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Gaming W/Jemal: Mutant Apocalypse (Recruitment always open)
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<blockquote data-quote="Jemal" data-source="post: 5524605" data-attributes="member: 9026"><p>Rathan - </p><p>Traits are something unique to my games. I posted the list in the character rules (Post 2 of this thread). Trade-offs have a max based on your traits and work the same as in 2e. Normally your max Def/Tough/Atk/Dmg are all equal to PL. Trade-offs allow you to trade the caps on a 1 for one basis. You can alter your Defenses (dodge&parry For toughness) and/or Offenses (Attack for damage)</p><p>Also, would you like me to work on/post a variant of what I think would work for your character, or would you prefer to keep working on him yourself?</p><p></p><p>Shayuri - </p><p>I understand, just figured I'd give it the once over anyways.</p><p>Move Object - My 3e book has Duration: Sustained. Anybody else wanna give us a tie breaker?</p><p>Throw something Big - My suggestion would be to just drop one rank of area for the Ranged. Line area 2 would still be 10'wideX60' long. And with the indirect and range, that would be a vairly versatile attack.</p></blockquote><p></p>
[QUOTE="Jemal, post: 5524605, member: 9026"] Rathan - Traits are something unique to my games. I posted the list in the character rules (Post 2 of this thread). Trade-offs have a max based on your traits and work the same as in 2e. Normally your max Def/Tough/Atk/Dmg are all equal to PL. Trade-offs allow you to trade the caps on a 1 for one basis. You can alter your Defenses (dodge&parry For toughness) and/or Offenses (Attack for damage) Also, would you like me to work on/post a variant of what I think would work for your character, or would you prefer to keep working on him yourself? Shayuri - I understand, just figured I'd give it the once over anyways. Move Object - My 3e book has Duration: Sustained. Anybody else wanna give us a tie breaker? Throw something Big - My suggestion would be to just drop one rank of area for the Ranged. Line area 2 would still be 10'wideX60' long. And with the indirect and range, that would be a vairly versatile attack. [/QUOTE]
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