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Gaming W/Jemal: War of Gods
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<blockquote data-quote="Jemal" data-source="post: 5564166" data-attributes="member: 9026"><p>NO, Just AC.</p><p></p><p></p><p>Forgot about the int 13, but thats easily fixed with an item or book. I wouldn't suggest taking points out of anything else for it.</p><p></p><p> </p><p>Dwarven defender notes that the AC bonus maxes at +4 at 10th lvl, and the Epic progression doesn't show it continuing (It only continues the Defensive stance and Damage Reduction).</p><p></p><p></p><p>That and It needed to make way for more useful feats.</p><p></p><p></p><p>Things that increase your reach don't just add the reaches together(10' reach+10'reach), otherwise a medium creature(5'reach) with a sword(5'reach) would have a 10' reach(?!?). Reach increases stack by subtracting 5 (so 10' reach means it Increases your reach by 5).</p><p></p><p>The ironic part is that the listed reach I gave is still incorrect, b/c I forgot that Halberds weren't reach weapons, I thought it was and had meant to give it to you for the reach. With a Reach Weapon your reach should be 15' (10' large + 5 Reach weapon). Greatreach would increase it a few times a day.</p><p>I would suggest going with a Guisarme if you want reach, although it can't be set against a charge like the halberd, it CAN still be used to trip. (Speaking of your trip is +2 too high, I for some reason thought the Halberd gave a +2 bonus to trip. Apparently I was giving it FAR too much credit.. )</p><p>And no, shorthaft is not required, that's what the Armour Spikes are for.</p><p></p><p></p><p>Also, another note : All those items i listed from the MIC are allready on your character, just consolidated onto a couple items (all the bracers are on one bracer, etc, and I made the helm & mask into a single helm item.)</p><p>Oh, and the reason I gave you two gloves of storing was so you could store one weapon in each and call them forth as a free action as needed. "Huh need to shoot someone" *Bow* Oh, now they're coming close *stow bow, get halberd* Nobody will even know what kind of weaponry you use before you pull them out, unless they've seen you fight before.</p></blockquote><p></p>
[QUOTE="Jemal, post: 5564166, member: 9026"] NO, Just AC. Forgot about the int 13, but thats easily fixed with an item or book. I wouldn't suggest taking points out of anything else for it. Dwarven defender notes that the AC bonus maxes at +4 at 10th lvl, and the Epic progression doesn't show it continuing (It only continues the Defensive stance and Damage Reduction). That and It needed to make way for more useful feats. Things that increase your reach don't just add the reaches together(10' reach+10'reach), otherwise a medium creature(5'reach) with a sword(5'reach) would have a 10' reach(?!?). Reach increases stack by subtracting 5 (so 10' reach means it Increases your reach by 5). The ironic part is that the listed reach I gave is still incorrect, b/c I forgot that Halberds weren't reach weapons, I thought it was and had meant to give it to you for the reach. With a Reach Weapon your reach should be 15' (10' large + 5 Reach weapon). Greatreach would increase it a few times a day. I would suggest going with a Guisarme if you want reach, although it can't be set against a charge like the halberd, it CAN still be used to trip. (Speaking of your trip is +2 too high, I for some reason thought the Halberd gave a +2 bonus to trip. Apparently I was giving it FAR too much credit.. ) And no, shorthaft is not required, that's what the Armour Spikes are for. Also, another note : All those items i listed from the MIC are allready on your character, just consolidated onto a couple items (all the bracers are on one bracer, etc, and I made the helm & mask into a single helm item.) Oh, and the reason I gave you two gloves of storing was so you could store one weapon in each and call them forth as a free action as needed. "Huh need to shoot someone" *Bow* Oh, now they're coming close *stow bow, get halberd* Nobody will even know what kind of weaponry you use before you pull them out, unless they've seen you fight before. [/QUOTE]
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