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Gaming W/Jemal: War of Gods
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<blockquote data-quote="Myth and Legend" data-source="post: 5688622" data-attributes="member: 82679"><p>Hey Jemal, I remember you ran the Legends game, back when I was brand new to PbP (lol at me, jumping in an Epic game with no knowledge). You also hosted that awesome "interplannar academy in 3.5" concept before going away (shame on you!)</p><p></p><p>Before I read on the whole character creation stuffe etc. can you tell me:</p><p></p><p>1. Are you looking for players?</p><p>2. How far along is this in progression?</p><p>3. What is your goal for this game as a DM?</p><p></p><p>I saw you restricted casting whcih IMO is the only way to have any semblance of balance in an ECL40 game. However there are still things that can break the game, such as magic items, artifacts, Leadership, specific races (with Su abilities) etc.</p><p></p><p>So, now with no casting and no ToB allowed, I suppose I can finally play a Barb/Frenzied Berzerker/Bear Warrior/War Shaper/Something or other, actually the build is inspired by that one NPC you had in the Legends game.</p><p></p><p>I could also go for an assassin type character with SA but you'd probably disallow the actual Assassin class as it can cast spells (and some from the SC are very good). What about Shadow Dancer? The added mobility in a game where we can't teleport/fly/blink/abrupt jaunt around the battle field would be nice. Feats like Craven etc. can make for a good SA focused character.</p><p></p><p>Oh as a matter of fact, being an Epic game, how will we handle large-scale logistics and mobility? At this level everything should be flying around I suppose.</p><p></p><p>Oh, in a non-magic ECL 40 game I actually thing the most broken (non- Hulkin Hurler) build would be a simple Ubercharger. I can get him to do 4000-5000 damage per round easily, would that be something you'd want or not? (that is totally possible by using only melee, non-magical classes and some cheap equpment. A valorous lance and anklets of translocation is the only thing I need actually)</p></blockquote><p></p>
[QUOTE="Myth and Legend, post: 5688622, member: 82679"] Hey Jemal, I remember you ran the Legends game, back when I was brand new to PbP (lol at me, jumping in an Epic game with no knowledge). You also hosted that awesome "interplannar academy in 3.5" concept before going away (shame on you!) Before I read on the whole character creation stuffe etc. can you tell me: 1. Are you looking for players? 2. How far along is this in progression? 3. What is your goal for this game as a DM? I saw you restricted casting whcih IMO is the only way to have any semblance of balance in an ECL40 game. However there are still things that can break the game, such as magic items, artifacts, Leadership, specific races (with Su abilities) etc. So, now with no casting and no ToB allowed, I suppose I can finally play a Barb/Frenzied Berzerker/Bear Warrior/War Shaper/Something or other, actually the build is inspired by that one NPC you had in the Legends game. I could also go for an assassin type character with SA but you'd probably disallow the actual Assassin class as it can cast spells (and some from the SC are very good). What about Shadow Dancer? The added mobility in a game where we can't teleport/fly/blink/abrupt jaunt around the battle field would be nice. Feats like Craven etc. can make for a good SA focused character. Oh as a matter of fact, being an Epic game, how will we handle large-scale logistics and mobility? At this level everything should be flying around I suppose. Oh, in a non-magic ECL 40 game I actually thing the most broken (non- Hulkin Hurler) build would be a simple Ubercharger. I can get him to do 4000-5000 damage per round easily, would that be something you'd want or not? (that is totally possible by using only melee, non-magical classes and some cheap equpment. A valorous lance and anklets of translocation is the only thing I need actually) [/QUOTE]
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