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<blockquote data-quote="JoeBlank" data-source="post: 3056299" data-attributes="member: 1806"><p>Nice work. This is the first I have heard of the Gaming with Kids seminar. I'd love to hear more about it.</p><p></p><p>I game with my sons, ages 8, 6, and 4. As you might expect, things are even more simplified than your ideas. For starters, we are using a C&C/D&D hybrid, basically the simplest parts of each. </p><p></p><p>Also, I am ignoring alignment for now. I expect the PCs to do good deeds, and so far they have lived up to that. </p><p></p><p>One issue I have noticed is religion. It seems that a good percentage of the modules out there involve evil cultists or some sort of religion-based issue. I'd rather not deal with fictional gods when gaming with young children. So I have eliminated the cleric class altogether. Instead, I am letting sorcerers pick from any spell list. So a healing-themed spellcaster is easy to create, without dealing with the deity and such. For now, we just have a DMPC healer, which is also helpful for offering in-character suggestions to keep them on the right path. And I can fudge the healer's remaining spells as the plot dictates.</p><p></p><p>As you mentioned from the seminar, I'm not including much risk of PC death either. 0 hp is knocked out. When they get older I'll take the kid gloves off, but not now.</p><p></p><p>On edit: I almost forgot to mention, several months back I posted in the Gygax Q&A thread that I was thinking of gaming with my kids when they got older. His response is in my .sig, below. Now I am even more indebted to him for the countless hours I have enjoyed playing the game.</p></blockquote><p></p>
[QUOTE="JoeBlank, post: 3056299, member: 1806"] Nice work. This is the first I have heard of the Gaming with Kids seminar. I'd love to hear more about it. I game with my sons, ages 8, 6, and 4. As you might expect, things are even more simplified than your ideas. For starters, we are using a C&C/D&D hybrid, basically the simplest parts of each. Also, I am ignoring alignment for now. I expect the PCs to do good deeds, and so far they have lived up to that. One issue I have noticed is religion. It seems that a good percentage of the modules out there involve evil cultists or some sort of religion-based issue. I'd rather not deal with fictional gods when gaming with young children. So I have eliminated the cleric class altogether. Instead, I am letting sorcerers pick from any spell list. So a healing-themed spellcaster is easy to create, without dealing with the deity and such. For now, we just have a DMPC healer, which is also helpful for offering in-character suggestions to keep them on the right path. And I can fudge the healer's remaining spells as the plot dictates. As you mentioned from the seminar, I'm not including much risk of PC death either. 0 hp is knocked out. When they get older I'll take the kid gloves off, but not now. On edit: I almost forgot to mention, several months back I posted in the Gygax Q&A thread that I was thinking of gaming with my kids when they got older. His response is in my .sig, below. Now I am even more indebted to him for the countless hours I have enjoyed playing the game. [/QUOTE]
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