Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Garnfellow's World [Updated 12.26.05]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Garnfellow" data-source="post: 1436219" data-attributes="member: 1223"><p>The CR 3 advespa is a pretty tough case. It’s a classic example of pairing a fairly weak monster with some relatively powerful abilities. As a theoretical example, imagine the difficulty of assigning a CR to a ½ HD bunny rabbit that can <em>disintegrate</em> opponents with its bite attack. Such situations are even more problematic at low levels, where parties lack resources and the margin for error is much smaller.</p><p></p><p>I like to use a method described in Savage Species to help peg CRs—comparing the monster’s stats against the stats of typical NPCs, usingthe charts in the DMG for reference. The advespa’s AC of 17 is worse than a typical 1st-level fighter’s; its best attack bonus of +8 and 30 hp are between a 3rd- and 4th-level fighter’s. This quick comparison suggests that CR 3 passes the straight-face test.</p><p></p><p>But then there are the special abilities, some of which would be hard for low level characters to deal with. The advespa has /4/ claw attacks each doing 8.5 average damage each AND a sting that does 4.5 average damage and poison. That’s a heck of a lot of damage to dish out each round. And its other defenses compensate for its low AC: DR 5/silver or good, spell resistance 15, regeneration 2 -- to say nothing of its typical devilish immunities to fire and poison as well as acid and cold resistance 10. Oh yeah, the thing can fly, too.</p><p></p><p>Of all these abilities, it’s the multiple attacks that trouble me the most. The poison does “only” Strength damage and has a DC of 15, which even 1st-level fighters should make 50% of the time.</p><p></p><p>Against a 3rd-level fighter (AC 21, hp 27), an advespa using its full attack does an average of 14 points of damage each round, meaning the fighter probably won’t survive two rounds under that sort of attack. This is nasty, but on the other end of the equation the fighter is doing an average of 4 points of damage each round. If you figure a full 4 member party, the advespa probably won’t last much more than 2 rounds either. </p><p></p><p>As I wrote earlier, the problem with pegging low-level CRs is that your margin of error is so small and so easily susceptible to bad rolls one way or another. Against 4 3rd-level characters, I could easily see the advespa getting wiped out quickly and I can also see the advespa mopping the floor with the PCs – it wouldn’t take much to tip the encounter one way or another. In a situation like this, my design instincts are to play it conservative and bump up the CR to 4. Better safe than sorry . . .</p></blockquote><p></p>
[QUOTE="Garnfellow, post: 1436219, member: 1223"] The CR 3 advespa is a pretty tough case. It’s a classic example of pairing a fairly weak monster with some relatively powerful abilities. As a theoretical example, imagine the difficulty of assigning a CR to a ½ HD bunny rabbit that can [i]disintegrate[/i] opponents with its bite attack. Such situations are even more problematic at low levels, where parties lack resources and the margin for error is much smaller. I like to use a method described in Savage Species to help peg CRs—comparing the monster’s stats against the stats of typical NPCs, usingthe charts in the DMG for reference. The advespa’s AC of 17 is worse than a typical 1st-level fighter’s; its best attack bonus of +8 and 30 hp are between a 3rd- and 4th-level fighter’s. This quick comparison suggests that CR 3 passes the straight-face test. But then there are the special abilities, some of which would be hard for low level characters to deal with. The advespa has /4/ claw attacks each doing 8.5 average damage each AND a sting that does 4.5 average damage and poison. That’s a heck of a lot of damage to dish out each round. And its other defenses compensate for its low AC: DR 5/silver or good, spell resistance 15, regeneration 2 -- to say nothing of its typical devilish immunities to fire and poison as well as acid and cold resistance 10. Oh yeah, the thing can fly, too. Of all these abilities, it’s the multiple attacks that trouble me the most. The poison does “only” Strength damage and has a DC of 15, which even 1st-level fighters should make 50% of the time. Against a 3rd-level fighter (AC 21, hp 27), an advespa using its full attack does an average of 14 points of damage each round, meaning the fighter probably won’t survive two rounds under that sort of attack. This is nasty, but on the other end of the equation the fighter is doing an average of 4 points of damage each round. If you figure a full 4 member party, the advespa probably won’t last much more than 2 rounds either. As I wrote earlier, the problem with pegging low-level CRs is that your margin of error is so small and so easily susceptible to bad rolls one way or another. Against 4 3rd-level characters, I could easily see the advespa getting wiped out quickly and I can also see the advespa mopping the floor with the PCs – it wouldn’t take much to tip the encounter one way or another. In a situation like this, my design instincts are to play it conservative and bump up the CR to 4. Better safe than sorry . . . [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Garnfellow's World [Updated 12.26.05]
Top