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Gaming W/Jemal : Prisoners!!(Inmates Chosen)
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<blockquote data-quote="Jemal" data-source="post: 3504635" data-attributes="member: 9026"><p>RE: Fabricate</p><p>I'd say that a "high degree of craftsmanship" is anything that couldn't be made by your average commoner. (IE anything with a DC above 10.) </p><p>That'd get you, like a mud hut, a hovel, etc. </p><p>Anything that doesn't look like a 'temporary dwelling (An actual house, log cabin, bricks, etc) would require some sort of craft check (Though I'd give you synergies from the Knowledge skill)</p><p></p><p>Ethandrew - Excellent. *burns voice*</p><p></p><p>Avalon - those Spells are acceptable.</p><p></p><p>[sblock=Soul Bond]</p><p>As to the Soul Bond, here's how it'll work : </p><p>You don't know who you're bonded to, The only way to find out is through death, or NEAR-death. If such a thing happens, here's how it works: </p><p>When one partner is killed (by anything), his other partner can attempt a Fortitude save (DC = combined level of the two partners). </p><p>Failure means they both die from the same thing. </p><p>Success means that the still living partner has managed to 'save' their soul-buddy by diverting some of their own life energies to sustain them. The 'dead' partner is returned to the brink of death as though they hadn't actually 'died' (In essence the energy is transferred in time to save them). The other partner is reduced to the same state(Level drained, Con Drained, -9HP, Drowning, Starving, etc) but can make a constitution check (DC = 5+level) to stay conscious. </p><p>Unconscoius partners automatically fail fort saves to keep their partner alive, meaning if you're both unconscious and one dies, you both die.</p><p></p><p>Undead - Undead work a little differently with the soulbond.. If THEY die, they can STEAL life energy from their partner. In this case, the Dieing one (if undead) makes a Will save (dc=5+combined level). If they succeed on this, they are at the brink of destruction and their partner is unconscious and near-death. If the undead fails it's will save, they become *mindless* undead and the partner must make a fort save(dc=10+combined level) or join them. Either way the partner dies. *If both are undead to begin with, the partner's final fort save doesn't happen and they both become mindless undead*</p><p></p><p>If the undead's partner dies, the living one makes a fort save (DC=combined level). Failure means they become undead like their partner. (they still have a mind, but gain the Undead Type and a +1 LA). </p><p>If they fail by more than 5, both become mindless undead.</p><p>Success = same as though their partner was living. (they're both on the brink of death, save vs unconsciousness). </p><p>[/sblock]</p><p>This is not character information.</p></blockquote><p></p>
[QUOTE="Jemal, post: 3504635, member: 9026"] RE: Fabricate I'd say that a "high degree of craftsmanship" is anything that couldn't be made by your average commoner. (IE anything with a DC above 10.) That'd get you, like a mud hut, a hovel, etc. Anything that doesn't look like a 'temporary dwelling (An actual house, log cabin, bricks, etc) would require some sort of craft check (Though I'd give you synergies from the Knowledge skill) Ethandrew - Excellent. *burns voice* Avalon - those Spells are acceptable. [sblock=Soul Bond] As to the Soul Bond, here's how it'll work : You don't know who you're bonded to, The only way to find out is through death, or NEAR-death. If such a thing happens, here's how it works: When one partner is killed (by anything), his other partner can attempt a Fortitude save (DC = combined level of the two partners). Failure means they both die from the same thing. Success means that the still living partner has managed to 'save' their soul-buddy by diverting some of their own life energies to sustain them. The 'dead' partner is returned to the brink of death as though they hadn't actually 'died' (In essence the energy is transferred in time to save them). The other partner is reduced to the same state(Level drained, Con Drained, -9HP, Drowning, Starving, etc) but can make a constitution check (DC = 5+level) to stay conscious. Unconscoius partners automatically fail fort saves to keep their partner alive, meaning if you're both unconscious and one dies, you both die. Undead - Undead work a little differently with the soulbond.. If THEY die, they can STEAL life energy from their partner. In this case, the Dieing one (if undead) makes a Will save (dc=5+combined level). If they succeed on this, they are at the brink of destruction and their partner is unconscious and near-death. If the undead fails it's will save, they become *mindless* undead and the partner must make a fort save(dc=10+combined level) or join them. Either way the partner dies. *If both are undead to begin with, the partner's final fort save doesn't happen and they both become mindless undead* If the undead's partner dies, the living one makes a fort save (DC=combined level). Failure means they become undead like their partner. (they still have a mind, but gain the Undead Type and a +1 LA). If they fail by more than 5, both become mindless undead. Success = same as though their partner was living. (they're both on the brink of death, save vs unconsciousness). [/sblock] This is not character information. [/QUOTE]
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