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Garnfellow's World [Updated 12.26.05]
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<blockquote data-quote="Garnfellow" data-source="post: 1441707" data-attributes="member: 1223"><p><strong>Lilit and Namat</strong></p><p></p><p>LILIT <em>and</em> NAMAT <em>are two servants to the Provost of the Iron Duke. Though these infernal spirits are much pleasing to the eye, they are treacherous and vengeful.</em></p><p></p><p><strong>Lilit and Namat (2):</strong> erinyes; CR 8; Medium Outsider (Devil, Evil, Extraplanar, Lawful); HD 9d8+27; hp 70; Init +5; Spd 30 ft, fly 50 ft (good); AC 23, touch 15, flat-footed 18; BAB +9; Grp +14; Atk +14 melee (1d8+5/19–20, longsword) or +15 ranged (1d8+6/x3 plus 1d6 fire, <em>+1 flaming composite longbow</em>) or +14 ranged (entangle, rope); Full Atk +14/+9 melee (1d8+5/19–20, longsword) or +15/+10 ranged (1d8+6/x3 plus 1d6 fire, <em>+1 flaming composite longbow</em>) or +14 ranged (entangle, rope); SA entangle, spell-like abilities, <em>summon devil</em>; SQ DR 5/good, darkvision 60 ft, immunity to fire and poison, resistance to acid 10 and cold 10, see in darkness, telepathy 100 ft, true seeing; SR 20; AL LE; SV Fort +9, Ref +11, Will +10; Str 20, Dex 21, Con 17, Int 15, Wis 18, Cha 23.</p><p></p><p><em>Skills and Feats</em>: Concentration +13, Diplomacy +20, Escape Artist +13 (+15 from rope bonds), Hide +13, Knowledge (arcana) +14, Knowledge (the planes) +10, Listen +13, Move Silently +13, Search +10, Sense Motive +14, Spot +13, Survival +10 (+12 following tracks or on another plane), Use Rope +17 (+19 with bindings); DodgeB, MobilityB, Point Blank Shot, Precise Shot, Rapid Shot, Shot on the Run.</p><p></p><p><strong>Entangle (Ex):</strong> Lilit and Namat each carry a stout rope some 50 feet long that entangles opponents of any size as an <em>animate rope</em> spell (caster level 16th). Lilit and Namat can hurl their rope 30 feet with no range penalty. Typically, Lilit or Namat entangle a foe, lift it into the air, and drop it from a great height.</p><p></p><p><strong>Spell-Like Abilities:</strong> At will—<em>greater teleport</em> (self plus 50 pounds of objects only), <em>charm monster</em> (DC 20), <em>minor image</em> (DC 18), <em>unholy blight</em> (DC 20). Caster level 12th. The save DCs are Charisma-based.</p><p></p><p><strong><em>Summon Devil</em> (Sp):</strong> Once per day Lilit and Namat can attempt to <em>summon</em> 2d10 lemures or 1d4 bearded devils with a 50% chance of success. This ability is the equivalent of a 3rd-level spell.</p><p></p><p><strong>True Seeing (Su):</strong> Lilit and Namat continuously use <em>true seeing</em>, as the spell (caster level 14th).</p><p></p><p><em>Physical Description:</em> Lilit and Namat appear as tall, beautiful women with great eagle-like wings.</p><p></p><p>These two erinyes dwell in the Iron Palace of Dis, where they serve Biffant, "The Grinning Fiend," Provost to Dispater.</p></blockquote><p></p>
[QUOTE="Garnfellow, post: 1441707, member: 1223"] [b]Lilit and Namat[/b] LILIT [i]and[/I] NAMAT [i]are two servants to the Provost of the Iron Duke. Though these infernal spirits are much pleasing to the eye, they are treacherous and vengeful.[/i] [B]Lilit and Namat (2):[/b] erinyes; CR 8; Medium Outsider (Devil, Evil, Extraplanar, Lawful); HD 9d8+27; hp 70; Init +5; Spd 30 ft, fly 50 ft (good); AC 23, touch 15, flat-footed 18; BAB +9; Grp +14; Atk +14 melee (1d8+5/19–20, longsword) or +15 ranged (1d8+6/x3 plus 1d6 fire, [i]+1 flaming composite longbow[/i]) or +14 ranged (entangle, rope); Full Atk +14/+9 melee (1d8+5/19–20, longsword) or +15/+10 ranged (1d8+6/x3 plus 1d6 fire, [i]+1 flaming composite longbow[/i]) or +14 ranged (entangle, rope); SA entangle, spell-like abilities, [i]summon devil[/i]; SQ DR 5/good, darkvision 60 ft, immunity to fire and poison, resistance to acid 10 and cold 10, see in darkness, telepathy 100 ft, true seeing; SR 20; AL LE; SV Fort +9, Ref +11, Will +10; Str 20, Dex 21, Con 17, Int 15, Wis 18, Cha 23. [I]Skills and Feats[/i]: Concentration +13, Diplomacy +20, Escape Artist +13 (+15 from rope bonds), Hide +13, Knowledge (arcana) +14, Knowledge (the planes) +10, Listen +13, Move Silently +13, Search +10, Sense Motive +14, Spot +13, Survival +10 (+12 following tracks or on another plane), Use Rope +17 (+19 with bindings); DodgeB, MobilityB, Point Blank Shot, Precise Shot, Rapid Shot, Shot on the Run. [B]Entangle (Ex):[/b] Lilit and Namat each carry a stout rope some 50 feet long that entangles opponents of any size as an [i]animate rope[/i] spell (caster level 16th). Lilit and Namat can hurl their rope 30 feet with no range penalty. Typically, Lilit or Namat entangle a foe, lift it into the air, and drop it from a great height. [B]Spell-Like Abilities:[/b] At will—[i]greater teleport[/i] (self plus 50 pounds of objects only), [i]charm monster[/i] (DC 20), [i]minor image[/i] (DC 18), [i]unholy blight[/i] (DC 20). Caster level 12th. The save DCs are Charisma-based. [b][I]Summon Devil[/i] (Sp):[/b] Once per day Lilit and Namat can attempt to [i]summon[/i] 2d10 lemures or 1d4 bearded devils with a 50% chance of success. This ability is the equivalent of a 3rd-level spell. [B]True Seeing (Su):[/b] Lilit and Namat continuously use [i]true seeing[/i], as the spell (caster level 14th). [I]Physical Description:[/i] Lilit and Namat appear as tall, beautiful women with great eagle-like wings. These two erinyes dwell in the Iron Palace of Dis, where they serve Biffant, "The Grinning Fiend," Provost to Dispater. [/QUOTE]
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