense is only reduced by 5, and the attack's dc is 24, not 26.</p><p>Also, you don't have to specify between lethal/nonlethal damage. In M&M 3e, the only way to kill someone is to specifically deal them damage AFTER they are already incapacitated.. basically nobody dies unless someone is specifically finishing them off after they're already out of the fight. </p><p>Your target failed by 3 degrees, so is staggered.</p><p>Also, one of the gunners returning fire managed to hit you despite the cover (your dodge should have been 13+5 cover = 18, he hit 25 with a multiattack weapon. Two degrees of success means Uomo needs a DC 22 Toughness save.</p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="Jemal, post: 5754633, member: 9026"] Chaos reigns in the streets, with civilians shrieking and running as the giant Ice Golem stomps down the road. A couple men, likely the agents, pull weapons and open fire upon the golem. Four more agents leap from the back of the van wielding automatic rifles. One of them drops, Uomo's shot striking solidly in the center of his bullet-proof vest, winding him, probably cracking some ribs, but not killing the man. Two of the others turn and unload fire at the 'sniper' position above them while the final opens up on the golem with little effect. Felix and Laura dash out, seemingly unnoticed, during the chaos, and Frost, keeping his eyes open, takes the opportunity to blast the engine of the van, freezing and disabling it. Unfortunately, he has given away his position as one of the pistol-wielding agents traces the ice-beam up and shouts something into his radio. [sblock=uomo] Translation of what he says: "Multiple Mutant incursion at Charlie site, request immediate backup." [/sblock] [ooc] Please post intended actions for a second combat round, whether they be continueing to engage/draw fire, or begin withdrawing somehow. Note that Uomo and Frost have been spotted, but nobody else seems to have been seen. Tried a couple tests with the dice roller, but the 'count' feature doesn't seem to work properly, so I just did it up manually, 1 guy noticed Frost freeze the van. Voda, all-out/power attack/etc feats are limited to 5, replacing the normal max 2 of the maneuver. Thus your defense is only reduced by 5, and the attack's dc is 24, not 26. Also, you don't have to specify between lethal/nonlethal damage. In M&M 3e, the only way to kill someone is to specifically deal them damage AFTER they are already incapacitated.. basically nobody dies unless someone is specifically finishing them off after they're already out of the fight. Your target failed by 3 degrees, so is staggered. Also, one of the gunners returning fire managed to hit you despite the cover (your dodge should have been 13+5 cover = 18, he hit 25 with a multiattack weapon. Two degrees of success means Uomo needs a DC 22 Toughness save. [/ooc] [/QUOTE]
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