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Gaming W/Jemal: War of Gods
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<blockquote data-quote="Shayuri" data-source="post: 5564876" data-attributes="member: 4936"><p>I've updated my last post to keep it current actually. Though it might be hard to "see" how it looks from the raw data from the Builder's Guide.</p><p></p><p>Basically, in the middle of a large, thick forest, there's a place where the vegetation abruptly becomes impassable, forming a 'wall,' that's 100 feet per side, and 20' tall. It doesn't look like "hey, here's a wall" though. It's more that the forest growth gets tanglier and thicker until all you have in front of you is a mass of tree and brush that cannot simply be pushed through. The outward facing portion of this is also very slick and perpetually moist, making it hard to climb (DC31).</p><p></p><p>Beyond the wall is about 20 feet on all sides of just rough grass and meadow.</p><p></p><p>The stronghold consists of several discrete "structures," not all of which are artificial. Each bedroom or bedroom suite is actually on the second 'story' of a large tree; braced on heavy branches and the trunk. The 'bath' is a pool of water replenished by an artisan spring and surrounded by artful placement of rocks and cushions for sunning or just relaxing. There is a longhouse style building on the ground not far from the spring where meals are preapredand various supplies are stored. The living trees, kitchen and pool form a kind of 'U" shape around a druid circle of standing stones. The portals, if any, will form in the spaces between those stones. A stone dais in the center heals whoever steps barefoot upon it (Heal spell). The altar upon the dais can bring back to life a body placed on it as long as the appropriate amount of diamonds are used as 'bedding.'</p><p></p><p>From the air, the stronghold just looks like a bunch of trees in a meadow. A normal sight. The branches spread out over the circle and structures.</p></blockquote><p></p>
[QUOTE="Shayuri, post: 5564876, member: 4936"] I've updated my last post to keep it current actually. Though it might be hard to "see" how it looks from the raw data from the Builder's Guide. Basically, in the middle of a large, thick forest, there's a place where the vegetation abruptly becomes impassable, forming a 'wall,' that's 100 feet per side, and 20' tall. It doesn't look like "hey, here's a wall" though. It's more that the forest growth gets tanglier and thicker until all you have in front of you is a mass of tree and brush that cannot simply be pushed through. The outward facing portion of this is also very slick and perpetually moist, making it hard to climb (DC31). Beyond the wall is about 20 feet on all sides of just rough grass and meadow. The stronghold consists of several discrete "structures," not all of which are artificial. Each bedroom or bedroom suite is actually on the second 'story' of a large tree; braced on heavy branches and the trunk. The 'bath' is a pool of water replenished by an artisan spring and surrounded by artful placement of rocks and cushions for sunning or just relaxing. There is a longhouse style building on the ground not far from the spring where meals are preapredand various supplies are stored. The living trees, kitchen and pool form a kind of 'U" shape around a druid circle of standing stones. The portals, if any, will form in the spaces between those stones. A stone dais in the center heals whoever steps barefoot upon it (Heal spell). The altar upon the dais can bring back to life a body placed on it as long as the appropriate amount of diamonds are used as 'bedding.' From the air, the stronghold just looks like a bunch of trees in a meadow. A normal sight. The branches spread out over the circle and structures. [/QUOTE]
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