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<blockquote data-quote="Voda Vosa" data-source="post: 6046460" data-attributes="member: 51271"><p>Took the liberty of adding that extra PL and pps, take a looky. Notice some things that break PL, like the sword, I guess I can just lower its damage ad hoc.</p><p></p><p>[sblock=Abilities ]( 33 pp) </p><p>Strength: 3 </p><p>Agility 4 </p><p>Dexterity: 5 </p><p>Stamina: 5 </p><p>Fighting 5 </p><p>Intellect: 3 </p><p>Awareness: 3 </p><p>Precence: 5 </p><p>[/sblock] </p><p>[sblock=Combat ] </p><p>Guns + 10 Attack for DC: From 7+ 3 to 5 Ranged</p><p>Sword + 11 Attack for DC: 7+3+3 Melee</p><p>Imp. Weapons + 11 Attack for DC: 7 plus the type of object Melee</p><p>Weapon master + 0 Attack for DC: 0 0</p><p></p><p>Initiative: 12</p><p>[/sblock]</p><p> </p><p> </p><p>[sblock=Saves] ( 28 pp)</p><p>Parry: 13 </p><p>Toughness : 7 </p><p>Fortitude: 10 </p><p>Dodge: 13 </p><p>Will: 9 </p><p>[/sblock] </p><p>[sblock=Skills ( 46 pp) ] </p><p>8 ( 4 ) Acrobatics </p><p>14 ( 8 ) Deception </p><p>8 ( 5 ) Athletics </p><p>12 ( 8 ) Expertise (Experienced) </p><p>12 ( 8 ) Insight </p><p>4 ( 0 ) Treatment </p><p>12 ( 6 ) Persuacion </p><p>8 ( 4 ) Technology </p><p>11 ( 6 ) Close Combat Unnarmed </p><p>12 ( 7 ) Vehicles </p><p>12 ( 7 ) Sleight of Hand </p><p>10 ( 5 ) Ranged Combat Guns </p><p>10 ( 6 ) Perception </p><p>8 ( 2 ) Intimidation </p><p>12 ( 8 ) Investigation </p><p>12 ( 8 ) Stealth[/sblock] </p><p>[sblock=Advantages ( 46 pp)] </p><p>Equipment 6 </p><p>Move by action 1 </p><p>Improved Assessment 3 </p><p>All out, Defensive , Accurate, Precise and Power attack 5 </p><p>Benefit: Ambidexterity 1 </p><p>Benefit: Cipher, Wealth 1, Alternate identity, Security clearance 4 </p><p>Weapons Master 1 </p><p>Already died 1 </p><p>Thousand battles veteran 1 </p><p>Well informed, Contacts, Connected 3 </p><p>Ediatic memory 1 </p><p>Improved aim, Initiative (2) 3 </p><p>Improvised weapon 7 </p><p>Interpose 1 </p><p>languages 4 </p><p>Jack of all trades 1 </p><p>Inspire 2 </p><p>Quikdraw 1 </p><p>[/sblock] </p><p>[sblock=Powers ( 22 pp)] </p><p>Powers (Rank) [Cost] (</p><p>Immortality ( 9 )[ 9 ] </p><p>Limited: Can't rise if burned to death. </p><p> </p><p>Immunity ( 3 )[ 3 ] </p><p>Aging, disease, poison </p><p></p><p>Regeneration ( 10 )[ 10 ] </p><p>[/sblock] </p><p> </p><p>[sblock=Equipment] </p><p>Night vision googles 1 </p><p>Lock release gun 1 </p><p>Binoculars 1 </p><p>Mini tracer 1 </p><p>Fire extinguisher 1 </p><p>Undercover shirt 2 Protection 2, subtle </p><p>Rebreather 1 </p><p>Camara 1 </p><p>Audio recorder 1 </p><p>Cell phone 1 </p><p>Commlink 1 </p><p>Computer 1 </p><p>Parabolic microphone 1 </p><p> </p><p>Equipment array: Weapons 11 </p><p>Heavy pistol 1 Ran. Damage 4 </p><p>Sniper rifle 1 Ran. Damage 5 </p><p>Light pistol 1 Ran. Damage 3 </p><p>Stun gun 1 Affliction 5, electrical </p><p>Sword 1 Damage 3 </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Voda Vosa, post: 6046460, member: 51271"] Took the liberty of adding that extra PL and pps, take a looky. Notice some things that break PL, like the sword, I guess I can just lower its damage ad hoc. [sblock=Abilities ]( 33 pp) Strength: 3 Agility 4 Dexterity: 5 Stamina: 5 Fighting 5 Intellect: 3 Awareness: 3 Precence: 5 [/sblock] [sblock=Combat ] Guns + 10 Attack for DC: From 7+ 3 to 5 Ranged Sword + 11 Attack for DC: 7+3+3 Melee Imp. Weapons + 11 Attack for DC: 7 plus the type of object Melee Weapon master + 0 Attack for DC: 0 0 Initiative: 12 [/sblock] [sblock=Saves] ( 28 pp) Parry: 13 Toughness : 7 Fortitude: 10 Dodge: 13 Will: 9 [/sblock] [sblock=Skills ( 46 pp) ] 8 ( 4 ) Acrobatics 14 ( 8 ) Deception 8 ( 5 ) Athletics 12 ( 8 ) Expertise (Experienced) 12 ( 8 ) Insight 4 ( 0 ) Treatment 12 ( 6 ) Persuacion 8 ( 4 ) Technology 11 ( 6 ) Close Combat Unnarmed 12 ( 7 ) Vehicles 12 ( 7 ) Sleight of Hand 10 ( 5 ) Ranged Combat Guns 10 ( 6 ) Perception 8 ( 2 ) Intimidation 12 ( 8 ) Investigation 12 ( 8 ) Stealth[/sblock] [sblock=Advantages ( 46 pp)] Equipment 6 Move by action 1 Improved Assessment 3 All out, Defensive , Accurate, Precise and Power attack 5 Benefit: Ambidexterity 1 Benefit: Cipher, Wealth 1, Alternate identity, Security clearance 4 Weapons Master 1 Already died 1 Thousand battles veteran 1 Well informed, Contacts, Connected 3 Ediatic memory 1 Improved aim, Initiative (2) 3 Improvised weapon 7 Interpose 1 languages 4 Jack of all trades 1 Inspire 2 Quikdraw 1 [/sblock] [sblock=Powers ( 22 pp)] Powers (Rank) [Cost] ( Immortality ( 9 )[ 9 ] Limited: Can't rise if burned to death. Immunity ( 3 )[ 3 ] Aging, disease, poison Regeneration ( 10 )[ 10 ] [/sblock] [sblock=Equipment] Night vision googles 1 Lock release gun 1 Binoculars 1 Mini tracer 1 Fire extinguisher 1 Undercover shirt 2 Protection 2, subtle Rebreather 1 Camara 1 Audio recorder 1 Cell phone 1 Commlink 1 Computer 1 Parabolic microphone 1 Equipment array: Weapons 11 Heavy pistol 1 Ran. Damage 4 Sniper rifle 1 Ran. Damage 5 Light pistol 1 Ran. Damage 3 Stun gun 1 Affliction 5, electrical Sword 1 Damage 3 [/sblock] [/QUOTE]
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