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*Pathfinder & Starfinder
Gamist, Narrativist, and Simulationist
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<blockquote data-quote="Mokona" data-source="post: 5804276" data-attributes="member: 24891"><p>Respondents gave me a hard time in <a href="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/317593-timmy-johnny-spike-vorthos.html" target="_blank">Timmy, Johnny, Spike, and Vorthos</a> for referencing a human model designed for trading card games, aka Magic: The Gathering.</p><p></p><p>I believe that human beings, and their interactions with the world around them, cannot be neatly (or easily) categorized. Despite that belief, it is <strong>very</strong> useful in product development to understand the balance of needs and in what proportion they're encountered.</p><p></p><p>Multiple polls that approach the same fundamental concept are helpful when trying to triangulate on the underpinning reality. Therefore, I present the question for <strong>D&D</strong> Next.</p><p></p><p>With regards to WotC designing 5th edition, which influence or approach is strongest for yourself? Are you more strongly associated with Gamist style, Narrativist style, or Simulationist style?</p><p></p><p>If you're 34% Gamist, 33% Narrativist, and 33% Simulationist then you should answer Gamist because that is the single strongest element. Similarly, if you're 34% Simulationist you should answer Simulationist in the poll.</p><p></p><p><em>Handy <a href="http://en.wikipedia.org/wiki/GNS_Theory" target="_blank">Gamist-Narrativist-Simulationist</a> reference.</em></p><p></p><p>-Aaron</p><p></p><p>Notes:</p><p></p><p>Good polls and well formulated market research are difficult. Why force people to make either-or choices when they might answer "all of it"? By making respondents differentiate you get stronger signals that are more useful in analysis. Let me state, for the record, that I believe everyone has a little bit of each and all of the three styles in their life.</p><p></p><p>Also, I do not believe that <a href="http://en.wikipedia.org/wiki/GNS_Theory" target="_blank">GNS Theory</a> is perfect or complete. The GNS designations have just as many flaws as the Timmy-Johnny-Spike-Vorthos model. Nevertheless, both provide useful data.</p><p></p><p>Further, each respondent will interpret the labels differently. That is not a problem. If Wizards of the Coast R&D ever uses this data they'll have their own understanding of the labels as well. It's better to get more data and additional poll responses than to argue definitions.</p><p></p><p>Take all four polls:</p><p></p><p><a href="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/318457-robin-d-laws-7-gamer-types.html" target="_blank">Butt-Kicker-Casual Gamer-Method Actor-Power Gamer-Specialist-Storyteller-Tactician</a> poll</p><p><a href="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/317593-timmy-johnny-spike-vorthos.html" target="_blank">Timmy-Johnny-Spike-Vorthos</a> poll</p><p><a href="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/317741-character-actor-power-gamer-storyteller-thinker.html" target="_blank">Character Actor-Power Gamer-Storyteller-Thinker</a> poll</p><p>Gamist-Narrativist-Simulationist poll</p></blockquote><p></p>
[QUOTE="Mokona, post: 5804276, member: 24891"] Respondents gave me a hard time in [URL="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/317593-timmy-johnny-spike-vorthos.html"]Timmy, Johnny, Spike, and Vorthos[/URL] for referencing a human model designed for trading card games, aka Magic: The Gathering. I believe that human beings, and their interactions with the world around them, cannot be neatly (or easily) categorized. Despite that belief, it is [B]very[/B] useful in product development to understand the balance of needs and in what proportion they're encountered. Multiple polls that approach the same fundamental concept are helpful when trying to triangulate on the underpinning reality. Therefore, I present the question for [B]D&D[/B] Next. With regards to WotC designing 5th edition, which influence or approach is strongest for yourself? Are you more strongly associated with Gamist style, Narrativist style, or Simulationist style? If you're 34% Gamist, 33% Narrativist, and 33% Simulationist then you should answer Gamist because that is the single strongest element. Similarly, if you're 34% Simulationist you should answer Simulationist in the poll. [i]Handy [URL="http://en.wikipedia.org/wiki/GNS_Theory"]Gamist-Narrativist-Simulationist[/URL] reference.[/i] -Aaron Notes: Good polls and well formulated market research are difficult. Why force people to make either-or choices when they might answer "all of it"? By making respondents differentiate you get stronger signals that are more useful in analysis. Let me state, for the record, that I believe everyone has a little bit of each and all of the three styles in their life. Also, I do not believe that [URL="http://en.wikipedia.org/wiki/GNS_Theory"]GNS Theory[/URL] is perfect or complete. The GNS designations have just as many flaws as the Timmy-Johnny-Spike-Vorthos model. Nevertheless, both provide useful data. Further, each respondent will interpret the labels differently. That is not a problem. If Wizards of the Coast R&D ever uses this data they'll have their own understanding of the labels as well. It's better to get more data and additional poll responses than to argue definitions. Take all four polls: [URL="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/318457-robin-d-laws-7-gamer-types.html"]Butt-Kicker-Casual Gamer-Method Actor-Power Gamer-Specialist-Storyteller-Tactician[/URL] poll [URL="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/317593-timmy-johnny-spike-vorthos.html"]Timmy-Johnny-Spike-Vorthos[/URL] poll [URL="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/317741-character-actor-power-gamer-storyteller-thinker.html"]Character Actor-Power Gamer-Storyteller-Thinker[/URL] poll Gamist-Narrativist-Simulationist poll [/QUOTE]
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