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<blockquote data-quote="Col_Pladoh" data-source="post: 3728386" data-attributes="member: 796"><p>Hi Davethegame,</p><p></p><p>Jack and I went back to the early 1960s when we both were subbers to Ted Paul's SF fanzine, <em>Kipple.</em> (Do you like Kippling? Don't know; never tried it.) L. Sprague de Camp also belonged to that company of readers. It was a place of lively exchanges for sure, although not so likely as were some of the <em>Diplomacy</em> zines I subscribed to such as Boardman's <em>Graustark</em> or Walker's <em>Nehwon.</em></p><p></p><p>Anyway, it was a great shock when I learned of your father's death. He and I had had such a fine time discussing many things at that con--the name of which eludes me as well, but I believe it was in Ft. Wayne. I know that you must still miss him very much. His being at the con saved the whole from being a washout,m made it a memorable time for me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>IIRR, Alex did most of the combat sequences in the LA game you participated in, but I took over to bring real action to the conclusion as the party was retreating from the cave entrance and an enraged wild boar of huge size came charging forth along the line of the strung-out adventurer party.</p><p></p><p>In concluding, the GM for the "realistic" games was James "Slim Jim" Rasch who was recovering from rheumatic fever when he was age 18 and his brother John and I were but 9. It is easy for me to remember his age because I carelessly gave him a sympathy card on his 16th birthday. As Jim was two years younger than my brother Hughie, I can affix both John's and my age at the time as well, for my brother was 9 years older than I.</p><p></p><p>Cheers,</p><p>Gary</p></blockquote><p></p>
[QUOTE="Col_Pladoh, post: 3728386, member: 796"] Hi Davethegame, Jack and I went back to the early 1960s when we both were subbers to Ted Paul's SF fanzine, [I]Kipple.[/I] (Do you like Kippling? Don't know; never tried it.) L. Sprague de Camp also belonged to that company of readers. It was a place of lively exchanges for sure, although not so likely as were some of the [I]Diplomacy[/I] zines I subscribed to such as Boardman's [I]Graustark[/I] or Walker's [I]Nehwon.[/I] Anyway, it was a great shock when I learned of your father's death. He and I had had such a fine time discussing many things at that con--the name of which eludes me as well, but I believe it was in Ft. Wayne. I know that you must still miss him very much. His being at the con saved the whole from being a washout,m made it a memorable time for me :) IIRR, Alex did most of the combat sequences in the LA game you participated in, but I took over to bring real action to the conclusion as the party was retreating from the cave entrance and an enraged wild boar of huge size came charging forth along the line of the strung-out adventurer party. In concluding, the GM for the "realistic" games was James "Slim Jim" Rasch who was recovering from rheumatic fever when he was age 18 and his brother John and I were but 9. It is easy for me to remember his age because I carelessly gave him a sympathy card on his 16th birthday. As Jim was two years younger than my brother Hughie, I can affix both John's and my age at the time as well, for my brother was 9 years older than I. Cheers, Gary [/QUOTE]
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