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<blockquote data-quote="doctorhook" data-source="post: 5222104" data-attributes="member: 58401"><p>Size categories are problematic, even at Medium; they become much more problematic as you look at larger categories.</p><p></p><p>Human adults are said to take up a 5'x5'x5' cube in D&D. Most humans are always "sticking out" the top of that cube, but are never affected by what happens in the cube their head is in; however, probably no humans are actually five feet across -- the extra space is implied to be the area around a person in which they move. Reach (melee 1) makes this even more complicated, because now our too-tall-too-skinny human can punch someone five feet away, anywhere within another 5'x5'x5' cube adjacent to the first one. Our humans are too tall, too skinny, and can reach too far.</p><p></p><p>A Gargantuan creature has the same problems, only much worse. If it's a "tall" creature (taller than it is wide), it's probably as much as twice as tall as it is wide, which means that a "20'x20'x20'" creature might actually supposed to be 40' (or more) tall... despite the fact that it doesn't technically occupy any of space above 20'.</p><p></p><p>Size categories are an abstraction. I recommend not thinking about it so much.</p><p></p><p>(PS: There comes a point when a sufficiently large monster should be treated as terrain. Think of the Tarrasque as a moving cliff that your players need to climb and hang on to during combat. Except that they'll be trying to kill this cliff.)</p></blockquote><p></p>
[QUOTE="doctorhook, post: 5222104, member: 58401"] Size categories are problematic, even at Medium; they become much more problematic as you look at larger categories. Human adults are said to take up a 5'x5'x5' cube in D&D. Most humans are always "sticking out" the top of that cube, but are never affected by what happens in the cube their head is in; however, probably no humans are actually five feet across -- the extra space is implied to be the area around a person in which they move. Reach (melee 1) makes this even more complicated, because now our too-tall-too-skinny human can punch someone five feet away, anywhere within another 5'x5'x5' cube adjacent to the first one. Our humans are too tall, too skinny, and can reach too far. A Gargantuan creature has the same problems, only much worse. If it's a "tall" creature (taller than it is wide), it's probably as much as twice as tall as it is wide, which means that a "20'x20'x20'" creature might actually supposed to be 40' (or more) tall... despite the fact that it doesn't technically occupy any of space above 20'. Size categories are an abstraction. I recommend not thinking about it so much. (PS: There comes a point when a sufficiently large monster should be treated as terrain. Think of the Tarrasque as a moving cliff that your players need to climb and hang on to during combat. Except that they'll be trying to kill this cliff.) [/QUOTE]
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