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Gaming W/Jemal: Planar Quest! (Closed)
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<blockquote data-quote="Jemal" data-source="post: 6027806" data-attributes="member: 9026"><p>allright internets back but im still getting settled, and ive injured my hand now, so typings a pain. </p><p></p><p>k, so here goes:</p><p></p><p>Shayuri - </p><p>Im going to say no to create demiplane. </p><p>For the most part, assume NO to pathfinder stuff. This is a 3.5 campaign, and I'd like to keep the non 3.5 material to a bare minimum.</p><p>For feats, I'm going to say NO to those three specific ones you suggested, but I'll allow any that are summoner specific b/c they dont have any in 3.5.</p><p>No pathfinder favoured class bonuses.</p><p>No traits</p><p>Most of the summoner spells should be good, except the demiplane one. I'll double check what i can of them and tell you if any of the others dont mesh.</p><p>If you'd like some compensation, I'm still willing to offer some healing power. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p>Half Elves: I'm only going to go through buffing half elves if someone really wants to play one for fluff reasons. (And if I do, you're stuck with half-elf <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> )</p><p></p><p></p><p></p><p>Scott - </p><p>So claws/perception, holy order of dragon monks.. I'm assuming then that you're using the draconic bloodline?</p><p></p><p>Dont have time to look over the two spell lists yet. </p><p></p><p>Now, onto the main issue:</p><p>Several problems with that item. First and Foremost, you cant craft items using scrolls. You have to know the spell being used, and be capable of casting it yourself each day of the items creation process(1 day / 1000 gp base price). Also, I have no idea how you figured out that items pricing or what it does.. looks like you enhanced a shirt with greater mage armour, then enhanced THAT by an additional 5? *doesn't work btw*</p><p>I Dont get the "5000 craft work", unless this is just an aesthetic thing and the silk shirt itself, sans magic, is worth 5,000 gp.</p><p>The +15 shadow would only give you a +7 bonus to stealth, b/c of my prior ruling that things which give a bonus to EITHER hide or move silent but not BOTH are halved. </p><p></p><p>Even if you could use scrolls to sub for spells, you'd need one scroll for each day the item would take to make.. so 1 for each 1000 gp base cost of the item.</p><p></p><p>(You could add both hide AND Move silent to get the same bonus, essentially doubling the cost of items that increase perception/Stealth)</p><p></p><p>Also, abj. champs much prefer actually CASTING the spell to wearing it as armor, b/c they add their class level to the ac bonus when they do so... a lvl 5 ab champ casting greater mage armour gets +11 armor bonus from it.</p><p>Ab champs in armor is counter-productive. its almost as bad as putting monks in armor. </p><p>On that note.. if you were to talk a lvl in monk, there's a little feat called ascetic mage that when combined with ab champ makes you laugh at anyone silly enough to encase their bodies in anything as fragile as metal.</p><p>Its from comp adventurer. It has other powers, but its primary use is for a sorc-monk to add their cha to ac instead of wis when unarmoured.</p></blockquote><p></p>
[QUOTE="Jemal, post: 6027806, member: 9026"] allright internets back but im still getting settled, and ive injured my hand now, so typings a pain. k, so here goes: Shayuri - Im going to say no to create demiplane. For the most part, assume NO to pathfinder stuff. This is a 3.5 campaign, and I'd like to keep the non 3.5 material to a bare minimum. For feats, I'm going to say NO to those three specific ones you suggested, but I'll allow any that are summoner specific b/c they dont have any in 3.5. No pathfinder favoured class bonuses. No traits Most of the summoner spells should be good, except the demiplane one. I'll double check what i can of them and tell you if any of the others dont mesh. If you'd like some compensation, I'm still willing to offer some healing power. :P Half Elves: I'm only going to go through buffing half elves if someone really wants to play one for fluff reasons. (And if I do, you're stuck with half-elf :P ) Scott - So claws/perception, holy order of dragon monks.. I'm assuming then that you're using the draconic bloodline? Dont have time to look over the two spell lists yet. Now, onto the main issue: Several problems with that item. First and Foremost, you cant craft items using scrolls. You have to know the spell being used, and be capable of casting it yourself each day of the items creation process(1 day / 1000 gp base price). Also, I have no idea how you figured out that items pricing or what it does.. looks like you enhanced a shirt with greater mage armour, then enhanced THAT by an additional 5? *doesn't work btw* I Dont get the "5000 craft work", unless this is just an aesthetic thing and the silk shirt itself, sans magic, is worth 5,000 gp. The +15 shadow would only give you a +7 bonus to stealth, b/c of my prior ruling that things which give a bonus to EITHER hide or move silent but not BOTH are halved. Even if you could use scrolls to sub for spells, you'd need one scroll for each day the item would take to make.. so 1 for each 1000 gp base cost of the item. (You could add both hide AND Move silent to get the same bonus, essentially doubling the cost of items that increase perception/Stealth) Also, abj. champs much prefer actually CASTING the spell to wearing it as armor, b/c they add their class level to the ac bonus when they do so... a lvl 5 ab champ casting greater mage armour gets +11 armor bonus from it. Ab champs in armor is counter-productive. its almost as bad as putting monks in armor. On that note.. if you were to talk a lvl in monk, there's a little feat called ascetic mage that when combined with ab champ makes you laugh at anyone silly enough to encase their bodies in anything as fragile as metal. Its from comp adventurer. It has other powers, but its primary use is for a sorc-monk to add their cha to ac instead of wis when unarmoured. [/QUOTE]
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