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Gaming W/Jemal: Planar Quest IC (Prologue)
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<blockquote data-quote="Jemal" data-source="post: 6171400" data-attributes="member: 9026"><p>Eleriknas nods to Ur and speaks in a watery voice <strong>"Of course, dear dwarf, Common it is."</strong> before turning back to face Darrian <strong>"If I understand you correctly, you wish to go to the.. Far Realm?"</strong> His eyes dart back across the others before returning to Darrian <strong>"That is a dangerous and difficult journey for a being who knows what they are doing. Certain suicide for most mortals... I must admit my curiosity is piqued even more than my sense of profit.. Why?"</strong></p><p></p><p>As he speaks, the companions continue surveying him and the room.</p><p></p><p>[sblock=Mei-Ying, D'raven, Ur, and Braham make the Perception 30]</p><p>You notice a few small spots of blood behind the counter - one on the wall, one on the floor.. very hard to see but seemingly fairly fresh. It looks purple.</p><p>[/sblock][sblock=Only d'raven makes the 40.]</p><p>You can hear a very faint voice from down the corridor behind the Illithid, you can't quite make out what it's saying but it seems to be speaking at the same time Eleriknas is, as though parroting him.</p><p>Also, in case you didn't already guess it, you can tell that the blood (See perception 30 above) is Illithid.</p><p>[/sblock]*Nobody makes the 45 perception*</p><p>[sblock=Gerard's Nat 20 allows him to make the DC 30 Sense motive check. In fact since it's a nat 20 I'll give him some bonus info.]</p><p>Eleriknas is both difficult to read AND very well versed in deception, but you can tell something is bothering him - he's lieing, covering something up, and even seems.. perhaps a bit afraid?</p><p>[/sblock]</p><p>[ooc]Apologies again on another dry stretch >< Went out of town for a week and then forgot to check ENWorld when I got back.. Should be back to regular now though.</p><p>BF - yeah I'll say you've had time to make the purchase in the bazaar. B/C you had Darrian with you, you even got it at regular market cost <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p>Powersight shows that he has roughly the same power level as a rock. Not a <a href="http://img.4plebs.org/boards/tg/image/1367/82/1367820739639.jpg" target="_blank">Roc</a>, nor <a href="http://upload.wikimedia.org/wikipedia/commons/6/68/Dwayne_Johnson_at_the_2009_Tribeca_Film_Festival.jpg" target="_blank">THE Rock</a>, but a <a href="http://upload.wikimedia.org/wikipedia/commons/c/c9/Cuff_Hill_logan_stone_2.JPG" target="_blank">ROCK.</a></p><p>True Sight - Nothing appears different through true sight.</p><p>VV - Sendesmecal gets the same as Braham's Detect Magic earlier: Eleriknas has absolutely no magic emanating from him.. And yes, I allow Magic/Psionic transparency, so Psionic powers would show up too. Either he's got no magical or psionic powers/items on him, or he's covered with some sort of anti-detection spell/power. The place itself radiates faint & lingering traces of various magics - mostly universal, divination, and illusion.</p><p></p><p>Also I already rolled secret spellcraft checks none of you were able to figure out what's stopping the divinations, though the casters know that there are a few ways of foiling divinations, and out here in the 'big world', there are likely even more powerful versions of spells like nondetection or misdirection.</p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="Jemal, post: 6171400, member: 9026"] Eleriknas nods to Ur and speaks in a watery voice [B]"Of course, dear dwarf, Common it is."[/B] before turning back to face Darrian [B]"If I understand you correctly, you wish to go to the.. Far Realm?"[/B] His eyes dart back across the others before returning to Darrian [B]"That is a dangerous and difficult journey for a being who knows what they are doing. Certain suicide for most mortals... I must admit my curiosity is piqued even more than my sense of profit.. Why?"[/B] As he speaks, the companions continue surveying him and the room. [sblock=Mei-Ying, D'raven, Ur, and Braham make the Perception 30] You notice a few small spots of blood behind the counter - one on the wall, one on the floor.. very hard to see but seemingly fairly fresh. It looks purple. [/sblock][sblock=Only d'raven makes the 40.] You can hear a very faint voice from down the corridor behind the Illithid, you can't quite make out what it's saying but it seems to be speaking at the same time Eleriknas is, as though parroting him. Also, in case you didn't already guess it, you can tell that the blood (See perception 30 above) is Illithid. [/sblock]*Nobody makes the 45 perception* [sblock=Gerard's Nat 20 allows him to make the DC 30 Sense motive check. In fact since it's a nat 20 I'll give him some bonus info.] Eleriknas is both difficult to read AND very well versed in deception, but you can tell something is bothering him - he's lieing, covering something up, and even seems.. perhaps a bit afraid? [/sblock] [ooc]Apologies again on another dry stretch >< Went out of town for a week and then forgot to check ENWorld when I got back.. Should be back to regular now though. BF - yeah I'll say you've had time to make the purchase in the bazaar. B/C you had Darrian with you, you even got it at regular market cost :p Powersight shows that he has roughly the same power level as a rock. Not a [url=http://img.4plebs.org/boards/tg/image/1367/82/1367820739639.jpg]Roc[/url], nor [url=http://upload.wikimedia.org/wikipedia/commons/6/68/Dwayne_Johnson_at_the_2009_Tribeca_Film_Festival.jpg]THE Rock[/url], but a [url=http://upload.wikimedia.org/wikipedia/commons/c/c9/Cuff_Hill_logan_stone_2.JPG]ROCK.[/url] True Sight - Nothing appears different through true sight. VV - Sendesmecal gets the same as Braham's Detect Magic earlier: Eleriknas has absolutely no magic emanating from him.. And yes, I allow Magic/Psionic transparency, so Psionic powers would show up too. Either he's got no magical or psionic powers/items on him, or he's covered with some sort of anti-detection spell/power. The place itself radiates faint & lingering traces of various magics - mostly universal, divination, and illusion. Also I already rolled secret spellcraft checks none of you were able to figure out what's stopping the divinations, though the casters know that there are a few ways of foiling divinations, and out here in the 'big world', there are likely even more powerful versions of spells like nondetection or misdirection. [/ooc] [/QUOTE]
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