Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Gaming W/Jemal: Mutant Rising OOC (Game has started!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arkhandus" data-source="post: 4730776" data-attributes="member: 13966"><p>Here is Red Impulse's stats thus far. I might tweak a few things, and I might yet go with Spark instead once I work out his stats and see how they turn out.</p><p></p><p>However, I need to know before making a suitable background etc. for the game: how long have powers been around, or at least how long have our characters had powers?</p><p></p><p></p><p><strong>Red Impulse</strong></p><p>Male Human, Age 23, Height 5'-11", Weight 144 lbs.</p><p>Speaks, reads, and writes both English and Japanese</p><p>Power Level 10, Power Points 150, Spent 150, Hero Points 1</p><p>Max Attack/Save Difficulty +2/-2, Max Defense/Toughness -2/+2</p><p></p><p>Strength 12 (+1), Dexterity 14 (+2), Constitution 12 (+1)</p><p>Intelligence 14 (+2), Wisdom 10 (+0), Charisma 12 (+1)</p><p></p><p>Base Attack +3, Melee +8, Ranged +12, Grapple +4</p><p>Defense 18 (+3 Base, +5 Dodge), Flat-Footed 11</p><p>Initiative +10, Medium Size, Speed 30 ft.</p><p></p><p>Toughness +1/+12 (+1 Con, +0/+11 Force Field)</p><p>Fortitude +6 (+5 Base, +1 Con)</p><p>Reflex +10 (+8 Base, +2 Dex)</p><p>Will +4 (+4 Base, +0 Wis)</p><p></p><p>Skills: Acrobatics +5 (3 ranks, +2 Dex), Bluff +15 (14 ranks, +1 Cha), Climb +10 (9 ranks, +1 Str), Computers +10 (8 ranks, +2 Int), Concentration +7 (7 ranks, +0 Wis), Knowledge (Current Events) +5 (3 ranks, +2 Int), Knowledge (History) +5 (3 ranks, +2 Int), Knowledge (Popular Culture) +10 (8 ranks, +2 Int), Knowledge (Streetwise) +5 (3 ranks, +2 Int), Knowledge (Tactics) +5 (3 ranks, +2 Int), Knowledge (Technology) +5 (3 ranks, +2 Int), Language 1 (Japanese), Notice +12 (12 ranks, +0 Wis), Profession (Computer Programmer) +5 (5 ranks, +0 Wis), Search +10 (8 ranks, +2 Int), Sense Motive +10 (10 ranks, +0 Wis), Stealth +10 (8 ranks, +2 Dex), Swim +5 (4 ranks, +1 Str)</p><p></p><p>Feats: Attack Focus (Melee) 5, Attack Focus (Ranged) 9, Distract (Bluff) 1, Dodge Focus 5, Elusive Target, Equipment 1, Evasion 1, Improved Block 1, Improved Critical (Unarmed Strike) 1, Improved Initiative 2, Improved Throw, Improved Trip, Master Plan, Move-By Action, Precise Shot 2, Takedown Attack 1, Taunt</p><p></p><p>Equipment: Headquarters (EP 0, Diminutive Structure, Toughness 5, Fire Prevention System, Living Space, his apartment), Cell Phone (EP 1, Diminutive, kept at the apartment while out on vigilante escapades), Commlink (EP 1, Miniscule), Desktop Computer (EP 1, Large, kept at the apartment), Binoculars (EP 1, Small), Flashlight (EP 1, Tiny), Superhero Outfit (EP 0, red jumpsuit with blue and white trim, blue goggles, white bandana over his lower face, small blue fannypack for carrying binoculars and flashlight)</p><p></p><p>Current Load ? lbs.</p><p>Light Load 43, Medium Load 86, Heavy Load 130</p><p>Maximum Load 260, Push/Drag 500</p><p></p><p>Powers:</p><p>1. Psychokinetic Bolt (Blast 8, Mutant, Psionic, Effect: Attack, Action: Standard, Range: Ranged, Duration: Instant, Cost: 20, Saving Throw: Toughness, Power Feat: Affects Insubstantial 1, Power Feat: Alternate Power 2, Power Feat: Split Attack 1, ranged energy attack dealing damage of +8)</p><p>--->1a. Focused Psychokinetic Bolt (Blast 8, Mutant, Psionic, Effect: Attack, Action: Full, Range: Ranged, Duration: Instant, Equivalent Cost: 18, Saving Throw: Toughness, Extra: Penetrating, Flaw: Action, Power Feat: Affects Insubstantial 2, ranged energy attack dealing damage of +8)</p><p>--->1b. Psychokinetic Barrage (Blast 8, Mutant, Psionic, Effect: Attack, Action: Full, Range: Ranged, Duration: Instant, Equivalent Cost: 17, Saving Throw: Toughness, Extra: Autofire 2/Interval, Flaw: Action, Flaw: Distracting, Power Feat: Affects Insubstantial 1, ranged energy attack dealing damage of +8)</p><p>2. Psychokinetic Push (Leaping 3, Mutant, Psionic, Effect: Movement, Action: Move, Range: Personal, Duration: Instant, Cost: 3, jumps 10 times normal distance with a sudden push by his psychokinetic field, no damage from landing after any jump within his maximum jumping distance)</p><p>3. Psychokinetic Dive (Swimming 1, Mutant, Psionic, Effect: Movement, Action: Move, Range: Personal, Duration: Sustained, Cost: 1, swims at 2.5 MPH or 25 ft. with a directed pulse from his psychokinetic field)</p><p>4. Psychokinetic Shield (Force Field 11, Mutant, Psionic, Effect: Defense, Action: Free, Range: Personal, Duration: Sustained, Cost: 22, crackling red energy field protects him from harm with +11 to Toughness saves, Extra: Impervious)</p><p>5. Psychokinetic Strike (Strike 4, Mutant, Psionic, Effect: Attack, Action: Standard, Range: Touch, Duration: Instant, Cost: 7, Saving Throw: Toughness, Power Feat: Affects Insubstantial 1, Power Feat: Extended Reach 1, Power Feat: Mighty, deals an extra +4 damage with a melee attack by launching himself psychokinetically and maintaining the psychokinetic field around him for a moment)</p><p>6. Psychokinetic Surge (Speed 1, Mutant, Psionic, Effect: Movement, Action: Move, Range: Personal, Duration: Sustained, Cost: 1, moves at 10 MPH with a burst of psychokinetic propulsion)</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 4730776, member: 13966"] Here is Red Impulse's stats thus far. I might tweak a few things, and I might yet go with Spark instead once I work out his stats and see how they turn out. However, I need to know before making a suitable background etc. for the game: how long have powers been around, or at least how long have our characters had powers? [B]Red Impulse[/B] Male Human, Age 23, Height 5'-11", Weight 144 lbs. Speaks, reads, and writes both English and Japanese Power Level 10, Power Points 150, Spent 150, Hero Points 1 Max Attack/Save Difficulty +2/-2, Max Defense/Toughness -2/+2 Strength 12 (+1), Dexterity 14 (+2), Constitution 12 (+1) Intelligence 14 (+2), Wisdom 10 (+0), Charisma 12 (+1) Base Attack +3, Melee +8, Ranged +12, Grapple +4 Defense 18 (+3 Base, +5 Dodge), Flat-Footed 11 Initiative +10, Medium Size, Speed 30 ft. Toughness +1/+12 (+1 Con, +0/+11 Force Field) Fortitude +6 (+5 Base, +1 Con) Reflex +10 (+8 Base, +2 Dex) Will +4 (+4 Base, +0 Wis) Skills: Acrobatics +5 (3 ranks, +2 Dex), Bluff +15 (14 ranks, +1 Cha), Climb +10 (9 ranks, +1 Str), Computers +10 (8 ranks, +2 Int), Concentration +7 (7 ranks, +0 Wis), Knowledge (Current Events) +5 (3 ranks, +2 Int), Knowledge (History) +5 (3 ranks, +2 Int), Knowledge (Popular Culture) +10 (8 ranks, +2 Int), Knowledge (Streetwise) +5 (3 ranks, +2 Int), Knowledge (Tactics) +5 (3 ranks, +2 Int), Knowledge (Technology) +5 (3 ranks, +2 Int), Language 1 (Japanese), Notice +12 (12 ranks, +0 Wis), Profession (Computer Programmer) +5 (5 ranks, +0 Wis), Search +10 (8 ranks, +2 Int), Sense Motive +10 (10 ranks, +0 Wis), Stealth +10 (8 ranks, +2 Dex), Swim +5 (4 ranks, +1 Str) Feats: Attack Focus (Melee) 5, Attack Focus (Ranged) 9, Distract (Bluff) 1, Dodge Focus 5, Elusive Target, Equipment 1, Evasion 1, Improved Block 1, Improved Critical (Unarmed Strike) 1, Improved Initiative 2, Improved Throw, Improved Trip, Master Plan, Move-By Action, Precise Shot 2, Takedown Attack 1, Taunt Equipment: Headquarters (EP 0, Diminutive Structure, Toughness 5, Fire Prevention System, Living Space, his apartment), Cell Phone (EP 1, Diminutive, kept at the apartment while out on vigilante escapades), Commlink (EP 1, Miniscule), Desktop Computer (EP 1, Large, kept at the apartment), Binoculars (EP 1, Small), Flashlight (EP 1, Tiny), Superhero Outfit (EP 0, red jumpsuit with blue and white trim, blue goggles, white bandana over his lower face, small blue fannypack for carrying binoculars and flashlight) Current Load ? lbs. Light Load 43, Medium Load 86, Heavy Load 130 Maximum Load 260, Push/Drag 500 Powers: 1. Psychokinetic Bolt (Blast 8, Mutant, Psionic, Effect: Attack, Action: Standard, Range: Ranged, Duration: Instant, Cost: 20, Saving Throw: Toughness, Power Feat: Affects Insubstantial 1, Power Feat: Alternate Power 2, Power Feat: Split Attack 1, ranged energy attack dealing damage of +8) --->1a. Focused Psychokinetic Bolt (Blast 8, Mutant, Psionic, Effect: Attack, Action: Full, Range: Ranged, Duration: Instant, Equivalent Cost: 18, Saving Throw: Toughness, Extra: Penetrating, Flaw: Action, Power Feat: Affects Insubstantial 2, ranged energy attack dealing damage of +8) --->1b. Psychokinetic Barrage (Blast 8, Mutant, Psionic, Effect: Attack, Action: Full, Range: Ranged, Duration: Instant, Equivalent Cost: 17, Saving Throw: Toughness, Extra: Autofire 2/Interval, Flaw: Action, Flaw: Distracting, Power Feat: Affects Insubstantial 1, ranged energy attack dealing damage of +8) 2. Psychokinetic Push (Leaping 3, Mutant, Psionic, Effect: Movement, Action: Move, Range: Personal, Duration: Instant, Cost: 3, jumps 10 times normal distance with a sudden push by his psychokinetic field, no damage from landing after any jump within his maximum jumping distance) 3. Psychokinetic Dive (Swimming 1, Mutant, Psionic, Effect: Movement, Action: Move, Range: Personal, Duration: Sustained, Cost: 1, swims at 2.5 MPH or 25 ft. with a directed pulse from his psychokinetic field) 4. Psychokinetic Shield (Force Field 11, Mutant, Psionic, Effect: Defense, Action: Free, Range: Personal, Duration: Sustained, Cost: 22, crackling red energy field protects him from harm with +11 to Toughness saves, Extra: Impervious) 5. Psychokinetic Strike (Strike 4, Mutant, Psionic, Effect: Attack, Action: Standard, Range: Touch, Duration: Instant, Cost: 7, Saving Throw: Toughness, Power Feat: Affects Insubstantial 1, Power Feat: Extended Reach 1, Power Feat: Mighty, deals an extra +4 damage with a melee attack by launching himself psychokinetically and maintaining the psychokinetic field around him for a moment) 6. Psychokinetic Surge (Speed 1, Mutant, Psionic, Effect: Movement, Action: Move, Range: Personal, Duration: Sustained, Cost: 1, moves at 10 MPH with a burst of psychokinetic propulsion) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Gaming W/Jemal: Mutant Rising OOC (Game has started!)
Top