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Garnfellow's World [Updated 12.26.05]
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<blockquote data-quote="Garnfellow" data-source="post: 1335017" data-attributes="member: 1223"><p><strong>Prince Busirane</strong></p><p></p><p>Prince Busirane is a terror of the Frounter, a savage and merciless warrior given to fits of furious rage and senseless violence. His armies were the vanguard of the invasion, and his troops sacked Derwich castle and murdered all of its inhabitants. Busirane's greatest weakness is that his wrath often causes him to become unhinged and commit serious tactical mistakes. Busirane has a special hatred for the wizard Valerius, who once grievously wounded the prince with a blast of magical fire.</p><p></p><p>Busirane was built using the Berserk prestige class from Deities and Demigods. He also has the following feats from the Miniatures Handbook: Greater Powerful Charge, Powerful Charge, and Reckless Charge.</p><p></p><p>===</p><p></p><p><strong>Prince Busirane:</strong> male ruck Bbn 11/Ftr 4/Berserk 1; CR 16; HD 11d12+33 plus 4d10+12 plus 1d12+3; hp 163; Init +1; Spd 40 ft; AC 20, touch 12, flat-footed 19; BAB +15; Grp +19; Atk +23 melee (2d4+11/15–20, <em>+3 ruckblade</em>); Full Atk +23/+18/+13 melee (2d4+11/15–20, <em>+3 ruckblade</em>) or +16/+11/+6 ranged (1d6+4, javelin); SA battle fury 1/day, greater rage 3/day, poison; SQ DR 2/—, fast movement, improved uncanny dodge, low-light vision, movement bonus, trap sense +3; AL CE; SV Fort +17, Ref +5, Will +5; Str 19, Dex 12, Con 16, Int 11, Wis 9, Cha 16.</p><p></p><p><em>Skills and Feats</em>: Climb +3, Handle Animal +14, Intimidate +22, Jump +3, Listen +6, Ride +16, Survival +6, Swim +3; Cleave, Greater Powerful Charge, Improved Critical (ruckblade), Power Attack, Powerful Charge, Reckless Charge, Reckless Offense, Weapon Focus (ruckblade), Weapon Specialization (ruckblade).</p><p></p><p><strong>Battle Fury (Ex):</strong> Busirane can enter battle fury as a standard action. While in battle fury, the following changes to his statistics are in effect: (Str 25, Con 22, AC -2, +48 hit points, +3 to all melee attacks and damage or +4 damage with ruckblade, Fort save +20, Will save +8, Climb +6, Jump +6, Swim +6).</p><p></p><p>While in this fury, Busirane cannot use skills or abilities that require patience. This fit of battle fury lasts 9 rounds. Busirane cannot willingly come out of a fury. In order to avoid attacking a friend or innocent bystander, Busirane must make a Will save (DC 15 + The number of rounds already in the fury). If there are no longer any beings in sight, Busirane randomly attacks walls, rocks, trees, doors, or anything else he can see. At the end of the fury, Busirane is fatigued (Str 17, Dex 10, -1 to AC, -1 to all melee attacks and damage, Ref save +6, Climb +2, Jump +2, Ride +15, Swim +2, can't charge or run) for the duration of that encounter. Busirane can only fly into a fury once per encounter.</p><p></p><p><strong>Greater Rage (Ex):</strong> While Prince Busirane rages, the following changes to his statistics are in effect: (Str 25, Con 22, AC -2, +48 hit points, +3 to all melee attacks and damage or +4 damage with ruckblade, Fort save +20, Will save +8, Climb +6, Jump +6, Swim +6). His fit of rage lasts 9 rounds. At the end of the rage, Busirane loses the rage modifiers and restrictions and becomes fatigued (Str 17, Dex 10, -1 to AC, -1 to all melee attacks and damage, Ref save +6, Climb +2, Jump +2, Ride +15, Swim +2, can't charge or run) for the duration of the current encounter.</p><p></p><p><strong>Poison (Ex):</strong> Injury, DC 13, initial damage 1 point Strength, secondary damage 1d3 Strength.</p><p></p><p><strong>Improved Uncanny Dodge (Ex):</strong> Busirane retains his Dexterity bonus to AC even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized. Busirane cannot be flanked except by a 15th- or higher level rogue.</p><p></p><p><strong>Trap Sense (Ex):</strong> Busirane has an intuitive sense that alerts him to danger from traps, giving him a +3 bonus on Reflex saves made to avoid traps and a +3 dodge bonus to AC against attacks made by traps.</p><p></p><p><em>Possessions:</em> GOLGATH, <em>+3 ruckblade</em>, <em>+3 chainmail</em>, <em>necklace of protection +1</em>, <em>cloak of resistance +1</em>, potion of <em>bear's endurance</em>, potion of <em>bull's strength</em>, potion of <em>cure moderate wounds</em>, potion of <em>invisibility</em>, 1 dagger, 4 javelins, 119 gp.</p><p></p><p><em>Physical Description:</em> Prince Busirane is a very tall, broadly built figure. He has small, dark eyes, a shock of wild black hair, and a grim visage.</p><p></p><p><em>Tactics:</em> Busirane will typically begin an encounter by raging and then charging directly at the most powerful opponent before him using his Reckless Offense, Reckless Charge, and Greater Powerful Charge feats, regardless of whether he might draw attacks of opportunities; if Busirane reaches his target, he will use an 8-point Power Attack. During such a charge Busirane is -10 to AC, +1 to melee attack, and does +24 damage plus an additional 2d6 damage.</p><p></p><p>While engaged in melee, Busirane typically uses an 8-point Power Attack each round, increasing this to a 9-point Power Attack if he is raging or frenzied, and a 10-point Power Attack if he is both raging and frenzied. If Busirane’s opponent has an AC of 30 or more, the prince will forego a Power Attack completely.</p><p></p><p>If Busirane is particularly goaded or frustrated in battle, he will use his greater rage and battle fury abilities together with Reckless Offense. When using both abilities, the following changes to his statistics are in effect: (Str 31, Con 28, AC -8, +96 hit points, +8 to all melee attacks, +6 damage (+9 damage with ruckblade), Fort save +23, Will save +11, Climb +9, Jump +9, Swim +9). His fit lasts 12 rounds. At the end of the rage, Busirane loses the modifiers and restrictions and becomes exhausted (Spd 20 ft, Str 13, Dex 6, -3 to AC, -3 to all melee attacks and damage, -3 to all ranged attacks, Ref save +4, Climb +0, Jump +0, Ride +13, Swim +0, can't charge or run) for the duration of the current encounter.</p></blockquote><p></p>
[QUOTE="Garnfellow, post: 1335017, member: 1223"] [b]Prince Busirane[/b] Prince Busirane is a terror of the Frounter, a savage and merciless warrior given to fits of furious rage and senseless violence. His armies were the vanguard of the invasion, and his troops sacked Derwich castle and murdered all of its inhabitants. Busirane's greatest weakness is that his wrath often causes him to become unhinged and commit serious tactical mistakes. Busirane has a special hatred for the wizard Valerius, who once grievously wounded the prince with a blast of magical fire. Busirane was built using the Berserk prestige class from Deities and Demigods. He also has the following feats from the Miniatures Handbook: Greater Powerful Charge, Powerful Charge, and Reckless Charge. === [B]Prince Busirane:[/b] male ruck Bbn 11/Ftr 4/Berserk 1; CR 16; HD 11d12+33 plus 4d10+12 plus 1d12+3; hp 163; Init +1; Spd 40 ft; AC 20, touch 12, flat-footed 19; BAB +15; Grp +19; Atk +23 melee (2d4+11/15–20, [i]+3 ruckblade[/i]); Full Atk +23/+18/+13 melee (2d4+11/15–20, [i]+3 ruckblade[/i]) or +16/+11/+6 ranged (1d6+4, javelin); SA battle fury 1/day, greater rage 3/day, poison; SQ DR 2/—, fast movement, improved uncanny dodge, low-light vision, movement bonus, trap sense +3; AL CE; SV Fort +17, Ref +5, Will +5; Str 19, Dex 12, Con 16, Int 11, Wis 9, Cha 16. [I]Skills and Feats[/i]: Climb +3, Handle Animal +14, Intimidate +22, Jump +3, Listen +6, Ride +16, Survival +6, Swim +3; Cleave, Greater Powerful Charge, Improved Critical (ruckblade), Power Attack, Powerful Charge, Reckless Charge, Reckless Offense, Weapon Focus (ruckblade), Weapon Specialization (ruckblade). [B]Battle Fury (Ex):[/B] Busirane can enter battle fury as a standard action. While in battle fury, the following changes to his statistics are in effect: (Str 25, Con 22, AC -2, +48 hit points, +3 to all melee attacks and damage or +4 damage with ruckblade, Fort save +20, Will save +8, Climb +6, Jump +6, Swim +6). While in this fury, Busirane cannot use skills or abilities that require patience. This fit of battle fury lasts 9 rounds. Busirane cannot willingly come out of a fury. In order to avoid attacking a friend or innocent bystander, Busirane must make a Will save (DC 15 + The number of rounds already in the fury). If there are no longer any beings in sight, Busirane randomly attacks walls, rocks, trees, doors, or anything else he can see. At the end of the fury, Busirane is fatigued (Str 17, Dex 10, -1 to AC, -1 to all melee attacks and damage, Ref save +6, Climb +2, Jump +2, Ride +15, Swim +2, can't charge or run) for the duration of that encounter. Busirane can only fly into a fury once per encounter. [B]Greater Rage (Ex):[/b] While Prince Busirane rages, the following changes to his statistics are in effect: (Str 25, Con 22, AC -2, +48 hit points, +3 to all melee attacks and damage or +4 damage with ruckblade, Fort save +20, Will save +8, Climb +6, Jump +6, Swim +6). His fit of rage lasts 9 rounds. At the end of the rage, Busirane loses the rage modifiers and restrictions and becomes fatigued (Str 17, Dex 10, -1 to AC, -1 to all melee attacks and damage, Ref save +6, Climb +2, Jump +2, Ride +15, Swim +2, can't charge or run) for the duration of the current encounter. [B]Poison (Ex):[/b] Injury, DC 13, initial damage 1 point Strength, secondary damage 1d3 Strength. [B]Improved Uncanny Dodge (Ex):[/b] Busirane retains his Dexterity bonus to AC even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized. Busirane cannot be flanked except by a 15th- or higher level rogue. [B]Trap Sense (Ex):[/b] Busirane has an intuitive sense that alerts him to danger from traps, giving him a +3 bonus on Reflex saves made to avoid traps and a +3 dodge bonus to AC against attacks made by traps. [I]Possessions:[/i] GOLGATH, [i]+3 ruckblade[/i], [i]+3 chainmail[/i], [i]necklace of protection +1[/i], [i]cloak of resistance +1[/i], potion of [i]bear's endurance[/i], potion of [i]bull's strength[/i], potion of [i]cure moderate wounds[/i], potion of [i]invisibility[/i], 1 dagger, 4 javelins, 119 gp. [I]Physical Description:[/I] Prince Busirane is a very tall, broadly built figure. He has small, dark eyes, a shock of wild black hair, and a grim visage. [i]Tactics:[/i] Busirane will typically begin an encounter by raging and then charging directly at the most powerful opponent before him using his Reckless Offense, Reckless Charge, and Greater Powerful Charge feats, regardless of whether he might draw attacks of opportunities; if Busirane reaches his target, he will use an 8-point Power Attack. During such a charge Busirane is -10 to AC, +1 to melee attack, and does +24 damage plus an additional 2d6 damage. While engaged in melee, Busirane typically uses an 8-point Power Attack each round, increasing this to a 9-point Power Attack if he is raging or frenzied, and a 10-point Power Attack if he is both raging and frenzied. If Busirane’s opponent has an AC of 30 or more, the prince will forego a Power Attack completely. If Busirane is particularly goaded or frustrated in battle, he will use his greater rage and battle fury abilities together with Reckless Offense. When using both abilities, the following changes to his statistics are in effect: (Str 31, Con 28, AC -8, +96 hit points, +8 to all melee attacks, +6 damage (+9 damage with ruckblade), Fort save +23, Will save +11, Climb +9, Jump +9, Swim +9). His fit lasts 12 rounds. At the end of the rage, Busirane loses the modifiers and restrictions and becomes exhausted (Spd 20 ft, Str 13, Dex 6, -3 to AC, -3 to all melee attacks and damage, -3 to all ranged attacks, Ref save +4, Climb +0, Jump +0, Ride +13, Swim +0, can't charge or run) for the duration of the current encounter. [/QUOTE]
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