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Gaming W/Jemal: War of Gods
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<blockquote data-quote="Dharuhk Svahre" data-source="post: 5602926" data-attributes="member: 6668704"><p>Alrighty, character optimisation exercise round 2:</p><p> </p><p>-- The Tayellah has some disadvantages in this brawl. First, it can't fly. Second, it's AC isn't really any better than the dragon. TOUCH AC is waaaaaaaaay higher, but final AC is in the same ballpark. Third, its attacks are less damaging than the dragon's, because it's substantially weaker. The only plus it has in this situation is the poison tail, which may or may not work.</p><p> </p><p>I'm having a hard time figuring out how you got AC 86, it seems to me like it should be alot higher. Anyways when it comes to the Tayellah, it has 4 better AC than the force dragon form by my count. 4 AC can easily make the difference between life and death. And if the attacks are either too low or too high for it to matter, than you wouldn't be worrying about it anyways <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />.</p><p> </p><p>Best Guess for AC as Tayellah:</p><p>10 Base + 26 Dex (Total Dex = 63: 48 Base + 5 Inherant + 10 Enhancement) + 15 Wis + 19 Natural Armor (4 Base + 10 item + 5 Armor of the Crocadile) + 8 Armor + 10 Deflection + 15 Insight - 4 Size = 99</p><p> </p><p>AC for Force Dragon:</p><p>10 Base + 7 Dex (Total Dex = 25: 10 Base + 5 Inherant + 10 Enhancement) + 15 Wis + 49 Natural Armor (34 Base + 10 item + 5 Armor of the Crocadile) + 8 Armor + 10 Deflection - 4 Size = 95</p><p> </p><p>Now for the flying aspect, I actually have a very simply solution for you. Add wings of flying to the character. Thanks to the magic of wilding clasp, anything you turn into can fly. Its just really practical. You won't be able to fly as fast, but combat wise you won't be totally screwed against flyers.</p><p> </p><p>-- There's another huge problem with the Gloom. I only get the Su abilities of Dragons and Magical Beasts. Anything else, and it's only the Ex abilities.</p><p> </p><p>If you take a look at the Gloom, it only has 2 supernatural abilities. A fear aura, and its silence ability. The lack of those powers is irrelevant for what you would be using it for.</p></blockquote><p></p>
[QUOTE="Dharuhk Svahre, post: 5602926, member: 6668704"] Alrighty, character optimisation exercise round 2: -- The Tayellah has some disadvantages in this brawl. First, it can't fly. Second, it's AC isn't really any better than the dragon. TOUCH AC is waaaaaaaaay higher, but final AC is in the same ballpark. Third, its attacks are less damaging than the dragon's, because it's substantially weaker. The only plus it has in this situation is the poison tail, which may or may not work. I'm having a hard time figuring out how you got AC 86, it seems to me like it should be alot higher. Anyways when it comes to the Tayellah, it has 4 better AC than the force dragon form by my count. 4 AC can easily make the difference between life and death. And if the attacks are either too low or too high for it to matter, than you wouldn't be worrying about it anyways :p. Best Guess for AC as Tayellah: 10 Base + 26 Dex (Total Dex = 63: 48 Base + 5 Inherant + 10 Enhancement) + 15 Wis + 19 Natural Armor (4 Base + 10 item + 5 Armor of the Crocadile) + 8 Armor + 10 Deflection + 15 Insight - 4 Size = 99 AC for Force Dragon: 10 Base + 7 Dex (Total Dex = 25: 10 Base + 5 Inherant + 10 Enhancement) + 15 Wis + 49 Natural Armor (34 Base + 10 item + 5 Armor of the Crocadile) + 8 Armor + 10 Deflection - 4 Size = 95 Now for the flying aspect, I actually have a very simply solution for you. Add wings of flying to the character. Thanks to the magic of wilding clasp, anything you turn into can fly. Its just really practical. You won't be able to fly as fast, but combat wise you won't be totally screwed against flyers. -- There's another huge problem with the Gloom. I only get the Su abilities of Dragons and Magical Beasts. Anything else, and it's only the Ex abilities. If you take a look at the Gloom, it only has 2 supernatural abilities. A fear aura, and its silence ability. The lack of those powers is irrelevant for what you would be using it for. [/QUOTE]
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