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Gaming W/Jemal: Mutant Rising OOC (Game has started!)
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<blockquote data-quote="Shayuri" data-source="post: 4739536" data-attributes="member: 4936"><p>Nope. Area is independent of Range.</p><p></p><p>So a Touch range area effect always has the character's location as its origin point. This does not effect the character that used the power.</p><p></p><p>A ranged area attack uses a normal attack roll to target a creature, object or point in space, and on a hit the area effect radiates out from the target.</p><p></p><p>A perception area attack works like the ranged, only there's no attack roll and the character must be able to perceive the target of the power. The area will then originate from that target.</p><p></p><p>I guess since you have to occupy the space that the area effect originates in, in order to set up the attack, a Touch range could be appropriate, even if the attack is delayed via trigger to go off when you weren't there anymore. I would expect that option would override the normal "immunity" that you'd get though. So you can't set up a bomb, then hang around until it goes off and be unharmed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Shayuri, post: 4739536, member: 4936"] Nope. Area is independent of Range. So a Touch range area effect always has the character's location as its origin point. This does not effect the character that used the power. A ranged area attack uses a normal attack roll to target a creature, object or point in space, and on a hit the area effect radiates out from the target. A perception area attack works like the ranged, only there's no attack roll and the character must be able to perceive the target of the power. The area will then originate from that target. I guess since you have to occupy the space that the area effect originates in, in order to set up the attack, a Touch range could be appropriate, even if the attack is delayed via trigger to go off when you weren't there anymore. I would expect that option would override the normal "immunity" that you'd get though. So you can't set up a bomb, then hang around until it goes off and be unharmed. :) [/QUOTE]
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