Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Gaming W/Jemal: Mutant Rising OOC (Game has started!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Binder Fred" data-source="post: 4738230" data-attributes="member: 63746"><p>Uh... I said Nighshift couldn't "hold things up in the air" like most TKs can. that's not quite the same thing.</p><p></p><p></p><p></p><p>At range? Now I admit this power was created before I'd thought to add the "comand voice" power which does the same thing differently, but you must have seen people using the commanding/fear inducing power of a pointed gun to control people's actions? You point the gun and yell "Freeze". Nothing comes out of the gun and yet the victim is caught in the, in this case very real, mesmerizing grip of that dark round *hole* in creation : it's a gun grab at range. Same principle for the "Up against the wall!" use : gesture with the gun and presto, before they know it they're pressed against it as if a force was holding them there. Doesn't work so well, or at all, without the gun.</p><p></p><p>To be perfect you'd probably need for it to be saved against Will.... Though if you can dodge out of the "line of effect" of the pointed gun it's bound to be a lot less impressive.</p><p></p><p></p><p></p><p>To what end though? Another array isn't exactly going to be cost effective, so where is the gain? Does it give my character more options? Better chances of success? Something?</p><p></p><p>_____________________________________________</p><p>Binder Fred, inquiring minds.</p></blockquote><p></p>
[QUOTE="Binder Fred, post: 4738230, member: 63746"] Uh... I said Nighshift couldn't "hold things up in the air" like most TKs can. that's not quite the same thing. At range? Now I admit this power was created before I'd thought to add the "comand voice" power which does the same thing differently, but you must have seen people using the commanding/fear inducing power of a pointed gun to control people's actions? You point the gun and yell "Freeze". Nothing comes out of the gun and yet the victim is caught in the, in this case very real, mesmerizing grip of that dark round *hole* in creation : it's a gun grab at range. Same principle for the "Up against the wall!" use : gesture with the gun and presto, before they know it they're pressed against it as if a force was holding them there. Doesn't work so well, or at all, without the gun. To be perfect you'd probably need for it to be saved against Will.... Though if you can dodge out of the "line of effect" of the pointed gun it's bound to be a lot less impressive. To what end though? Another array isn't exactly going to be cost effective, so where is the gain? Does it give my character more options? Better chances of success? Something? _____________________________________________ Binder Fred, inquiring minds. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Gaming W/Jemal: Mutant Rising OOC (Game has started!)
Top