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Gaming W/Jemal: Mutant Rising OOC (Game has started!)
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<blockquote data-quote="Relique du Madde" data-source="post: 4740209" data-attributes="member: 42169"><p>Dusk (Jason Gallows) PL 10 [ 150 pp] </p><p></p><p>ABILITIES: 18 pp</p><p>STR: 14 (+2) DEX: 18 (+4) CON: 14 (+2) INT 10 (+0) WIS: 12 (+1) CHR: 10 (+1)</p><p></p><p>SAVING THROWS: 12pp</p><p>Toughness: +8/+10 = PROTECTION 6 + 2 CON + Defensive Roll 2</p><p>Fortitude: + 6 = BASE 4 + 2 CON</p><p>Reflexes: + 8 = BASE 4 + 4 REF</p><p>Will: + 5 = BASE 4 + 1 WIS</p><p></p><p>COMBAT: 12 pp</p><p>Damage Bonus: + 2 (unarmed)</p><p>Base Attack: +3 ( +4 melee, +6 Shadow Blades, +3 ranged)</p><p>Base Defense: +3</p><p>Defense: 14 (12 Flatfooted) </p><p>Initiative: +4</p><p></p><p>ATTACKS:</p><p>Shadow Blades: +6 attack, +10 damage (max)</p><p>Shadow Blast: +3 attack, +10 damage (max)</p><p>Two-fisted Justice (Unarmed): +4 attack, +2 damage</p><p></p><p></p><p>SKILLS: 48 ranks (12 pp) </p><p>Acrobatics 6 (+10), Climbing 5 (+7), Concentration 3 (+4), Drive 3 (+7), Escape Artist 4 (+8), Intimidation 3 (+3), Knowledge: Pop Culture 2 (+2), Knowledge: Streetwise 2 (+2), Perform: Acting 3 (+3), Profession: Stuntman 5 (+6),</p><p>Slight of Hand 4 (+4), Stealth 8 (+12),</p><p> </p><p>FEATS: 12 pp</p><p>Acrobatic Bluff, Attack Focus (melee), Attack Specialization (Shadow Blades), Blind Fighting, Diehard, Defensive Attack, Defensive Roll 2, Fearless, Instant Up, Move by Action, Uncanny Dodge 1(Hearing)</p><p></p><p>POWERS: 84 pp</p><p>Alternate Form 7 [35pp]: “Shadow Demon”</p><p>• Insubstantial 4 [*21pp]: Negated by Electricity PF: Selective</p><p>• Concealment 1 [*1pp]: Visual; LIMITATIONS: Limited to Shadows/Areas of Low Light, Passive</p><p>• Immunity 9 [*9pp]: Life Support</p><p>• Super movement 1 [*2pp]: Slowfall</p><p>• Power Feat: Fearsome Presence 2 </p><p></p><p>Darkness Control 10 [39pp]: Obscure (visual); PF: Dynamic; EXTRA: Selective</p><p>• DAP: Hood of Shadows: Dazzle 10 [21]: PF: Dynamic; Reversible</p><p>• DAP: Shadow Blast 10 [*24pp]: PF: Dynamic; Affects Insubstantial, Indirect 3; Extras: Ranged</p><p>• DAP: Shadow Blades 10 [*11pp]: PF: Dynamic, Affects Insubstantial; </p><p>• DAP: Shadow Puppetry 10 [24pp] : PF: Progression 4 (100 ft); Extras: Duration (Sustained); LIMITATIONS: Illusions always appear as “black or shadowy/Smokey shapes”</p><p>Shadow Walk: Teleport 1 [2pp]: PF: Change Direction; LIMITATIONS: Medium (via Darkness/Shadows) </p><p></p><p>Dusk Suit: Device 2: [8pp]: Hard to loose</p><p>• Protection 6 [6pp]: Reinforced Body Armor</p><p>• Super sense 4 [3pp]: Goggles; Counters Conceal (Visual, LIMITED Lowlight/Darkness); Counters Obscure (Visual, Darkness); </p><p>• Defensive Plates: Shield 1 [*1pp]: +1 Dodge Bonus</p><p></p><p></p><p>HERO POINTS: 1</p><p>COMPLICATIONS: Secret Identity (Jason Gallows), Temper</p><p>TRADE OFFS: None</p><p></p><p>COST SUMMERY: </p><p>Abilities 18 pp + Skills 12 pp + Feats 12 pp + Powers 84 pp + Combat 12 pp + Saves 12 pp = 150 pp</p></blockquote><p></p>
[QUOTE="Relique du Madde, post: 4740209, member: 42169"] Dusk (Jason Gallows) PL 10 [ 150 pp] ABILITIES: 18 pp STR: 14 (+2) DEX: 18 (+4) CON: 14 (+2) INT 10 (+0) WIS: 12 (+1) CHR: 10 (+1) SAVING THROWS: 12pp Toughness: +8/+10 = PROTECTION 6 + 2 CON + Defensive Roll 2 Fortitude: + 6 = BASE 4 + 2 CON Reflexes: + 8 = BASE 4 + 4 REF Will: + 5 = BASE 4 + 1 WIS COMBAT: 12 pp Damage Bonus: + 2 (unarmed) Base Attack: +3 ( +4 melee, +6 Shadow Blades, +3 ranged) Base Defense: +3 Defense: 14 (12 Flatfooted) Initiative: +4 ATTACKS: Shadow Blades: +6 attack, +10 damage (max) Shadow Blast: +3 attack, +10 damage (max) Two-fisted Justice (Unarmed): +4 attack, +2 damage SKILLS: 48 ranks (12 pp) Acrobatics 6 (+10), Climbing 5 (+7), Concentration 3 (+4), Drive 3 (+7), Escape Artist 4 (+8), Intimidation 3 (+3), Knowledge: Pop Culture 2 (+2), Knowledge: Streetwise 2 (+2), Perform: Acting 3 (+3), Profession: Stuntman 5 (+6), Slight of Hand 4 (+4), Stealth 8 (+12), FEATS: 12 pp Acrobatic Bluff, Attack Focus (melee), Attack Specialization (Shadow Blades), Blind Fighting, Diehard, Defensive Attack, Defensive Roll 2, Fearless, Instant Up, Move by Action, Uncanny Dodge 1(Hearing) POWERS: 84 pp Alternate Form 7 [35pp]: “Shadow Demon” • Insubstantial 4 [*21pp]: Negated by Electricity PF: Selective • Concealment 1 [*1pp]: Visual; LIMITATIONS: Limited to Shadows/Areas of Low Light, Passive • Immunity 9 [*9pp]: Life Support • Super movement 1 [*2pp]: Slowfall • Power Feat: Fearsome Presence 2 Darkness Control 10 [39pp]: Obscure (visual); PF: Dynamic; EXTRA: Selective • DAP: Hood of Shadows: Dazzle 10 [21]: PF: Dynamic; Reversible • DAP: Shadow Blast 10 [*24pp]: PF: Dynamic; Affects Insubstantial, Indirect 3; Extras: Ranged • DAP: Shadow Blades 10 [*11pp]: PF: Dynamic, Affects Insubstantial; • DAP: Shadow Puppetry 10 [24pp] : PF: Progression 4 (100 ft); Extras: Duration (Sustained); LIMITATIONS: Illusions always appear as “black or shadowy/Smokey shapes” Shadow Walk: Teleport 1 [2pp]: PF: Change Direction; LIMITATIONS: Medium (via Darkness/Shadows) Dusk Suit: Device 2: [8pp]: Hard to loose • Protection 6 [6pp]: Reinforced Body Armor • Super sense 4 [3pp]: Goggles; Counters Conceal (Visual, LIMITED Lowlight/Darkness); Counters Obscure (Visual, Darkness); • Defensive Plates: Shield 1 [*1pp]: +1 Dodge Bonus HERO POINTS: 1 COMPLICATIONS: Secret Identity (Jason Gallows), Temper TRADE OFFS: None COST SUMMERY: Abilities 18 pp + Skills 12 pp + Feats 12 pp + Powers 84 pp + Combat 12 pp + Saves 12 pp = 150 pp [/QUOTE]
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