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Garnfellow's World [Updated 12.26.05]
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<blockquote data-quote="Garnfellow" data-source="post: 1523762" data-attributes="member: 1223"><p><strong>Titivilus the Confuser</strong></p><p></p><p>The following unique fiend was first described by Gygax in Dragon 75 and later appeared in the <em>Monster Manual II</em>. Scott Greene also did a fine 3e update that appeared in the <em>Tome of Horrors</em>. I ended up doing my own conversion in order to keep Titivilus in line with the rest of my versions of Dispater’s court.</p><p></p><p>=====</p><p></p><p><em>The old confuser</em> TITIVILUS, <em>advisor to the Lord of Iron Rod and Staff, is an infernal spirit most clever, able to twist the words of men into knots</em>.</p><p></p><p><strong>Titivilus:</strong> male unique devil; CR 17; Medium Outsider (Devil, Evil, Extraplanar, Lawful); HD 20d8+80; hp 170; Init +5; Spd 40 ft, 30 ft (poor); AC 37, touch 29, flat-footed 22; BAB +20; Grp +24; Atk +28 melee (1d8+7/19–20 plus 1 Con, <em>+3 silver wounding longsword</em>); Full Atk +28/+24/+18/+14 melee (1d8+7/19–20 plus 1 Con, <em>+3 silver wounding longsword</em>) or +24 melee touch (fear, touch); SA fear, spell-like abilities, <em>summon devil</em>; SQ DR 15/epic and good, darkvision 60 ft, immunity to fire and poison, regeneration 5, resistance to acid 10 and cold 10, see in darkness, telepathy 100 ft; SR 29; AL LE; SV Fort +16, Ref +17, Will +17; Str 18, Dex 21, Con 18, Int 26, Wis 21, Cha 30.</p><p></p><p><em>Skills and Feats</em>: Balance +23, Bluff +33, Concentration +23, Diplomacy +35, Disguise +33 (+35 acting), Escape Artist +21 (+23 with rope), Forgery +29, Gather Information +28, Hide +28, Intimidate +31, Jump +22, Knowledge (local) +24, Knowledge (nobility and royalty) +25, Knowledge (the planes) +24, Open Locks +21, Perform (oratory) +27, Sense Motive +24, Sleight of Hand +30, Tumble +23, Use Rope +22 (+24 to bind someone); Dodge, Combat Expertise, Ability Focus (<em>suggestion</em>), Weapon Focus (longsword), Mobility, Combat Reflexes, Spring Attack.</p><p></p><p><strong>Fear (Su):</strong> A creature hit by Titivilus’s touch must succeed on a DC 30 Will save or be affected as though by <em>fear</em> (caster level 20th). Whether or not the save is successful, that creature cannot be affected by Titivilus’s fear ability for 24 hours. The save DC is Charisma-based.</p><p></p><p><strong>Spell-Like Abilities:</strong> At will—<em>animate dead</em>, <em>bestow curse </em>(DC 24), <em>blasphemy </em>(DC 27), <em>charm monster </em>(DC 24), <em>confusion </em>(DC 24), <em>create greater undead</em>, <em>crushing despair </em>(DC 24), <em>desecrate</em>, <em>detect good</em>, <em>detect magic</em>, <em>dispel magic</em>, <em>dream</em>, <em>greater invisibility</em>, <em>greater teleport</em>, <em>hold monster </em>(DC 25), <em>illusionary script </em>(DC 23), <em>magic circle against good</em>, <em>major image</em> (DC 23), <em>message</em>, <em>misdirection</em> (DC 22), <em>nondetection</em> (DC 23), <em>polymorph</em>, <em>suggestion</em> (DC 25), <em>tongues</em>, <em>true seeing</em>,<em> unhallow</em>, <em>unholy aura</em>, <em>ventriloquism</em> (DC 21), <em>whispering wind</em>; 1/day—<em>feeblemind</em> (DC 25), <em>limited wish</em>, <em>song of discord</em> (DC 25), <em>symbol of sleep</em> (DC 25). Caster level 20th. The save DCs are Charisma-based.</p><p></p><p><strong><em>Summon Devil</em> (Sp):</strong> 1 per day Titivilus can summon 1d4 erinyes with a 50% chance of success. This ability is the equivalent of an 8th-level spell.</p><p></p><p><strong>Regeneration (Ex):</strong> Titivilus takes normal damage from good-aligned silvered weapons, and from spells or effects with the good descriptor.</p><p></p><p><em>Possessions</em>: <em>+3 silver wounding longsword</em>.</p><p></p><p><em>Physical Description: </em>Titivilus appears very similar to a satyr, but he is actually more human-looking, save for his bat-like wings. His complexion is pale, but his face slightly ruddy.</p><p></p><p><em>Personality Traits:</em> Mischievous, smarmy, and contrary.</p><p></p><p>Titivilus is infamous for his ability to twist words, to use words to confuse, to confuse those using words. Fittingly, he is the nuncio for Dispater. He is not large nor particularly strong, but he is most clever. It is said that Titivilus possesses a silver sword of wounding. In any event, he typically uses his other powers.</p></blockquote><p></p>
[QUOTE="Garnfellow, post: 1523762, member: 1223"] [b]Titivilus the Confuser[/b] The following unique fiend was first described by Gygax in Dragon 75 and later appeared in the [i]Monster Manual II[/i]. Scott Greene also did a fine 3e update that appeared in the [i]Tome of Horrors[/i]. I ended up doing my own conversion in order to keep Titivilus in line with the rest of my versions of Dispater’s court. ===== [i]The old confuser[/i] TITIVILUS, [i]advisor to the Lord of Iron Rod and Staff, is an infernal spirit most clever, able to twist the words of men into knots[/i]. [B]Titivilus:[/b] male unique devil; CR 17; Medium Outsider (Devil, Evil, Extraplanar, Lawful); HD 20d8+80; hp 170; Init +5; Spd 40 ft, 30 ft (poor); AC 37, touch 29, flat-footed 22; BAB +20; Grp +24; Atk +28 melee (1d8+7/19–20 plus 1 Con, [i]+3 silver wounding longsword[/i]); Full Atk +28/+24/+18/+14 melee (1d8+7/19–20 plus 1 Con, [i]+3 silver wounding longsword[/i]) or +24 melee touch (fear, touch); SA fear, spell-like abilities, [i]summon devil[/i]; SQ DR 15/epic and good, darkvision 60 ft, immunity to fire and poison, regeneration 5, resistance to acid 10 and cold 10, see in darkness, telepathy 100 ft; SR 29; AL LE; SV Fort +16, Ref +17, Will +17; Str 18, Dex 21, Con 18, Int 26, Wis 21, Cha 30. [I]Skills and Feats[/i]: Balance +23, Bluff +33, Concentration +23, Diplomacy +35, Disguise +33 (+35 acting), Escape Artist +21 (+23 with rope), Forgery +29, Gather Information +28, Hide +28, Intimidate +31, Jump +22, Knowledge (local) +24, Knowledge (nobility and royalty) +25, Knowledge (the planes) +24, Open Locks +21, Perform (oratory) +27, Sense Motive +24, Sleight of Hand +30, Tumble +23, Use Rope +22 (+24 to bind someone); Dodge, Combat Expertise, Ability Focus ([i]suggestion[/i]), Weapon Focus (longsword), Mobility, Combat Reflexes, Spring Attack. [B]Fear (Su):[/b] A creature hit by Titivilus’s touch must succeed on a DC 30 Will save or be affected as though by [i]fear[/i] (caster level 20th). Whether or not the save is successful, that creature cannot be affected by Titivilus’s fear ability for 24 hours. The save DC is Charisma-based. [B]Spell-Like Abilities:[/b] At will—[i]animate dead[/i], [i]bestow curse [/i](DC 24), [i]blasphemy [/i](DC 27), [i]charm monster [/i](DC 24), [i]confusion [/i](DC 24), [i]create greater undead[/i], [i]crushing despair [/i](DC 24), [i]desecrate[/i], [i]detect good[/i], [i]detect magic[/i], [i]dispel magic[/i], [i]dream[/i], [i]greater invisibility[/i], [i]greater teleport[/i], [i]hold monster [/i](DC 25), [i]illusionary script [/i](DC 23), [i]magic circle against good[/i], [i]major image[/i] (DC 23), [i]message[/i], [i]misdirection[/i] (DC 22), [i]nondetection[/i] (DC 23), [i]polymorph[/i], [i]suggestion[/i] (DC 25), [i]tongues[/i], [i]true seeing[/i],[i] unhallow[/i], [i]unholy aura[/i], [i]ventriloquism[/i] (DC 21), [i]whispering wind[/i]; 1/day—[i]feeblemind[/i] (DC 25), [i]limited wish[/i], [i]song of discord[/i] (DC 25), [i]symbol of sleep[/i] (DC 25). Caster level 20th. The save DCs are Charisma-based. [b][I]Summon Devil[/i] (Sp):[/b] 1 per day Titivilus can summon 1d4 erinyes with a 50% chance of success. This ability is the equivalent of an 8th-level spell. [B]Regeneration (Ex):[/b] Titivilus takes normal damage from good-aligned silvered weapons, and from spells or effects with the good descriptor. [I]Possessions[/i]: [i]+3 silver wounding longsword[/i]. [I]Physical Description: [/i]Titivilus appears very similar to a satyr, but he is actually more human-looking, save for his bat-like wings. His complexion is pale, but his face slightly ruddy. [I]Personality Traits:[/i] Mischievous, smarmy, and contrary. Titivilus is infamous for his ability to twist words, to use words to confuse, to confuse those using words. Fittingly, he is the nuncio for Dispater. He is not large nor particularly strong, but he is most clever. It is said that Titivilus possesses a silver sword of wounding. In any event, he typically uses his other powers. [/QUOTE]
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