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Garnfellow's World [Updated 12.26.05]
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<blockquote data-quote="Garnfellow" data-source="post: 1302008" data-attributes="member: 1223"><p><strong>The Barefooted Friar</strong></p><p></p><p><strong>Friar Sidrach Landry:</strong> male Clr 11; HD 11d8-11; hp 51; Init -2; Spd 30 ft; AC 11, touch 8, flat-footed 11; BAB +8; Grp +7; Atk +8 melee (1d6-1, quarterstaff); Full Atk +6/+1/+6 melee (1d6-1, quarterstaff, double weapon) or +8/+3 melee (1d6-1, quarterstaff) or +6/+1 ranged (1d4-1, sling); SA spells, turn undead; SV Fort +6, Ref +1, Will +12; Str 9, Dex 7, Con 8, Int 13, Wis 20, Cha 13.</p><p></p><p><em>Skills and Feats: </em>Climb -1<em>, </em>Concentration +10, Craft (Alchemy) +1, Craft (Tailoring) +2, Gather Information +2, Heal +8, Hide -2, Jump -1, Knowledge (Local) +2, Knowledge (Nature) +2, Listen +5, Move Silently -2, Profession (Gambler) +6, Profession (Herbalist) +6, Spot +5, Survival +7, Swim -1; Combat Casting, Combat Expertise, Extend Spell, Improved Disarm, Two-Weapon Fighting, Weapon Focus (quarterstaff).</p><p></p><p><strong>Spells Prepared</strong> (6/8/6/6/5/4/2, DC 15 + spell level): 0—<em>create water</em>, <em>cure minor wounds</em>, <em>detect magic, detect poison</em>, <em>mending</em>, <em>purify food and drink</em>; 1—<em>bless</em>, <em>command</em>, <em>cure light wounds</em>, <em>divine favor</em>, <em>magic weapon</em>, <em>protection from evil</em>*, <em>sanctuary</em>, <em>shield of faith</em>; 2—<em>aid</em>*, <em>bear’s endurance</em>, <em>bull’s strength</em>, <em>cure moderate wounds</em>, <em>enthrall</em>, <em>hold person</em>; 3—<em>cure serious wounds</em>, <em>daylight</em>, <em>dispel magic</em>, <em>magic vestment</em>, <em>prayer</em>, <em>protection from energy</em>*; 4—<em>cure critical wounds</em>, <em>divine power</em>, <em>greater magic weapon</em>, <em>neutralize poison</em>, <em>spell immunity</em>*; 5—<em>flame strike</em>, <em>mass cure light wounds</em>, <em>righteous might</em>, <em>spell resistance</em>*; 6—<em>antimagic field</em>*, <em>heal</em>. * Domain spell. Domains: Good (casts Good spells as a 12th-level cleric); Protection (protective ward).</p><p></p><p><strong>Turn Undead (Su):</strong> Sidrach may attempt to turn or destroy undead four times per day.</p><p></p><p><strong>Protective Ward (Su).</strong> As a standard action, Sidrach may grant someone he touches a +11 resistance bonus equal on his or her next saving throw. The <em>protective ward</em> is an abjuration effect with a duration of 1 hour that is usable once per day.</p><p></p><p><em>Possessions:</em> quarterstaff, incense of <em>bless</em>, <em>bracers of armor +3</em>. </p><p></p><p>A charming fellow, Friar Sidrach is gentle, inquisitive, and very talkative. He is a member of the Gerardian Order, a newly-formed group of mendicants who are also known as Black Friars for the color of their robes. Friar Sidrach is very wise, but has had little formal education. He enjoys gaming and drinking his Blackbelly stout. Friar Sidrach is an excellent public speaker with a genuine concern for the common folk, and relishes wandering the countryside. His faith in the Five is very strong, and the friar has performed several notable miracles. The friar is also a good tailor and has, on occasion, fashioned warm winter clothing for his comrades. As he gives almost all of his money to the Gerardian order, Friar Sidrach rarely has any coin of his own.</p></blockquote><p></p>
[QUOTE="Garnfellow, post: 1302008, member: 1223"] [b]The Barefooted Friar[/b] [B]Friar Sidrach Landry:[/b] male Clr 11; HD 11d8-11; hp 51; Init -2; Spd 30 ft; AC 11, touch 8, flat-footed 11; BAB +8; Grp +7; Atk +8 melee (1d6-1, quarterstaff); Full Atk +6/+1/+6 melee (1d6-1, quarterstaff, double weapon) or +8/+3 melee (1d6-1, quarterstaff) or +6/+1 ranged (1d4-1, sling); SA spells, turn undead; SV Fort +6, Ref +1, Will +12; Str 9, Dex 7, Con 8, Int 13, Wis 20, Cha 13. [I]Skills and Feats: [/i]Climb -1[i], [/i]Concentration +10, Craft (Alchemy) +1, Craft (Tailoring) +2, Gather Information +2, Heal +8, Hide -2, Jump -1, Knowledge (Local) +2, Knowledge (Nature) +2, Listen +5, Move Silently -2, Profession (Gambler) +6, Profession (Herbalist) +6, Spot +5, Survival +7, Swim -1; Combat Casting, Combat Expertise, Extend Spell, Improved Disarm, Two-Weapon Fighting, Weapon Focus (quarterstaff). [B]Spells Prepared[/b] (6/8/6/6/5/4/2, DC 15 + spell level): 0—[i]create water[/i], [i]cure minor wounds[/i], [i]detect magic, detect poison[/i], [i]mending[/i], [i]purify food and drink[/i]; 1—[i]bless[/i], [i]command[/i], [i]cure light wounds[/i], [i]divine favor[/i], [i]magic weapon[/i], [i]protection from evil[/i]*, [i]sanctuary[/i], [i]shield of faith[/i]; 2—[i]aid[/i]*, [i]bear’s endurance[/i], [i]bull’s strength[/i], [i]cure moderate wounds[/i], [i]enthrall[/i], [i]hold person[/i]; 3—[i]cure serious wounds[/i], [i]daylight[/i], [i]dispel magic[/i], [i]magic vestment[/i], [i]prayer[/i], [i]protection from energy[/i]*; 4—[i]cure critical wounds[/i], [i]divine power[/i], [i]greater magic weapon[/i], [i]neutralize poison[/i], [i]spell immunity[/i]*; 5—[i]flame strike[/i], [i]mass cure light wounds[/i], [i]righteous might[/i], [i]spell resistance[/i]*; 6—[i]antimagic field[/i]*, [i]heal[/i]. * Domain spell. Domains: Good (casts Good spells as a 12th-level cleric); Protection (protective ward). [B]Turn Undead (Su):[/b] Sidrach may attempt to turn or destroy undead four times per day. [B]Protective Ward (Su).[/b] As a standard action, Sidrach may grant someone he touches a +11 resistance bonus equal on his or her next saving throw. The [i]protective ward[/i] is an abjuration effect with a duration of 1 hour that is usable once per day. [I]Possessions:[/i] quarterstaff, incense of [i]bless[/i], [i]bracers of armor +3[/i]. A charming fellow, Friar Sidrach is gentle, inquisitive, and very talkative. He is a member of the Gerardian Order, a newly-formed group of mendicants who are also known as Black Friars for the color of their robes. Friar Sidrach is very wise, but has had little formal education. He enjoys gaming and drinking his Blackbelly stout. Friar Sidrach is an excellent public speaker with a genuine concern for the common folk, and relishes wandering the countryside. His faith in the Five is very strong, and the friar has performed several notable miracles. The friar is also a good tailor and has, on occasion, fashioned warm winter clothing for his comrades. As he gives almost all of his money to the Gerardian order, Friar Sidrach rarely has any coin of his own. [/QUOTE]
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