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Gaming W/Jemal: Mutant Apocalypse (Recruitment always open)
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<blockquote data-quote="Jemal" data-source="post: 5524920" data-attributes="member: 9026"><p>H4H : I'd be happy to have you.</p><p></p><p>Jkason : </p><p>Each area has it's own effect, which can be increased by adding more ranks of it. Areas based off a Close Range have their effect centered/started at the originator.</p><p>If a cone's what you want, the 1 rank you bought would buy a 60' long/wide cone that starts at you. A burst of the same rank would be a 30' radius centered on you. In either case, adding additional ranks (For an additional +1/rank cost to the base power) increases the size by 100% (30'-60'-90' etc)</p><p></p><p>The affliction thing's fine, you can list as that, or just note that it's borrowed from Dazzle, so long as I know the specifics (Or at least where to look for them) when I'm going through the sheets in the future.</p><p></p><p>I kinda like the knockback effect, that sounds cool, so long as it's not very powerful (IE opponent goes flying 1000 feet etc)</p><p></p><p>The remote senseing, Teleport, and Permeate sound fine as you've described them now.</p><p></p><p></p><p>I generally dislike characters using one 'power' to grant so many variant abilities, but as it's a minor thing, I'll allow this one.</p></blockquote><p></p>
[QUOTE="Jemal, post: 5524920, member: 9026"] H4H : I'd be happy to have you. Jkason : Each area has it's own effect, which can be increased by adding more ranks of it. Areas based off a Close Range have their effect centered/started at the originator. If a cone's what you want, the 1 rank you bought would buy a 60' long/wide cone that starts at you. A burst of the same rank would be a 30' radius centered on you. In either case, adding additional ranks (For an additional +1/rank cost to the base power) increases the size by 100% (30'-60'-90' etc) The affliction thing's fine, you can list as that, or just note that it's borrowed from Dazzle, so long as I know the specifics (Or at least where to look for them) when I'm going through the sheets in the future. I kinda like the knockback effect, that sounds cool, so long as it's not very powerful (IE opponent goes flying 1000 feet etc) The remote senseing, Teleport, and Permeate sound fine as you've described them now. I generally dislike characters using one 'power' to grant so many variant abilities, but as it's a minor thing, I'll allow this one. [/QUOTE]
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