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<blockquote data-quote="Milagroso" data-source="post: 3697655" data-attributes="member: 32058"><p>Okay, I think I'm getting the hang of this. Actually, the AP went over my head still, but I think I got the Power Feat. I'm almost done with selecting the powers, from there everything else should be cake. </p><p></p><p>One thing I am still confused on is the cost of using a PF or an AP. How much does it adjust my PP by?</p><p></p><p>I read the PF costs only 1PP, but is that once or per rank? If its per rank, does it count against my max ranks for the power? Same for AP.</p><p></p><p>Oh, and if I add a flaw that is not listed in the description, does it remove a PP for the base cost? For example, Gravity Control is a ranged attack and costs 2pp per rank. But if I add a flaw that limits the power to personal/touch does that drop the cost to 1pp per rank?</p><p></p><p>Now, here's the last power I'm working on. Its the disintegration power. I disintegrate matter by touch and convert it to energy which I can then shoot out as a ball of energy. I'm going to call it a kinetic blast, because its the closest I can think of for a descriptor. Anyway, disintegrating matter will likely take a full round to do. As a side effect, when I absorb energy I glow. The more I disintegrate, the brighter the glow. When I shoot off energy balls, the glow dissipates. </p><p></p><p>So, would I list it as Disintegration (Range: Touch (flaw??)) AP Blast: Kinetic and then a separate power listed as Light Control linked to Disintegration?</p><p></p><p>Hmm... however I notice that Light Control has an AP called Blast. If I understood AP better, maybe I could just have Light Control AP Blast: Kinetic (or Light?) linked to Disintegration. Thanks again to everyone for helping this newbie out.</p></blockquote><p></p>
[QUOTE="Milagroso, post: 3697655, member: 32058"] Okay, I think I'm getting the hang of this. Actually, the AP went over my head still, but I think I got the Power Feat. I'm almost done with selecting the powers, from there everything else should be cake. One thing I am still confused on is the cost of using a PF or an AP. How much does it adjust my PP by? I read the PF costs only 1PP, but is that once or per rank? If its per rank, does it count against my max ranks for the power? Same for AP. Oh, and if I add a flaw that is not listed in the description, does it remove a PP for the base cost? For example, Gravity Control is a ranged attack and costs 2pp per rank. But if I add a flaw that limits the power to personal/touch does that drop the cost to 1pp per rank? Now, here's the last power I'm working on. Its the disintegration power. I disintegrate matter by touch and convert it to energy which I can then shoot out as a ball of energy. I'm going to call it a kinetic blast, because its the closest I can think of for a descriptor. Anyway, disintegrating matter will likely take a full round to do. As a side effect, when I absorb energy I glow. The more I disintegrate, the brighter the glow. When I shoot off energy balls, the glow dissipates. So, would I list it as Disintegration (Range: Touch (flaw??)) AP Blast: Kinetic and then a separate power listed as Light Control linked to Disintegration? Hmm... however I notice that Light Control has an AP called Blast. If I understood AP better, maybe I could just have Light Control AP Blast: Kinetic (or Light?) linked to Disintegration. Thanks again to everyone for helping this newbie out. [/QUOTE]
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