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Garments of Critter Muscle and the Giantish Conundrum
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 6032296" data-attributes="member: 1165"><p>That's pretty bad for game balance.</p><p></p><p>The first time I had such an item (back in 2e), I was playing a cleric. We rolled stats, as they hadn't invented point buy back then <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> (not in the core rules anyway), and I put my lowest score into my least relevant stat - so I had a 5 Charisma. I don't recall if Charisma had anything to do with Turn Undead, but I wouldn't have cared if it did.</p><p></p><p>We found an item that flat-out gave you a Charisma of 18. The party gave it to me. It's a good thing Charisma wasn't useful in Dragon Mountain, because otherwise I would have gone on a rampage.</p><p></p><p>The item you're suggesting is a "turn into a giant" polymorph item, and that sounds like a minor artifact that giants would kill (literally) to take back. Generally giants don't like it when someone ritually murders one of them (or probably more than one, magic not being that efficient) and turns their essence into a magical item allowing a non-giant to steal their strength and very form.</p><p></p><p>Okay, I made up the rules for making such an item, but given how much power it has, I think that's pretty relevant.</p><p></p><p></p><p></p><p>From 3rd onward, each stat's value has essentially remained the same.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 6032296, member: 1165"] That's pretty bad for game balance. The first time I had such an item (back in 2e), I was playing a cleric. We rolled stats, as they hadn't invented point buy back then ;) (not in the core rules anyway), and I put my lowest score into my least relevant stat - so I had a 5 Charisma. I don't recall if Charisma had anything to do with Turn Undead, but I wouldn't have cared if it did. We found an item that flat-out gave you a Charisma of 18. The party gave it to me. It's a good thing Charisma wasn't useful in Dragon Mountain, because otherwise I would have gone on a rampage. The item you're suggesting is a "turn into a giant" polymorph item, and that sounds like a minor artifact that giants would kill (literally) to take back. Generally giants don't like it when someone ritually murders one of them (or probably more than one, magic not being that efficient) and turns their essence into a magical item allowing a non-giant to steal their strength and very form. Okay, I made up the rules for making such an item, but given how much power it has, I think that's pretty relevant. From 3rd onward, each stat's value has essentially remained the same. [/QUOTE]
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Garments of Critter Muscle and the Giantish Conundrum
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